Fix Goliath/Triton bobblehead visual bug

This commit is contained in:
Pr0nogo 2025-10-25 22:06:05 -04:00
parent 6f4ad82e69
commit c50dcdb8ba
2 changed files with 3 additions and 1 deletions

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## Bugfixes
- **Stability:**
- Fixed a crash that could occur when a new Protoss unit plays its warp flash while cloaked by a Didact (c. DF)
- Fixed a crash that could occur when a new Protoss unit plays its warp flash while cloaked by a **Didact** (c. DF)
- Fixed crash & desync cases related to cloaked structures (c. DF)
- **Gameplay:**
- Misc target priority bugs have been more robustly fixed (c. DF)
- Fixed weapon range bonuses being improperly rounded (r. jakulangski, c. Veeq7)
- Turreted units like the **Goliath** can no longer have wobbly turrets after unloading from Anchors (r. Vilius, c. DF)
- Fixed **Gosvileths** being unable to mutate into **Kethraj Keep** (r. GreenEggs'NSpam)
- Fixed **Ocsal Larvae** being unable to morph into **Kethrostalor** (r. Art_Of_Turtle)
- Fixed failure to create **Facade**, **Mantle**, **Apothecary**, and addons for **Captaincy** and **Iron Foundry** at right-most edge (r. Newt, c. DF)

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