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Tweak Triton; More Askosi development; Fix some unit costs

This commit is contained in:
Pr0nogo 2026-01-05 10:16:53 -05:00
parent 205f99864d
commit b381ba0a76
11 changed files with 13 additions and 10 deletions

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@ -282,7 +282,7 @@ Iziralisk
Avatar Avatar
Ecclesiast (Khalendric) Ecclesiast (Khalendric)
Ecclesiast (Astral) Ecclesiast (Astral)
Extended Portrait #175 Pr0nogo
Extended Portrait #176 Extended Portrait #176
Extended Portrait #177 Extended Portrait #177
Extended Portrait #178 Extended Portrait #178

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@ -249,7 +249,7 @@ Rapid Rendezvous (Askosi)
Micken Melter (Ackmed) Micken Melter (Ackmed)
Medusa Rifle (Francisco Goska) Medusa Rifle (Francisco Goska)
Sovrol Claws (Sovrokor) Sovrol Claws (Sovrokor)
Magnate's Maw (Stroluum) Tunneling Maw (Malkothrokor)
Logi Rockets (Valkyrie Hecaton) Logi Rockets (Valkyrie Hecaton)
C-10 Canister Rifle (Kerrigan) C-10 Canister Rifle (Kerrigan)
Claws (Kerrigan) Claws (Kerrigan)

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@ -381,7 +381,7 @@ g<3><4>Plague <1>(<3>G<1>)<10>After a 1-second channel, creates a 3-range zone t
¤<3><4>Ensnaring Brood <2>(passive)<10>Allies within 4 range of a Matraleth apply Ensnare with every attack. Ensnared targets move and attack 33% slower. Ensnare expires after 2 seconds.<0> ¤<3><4>Ensnaring Brood <2>(passive)<10>Allies within 4 range of a Matraleth apply Ensnare with every attack. Ensnared targets move and attack 33% slower. Ensnare expires after 2 seconds.<0>
a<1><4>Assemble Vassal <1>(<3>A<1>)<10>Light fighter.<0> a<1><4>Assemble Vassal <1>(<3>A<1>)<10>Light fighter.<0>
<0> <0>
<0> ¤<3><4>Ormis Materializer <2>(passive)<10>Emissaries can load allies from up to 4 range.<0>
¤<3><4>Robotic Fleet <2>(passive)<10>Solarions can assemble up to 12 Stewards to use in their attacks. Solarions cannot attack without any Stewards.<0> ¤<3><4>Robotic Fleet <2>(passive)<10>Solarions can assemble up to 12 Stewards to use in their attacks. Solarions cannot attack without any Stewards.<0>
v<1><4>Warp in Prostration Stage <1>(<3>V<1>)<10>Relentless disciple production.<0> v<1><4>Warp in Prostration Stage <1>(<3>V<1>)<10>Relentless disciple production.<0>
z<1><4>Mutate into Zorkiz Shroud <1>(<3>Z<1>)<10>Control node. Enables Zoryusthaleths and Lakizilisks.<0> z<1><4>Mutate into Zorkiz Shroud <1>(<3>Z<1>)<10>Control node. Enables Zoryusthaleths and Lakizilisks.<0>
@ -390,9 +390,9 @@ e<1><4>Warp in Rogue Gallery <1>(<3>E<1>)<10>Profane disciple production.<0>
<0> <0>
<0> <0>
e<3><4>Salvage <1>(<3>E<1>)<10>Orders the builder to deconstruct the target mechanical unit or structure, returning up to 33% of its resource cost during the channel.<0> e<3><4>Salvage <1>(<3>E<1>)<10>Orders the builder to deconstruct the target mechanical unit or structure, returning up to 33% of its resource cost during the channel.<0>
e<3><4>Rapid Rendezvous <1>(<3>E<1>)<10>Leaps to the target ground ally within 5 range.<0> e<3><4>Rapid Rendezvous <1>(<3>E<1>)<10>Leaps to the target ground ally within 5 range, activating Impact Dissipation for all allies within 3 range of the jump target.<0>
c<3><4>Hijack <1>(<3>C<1>)<10>Leaps to the target hostile, attaching to the victim and slowing their movement speed by 50%.<10><10>After 5 seconds, the Askosi combatant becomes the target.<0> c<3><4>Hijack <1>(<3>C<1>)<10>Leaps to the target hostile, attaching to the victim and slowing their movement speed by 50%.<10><10>After 5 seconds, the Askosi combatant becomes the target.<0>
e<3><4>Rematerialize <1>(<3>E<1>)<10>Pulls a target ally within 4 range to the combatant's location.<0> e<3><4>Rematerialize <1>(<3>E<1>)<10>Pulls the target ally within 5 range to the combatant's location, and grants them Impact Dissipation.<0>
e<1><4>Mutate into Kalkiir Lake <1>(<3>E<1>)<10>Swarm node. Enables Liiralisks and Kalkalisks.<0> e<1><4>Mutate into Kalkiir Lake <1>(<3>E<1>)<10>Swarm node. Enables Liiralisks and Kalkalisks.<0>
Terran Structure Armor<0> Terran Structure Armor<0>
Zerg Structure Carapace<0> Zerg Structure Carapace<0>
@ -1092,8 +1092,8 @@ t<1><4>Build Mantle <1>(<3>T<1>)<10>Walker outpost.<0>
¤<3><4>Sustaining Sermon <2>(passive)<10>Every second strike, the Cardinal's weapon releases a restorative pulse, granting to all allies within 3 range a heal equal to damage dealt.<0> ¤<3><4>Sustaining Sermon <2>(passive)<10>Every second strike, the Cardinal's weapon releases a restorative pulse, granting to all allies within 3 range a heal equal to damage dealt.<0>
¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 2 seconds.<0> ¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 2 seconds.<0>
Mining Efficiency<0> Mining Efficiency<0>
¤<3><4>Schematic Unity <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>When Dyads assist in construction, they increase construction rate by 25%.<0> ¤<3><4>Schematic Unity <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>When Dyads assist in construction, they increase construction rate by 30%.<0>
¤<3><4>Shared Designs <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>Each additional Pilgrim increases construction rate by 15%.<0> ¤<3><4>Shared Designs <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>Each additional Pilgrim increases construction rate by 20%.<0>
d<1><4>Assemble Idol <1>(<3>D<1>)<10>Ranged assault drone.<0> d<1><4>Assemble Idol <1>(<3>D<1>)<10>Ranged assault drone.<0>
Mutath Spire requires:<10> Irol Iris<0> Mutath Spire requires:<10> Irol Iris<0>
¤<3><4>Stellar Enforcement <2>(passive)<10>Magisters mark their victims for 3 seconds, granting +2 weapon range to any attacks while the debuff holds.<0> ¤<3><4>Stellar Enforcement <2>(passive)<10>Magisters mark their victims for 3 seconds, granting +2 weapon range to any attacks while the debuff holds.<0>
@ -1759,7 +1759,7 @@ Gestating...<0>
Grandstand requires:<10> Radix OR Function<0> Grandstand requires:<10> Radix OR Function<0>
z<3><4>Lobotomy Grenade <1>(<3>Z<1>)<10>Fires a grenade that Lobotomizes all combatants within 2 range of the target area.<0> z<3><4>Lobotomy Grenade <1>(<3>Z<1>)<10>Fires a grenade that Lobotomizes all combatants within 2 range of the target area.<0>
s<1><4>Build Shaman <1>(<3>S<1>)<10>Restorative vehicle.<0> s<1><4>Build Shaman <1>(<3>S<1>)<10>Restorative vehicle.<0>
z<3><4>Lobotomy Warhead <1>(<3>Z<1>)<10>Fires a missile that Lobotomizes its target for 3 seconds. Targets within 2 range of the victim are slowed by 33% for 3 seconds.<0> z<3><4>Lobotomy Warhead <1>(<3>Z<1>)<10>Fires a missile that Lobotomizes its target for 4 seconds. Targets within 2 range of the victim are slowed by 33% for 8 seconds.<0>
¤<3><4>Endomorphic Accelerant <2>(passive)<10>Iroleths double the regeneration rate of resources within 7 range.<0> ¤<3><4>Endomorphic Accelerant <2>(passive)<10>Iroleths double the regeneration rate of resources within 7 range.<0>
Chantry requires:<10> Radix OR Function<0> Chantry requires:<10> Radix OR Function<0>
Ocsal Aspect requires:<10> Irol Iris<0> Ocsal Aspect requires:<10> Irol Iris<0>

