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Fix Goliath/Triton bobblehead visual bug
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## Bugfixes
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- **Stability:**
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- Fixed a crash that could occur when a new Protoss unit plays its warp flash while cloaked by a Didact (c. DF)
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- Fixed a crash that could occur when a new Protoss unit plays its warp flash while cloaked by a **Didact** (c. DF)
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- Fixed crash & desync cases related to cloaked structures (c. DF)
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- **Gameplay:**
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- Misc target priority bugs have been more robustly fixed (c. DF)
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- Fixed weapon range bonuses being improperly rounded (r. jakulangski, c. Veeq7)
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- Turreted units like the **Goliath** can no longer have wobbly turrets after unloading from Anchors (r. Vilius, c. DF)
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- Fixed **Gosvileths** being unable to mutate into **Kethraj Keep** (r. GreenEggs'NSpam)
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- Fixed **Ocsal Larvae** being unable to morph into **Kethrostalor** (r. Art_Of_Turtle)
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- Fixed failure to create **Facade**, **Mantle**, **Apothecary**, and addons for **Captaincy** and **Iron Foundry** at right-most edge (r. Newt, c. DF)
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plugins/gptp.qdp
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