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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Add Infinite Loop; Adjust AI production caps
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@ -4156,7 +4156,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 gateway 1 20 98
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add_bld 255 gateway 1 6 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4166,7 +4166,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 cenotaph 1 20 98
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add_bld 255 cenotaph 1 8 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4176,7 +4176,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 grand_library 1 20 99
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add_bld 255 grand_library 1 4 99
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4186,7 +4186,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 rogue_gallery 1 20 98
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add_bld 255 rogue_gallery 1 6 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4196,7 +4196,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 prostration_stage 1 20 99
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add_bld 255 prostration_stage 1 5 99
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4206,7 +4206,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 ancestral_archives 1 20 100
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add_bld 255 ancestral_archives 1 4 100
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4226,7 +4226,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 automaton_register 1 20 98
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add_bld 255 automaton_register 1 6 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4236,7 +4236,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 ardent_authority 1 20 98
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add_bld 255 ardent_authority 1 4 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4246,7 +4246,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 sequestered_icon 1 20 99
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add_bld 255 sequestered_icon 1 5 99
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4256,7 +4256,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 synthetic_synod 1 20 101
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add_bld 255 synthetic_synod 1 4 101
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4266,7 +4266,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 stargate 1 20 98
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add_bld 255 stargate 1 6 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4276,7 +4276,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 astral_omen 1 20 98
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add_bld 255 astral_omen 1 5 98
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4286,7 +4286,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 argosy 1 20 99
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add_bld 255 argosy 1 4 99
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4296,7 +4296,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 fleet_beacon 1 20 100
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add_bld 255 fleet_beacon 1 4 100
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4306,7 +4306,7 @@ script_id PMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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notowns nexus blank_return
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bring 13 Ex 0 scribe|artisan Loc.63 blank_return
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add_bld 255 monument_of_sin 1 20 101
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add_bld 255 monument_of_sin 1 4 101
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4776,7 +4776,7 @@ script_id TMCx
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:production_cycle_barracks
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notowns command_center blank_return
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local 255 AtL 8 barracks blank_return
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add_bld 255 barracks 1 8 97
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add_bld 255 barracks 1 6 97
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:production_cycle_barracks_addon
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var AtL|Jump pref_medbay 1 production_cycle_medbay 13
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@ -4811,7 +4811,7 @@ script_id TMCx
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:production_cycle_captaincy
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notowns fountainhead blank_return
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local 255 AtL 8 captaincy blank_return
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add_bld 255 captaincy 1 8 98
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add_bld 255 captaincy 1 5 98
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:production_cycle_captaincy_addon
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call production_cycle_guildhall
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@ -4842,7 +4842,7 @@ script_id TMCx
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:production_cycle_apothecary
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notowns daedala blank_return
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local 255 AtL 8 apothecary blank_return
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add_bld 255 apothecary 1 8 98
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add_bld 255 apothecary 1 5 98
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goto production_cycle_addon_success
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:production_cycle_fulcrum_check
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@ -4855,7 +4855,7 @@ script_id TMCx
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:production_cycle_fulcrum
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notowns command_center blank_return
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local 255 AtL 8 fulcrum blank_return
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add_bld 255 fulcrum 1 8 97
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add_bld 255 fulcrum 1 6 97
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:production_cycle_fulcrum_addon
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var AtL|Jump pref_machine_shop 1 production_cycle_machine_shop 13
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@ -4888,7 +4888,7 @@ script_id TMCx
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:production_cycle_mantle
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notowns atlas blank_return
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local 255 AtL 8 mantle blank_return
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add_bld 255 mantle 1 8 97
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add_bld 255 mantle 1 5 97
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wait 180
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call main_wait_900
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goto production_cycle_success
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@ -4901,7 +4901,7 @@ script_id TMCx
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:production_cycle_iron_foundry
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notowns atelier blank_return
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local 255 AtL 8 iron_foundry blank_return
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add_bld 255 iron_foundry 1 8 98
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add_bld 255 iron_foundry 1 5 98
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call main_wait_1200
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:production_cycle_iron_foundry_addon
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@ -4945,7 +4945,7 @@ script_id TMCx
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:production_cycle_starport
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notowns atlas blank_return
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local 255 AtL 8 starport blank_return
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add_bld 255 starport 1 8 98
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add_bld 255 starport 1 6 98
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wait 180
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call main_wait_900
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@ -4980,7 +4980,7 @@ script_id TMCx
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:production_cycle_nanite_assembly
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notowns atelier blank_return
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local 255 AtL 8 nanite_assembly blank_return
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add_bld 255 nanite_assembly 1 8 99
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add_bld 255 nanite_assembly 1 5 99
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call main_wait_1200
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:production_cycle_nanite_assembly_addon
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@ -4759,7 +4759,7 @@ script_id ZMCx
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bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
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bring 13 AtL 1 cagrant_colony Loc.63 blank_return
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local 255 AtL 30 larvosk_colony blank_return
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add_bld 255 larvosk_colony 1 30 100
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add_bld 255 larvosk_colony 1 5 100
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call add_return_wait_960
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goto production_cycle_success
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@ -4768,7 +4768,7 @@ script_id ZMCx
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var AtL|Jump prod_cycle_var 1 blank_return 13
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bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
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local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
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add_bld 255 hachirosk 1 20 97
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add_bld 255 hachirosk 1 6 97
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call add_return_wait_1440
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goto production_cycle_success
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@ -4778,8 +4778,8 @@ script_id ZMCx
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bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
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bring 13 Ex 0 irol_iris|irulent_ivoa|othstol_oviform|orboth_omlia Loc.63 blank_return
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local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
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add_bld 255 hachirosk 1 20 98
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add_bld 255 caphrolosk 1 20 98
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add_bld 255 hachirosk 1 6 98
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add_bld 255 caphrolosk 1 6 98
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call add_return_wait_1440
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goto production_cycle_success
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@ -4789,8 +4789,8 @@ script_id ZMCx
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bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
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bring 13 Ex 0 othstol_oviform|orboth_omlia Loc.63 blank_return
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local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
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add_bld 255 hachirosk 1 20 99
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add_bld 255 gathtelosk 1 20 99
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add_bld 255 hachirosk 1 6 99
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add_bld 255 gathtelosk 1 6 99
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call add_return_wait_1440
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goto production_cycle_success
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CMBW-maps/melee/2v2/(4)Infinite Loop.scx
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CMBW-maps/melee/2v2/(4)Infinite Loop.scx
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@ -16,8 +16,12 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
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- Fixed Sundog not being able to attack
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- Queueing structure mutation orders without sufficient resources no longer queues the order (c. Veeq7)
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- Zethrokor and Vorvrokor movement is now consistent per frame
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- AI should no longer stack Cagrant Colonies as often, improving base layouts
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- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
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- Custom trigger objectives no longer show for all players
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## AI
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- Max AI production structures per base has been reduced, improving the balance of unit-to-structure spending
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- AI should no longer stack Cagrant Colonies as often, improving base layouts
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## Audiovisuals
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- New sprites:
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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