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@ -54,8 +54,8 @@
- Added weaponhit SFX for: - Added weaponhit SFX for:
- **Blackguard** - **Blackguard**
- New icons for: (c. Raenarill) - New icons for: (c. Raenarill)
- Weapons: Cabalist, Golem, Vibrance, Cikralisk, Protathalor, Ghitorokor, Kagralisk, Evigrilisk, Okrimnilisk, Konvilisk, Akistrokor - Weapons: Adherent, Cabalist, Golem, Vibrance, Cikralisk, Protathalor, Ghitorokor, Kagralisk, Evigrilisk, Okrimnilisk, Konvilisk, Akistrokor
- Passives: Dishonorable Discharge, Lithe Organelle, Crushing Tide, Lashing Limbs, Endless Limbs - Passives: Dishonorable Discharge, Deathless Procession, Eternal Service, Lithe Organelle, Crushing Tide, Lashing Limbs, Endless Limbs, Miasma
# Balance changes # Balance changes
### *Notes in italics are from Pr0nogo* ### *Notes in italics are from Pr0nogo*
@ -91,6 +91,9 @@
- *Demand more Fulcrums (and thus more commitment) from Cyclops flood builds* - *Demand more Fulcrums (and thus more commitment) from Cyclops flood builds*
- [Triton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/triton): - [Triton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/triton):
- Resource costs 150/150 » 150/100 - Resource costs 150/150 » 150/100
- **Lobotomy Warhead:**
- Stun timer 3 » 4
- Slow timer 6 » 8
- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith): - [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
- HP 100 » 110 - HP 100 » 110
- [Magnetar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/magnetar): - [Magnetar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/magnetar):

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