Rebalancing; Clear Crisis of Faith when not within range of a Demiurge

This commit is contained in:
Pr0nogo 2023-07-30 15:45:05 -04:00
parent 92f9075509
commit c5af1331d4
6 changed files with 56 additions and 4 deletions

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@ -214,7 +214,7 @@ Zerg Alkaj Chasm
Terran Atelier
Start Location
Terran Treasury
Zerg Larvosk Colony
Zerg Larvosk Cesiant
Zerg Konvilisk
Zerg Akistrokor
Zerg Geszkath Grotto

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@ -23,23 +23,25 @@ TBD
- Restricted multiplayer game mode selection to only that which is currently-supported
- Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests!
## AI
- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
## Bugfixes
- Stability:
- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
- A movement-related nullsprite crash has been fixed (c. DarkenedFantasies)
- An ai-related nullsprite crash has been fixed (r. beriso)
- Gameplay:
- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
- Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses)
- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
- Units suffering from a Crisis of Faith have the debuff cleared when not within 8 range of a Demiurge allied to the original attacker
- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
- While garrisoned, Harakans now attack far more consistently (r. Mystery Meat, c. Veeq7)
- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
- AI:
- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
- Audiovisual:
- Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7)
- Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret
@ -47,6 +49,7 @@ TBD
- While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat)
- Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies)
- Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7)
- Aquifers no longer display "unpowered" when out of range of Pylons
- Order line colorization for turreted units is now more consistent
- Fixed the Empress's training string not displaying costs (r. The Shambler)
- Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler)
@ -59,3 +62,52 @@ TBD
- Aurora, Panoptus (c. Solstice)
- New wireframes for:
- Pythean, Wyvern (c. jun3hong)
## Terran
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
- HP now 400, from 500
- Mineral cost now 125, from 100
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
- Mineral cost now 250, from 200
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- Projectile speed reduced by 25%
## Protoss
- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
- HP now 220, from 200
- Armor now 3, from 4
- Transport space cost now 12, from 8
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
- Shields now 50, from 60
- Armor penetration now 0, from 1
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Weapon cooldown now 0.92, from 1
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Transport space cost now 8, from 10
- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
- Shields now 45, from 65
- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
- HP now 140, from 160
- Shields now 70, from 80
- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- HP now 100, from 120
- Shields now 50, from 40
- Armor now 3, from 2
- Mineral cost now 150, from 175
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
- Gas cost now 200, from 150
- No longer a detector
## Zerg
- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
- Mineral cost now 75, from 100
- HP now 90, from 100
- Weapon damage now 8, from 9
- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
- HP now 120, from 140
- Armor now 2, from 1
- Armor penetration now 0, from 1
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Armor now 1, from 2
- [Larvosk Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-cesiant):
- Mineral cost now 100, from 75

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