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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
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Improve Madcap walk cycle; Tweak broodspawn
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@ -29653,36 +29653,45 @@ MadcapDeath:
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end
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end
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MadcapGndAttkInit:
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MadcapGndAttkInit:
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playfram 0x220
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playfram 0x100
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wait 1
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wait 1
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playfram 0x240
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playfram 0x120
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wait 1
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wait 1
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playfram 0x260
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playfram 0x140
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MadcapGndAttkRpt:
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MadcapGndAttkRpt:
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wait 1
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wait 1
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nobrkcodestart
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nobrkcodestart
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playsndbtwn 1212 1216 # Madcap weaponfire 01, 02, 03, 04, 05
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playsndbtwn 1212 1216 # Madcap weaponfire 01, 02, 03, 04, 05
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attack
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attack
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playfram 0x2A0
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playfram 0x1A0
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wait 1
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wait 1
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playfram 0x280
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playfram 0x180
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wait 1
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wait 1
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playfram 0x2A0
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playfram 0x1A0
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wait 1
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wait 1
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playfram 0x280
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playfram 0x180
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nobrkcodeend
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nobrkcodeend
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gotorepeatattk
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gotorepeatattk
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ignorerest
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ignorerest
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MadcapGndAttkToIdle:
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MadcapGndAttkToIdle:
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playfram 0x260
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playfram 0x140
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wait 1
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wait 1
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playfram 0x240
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playfram 0x120
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wait 1
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wait 1
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playfram 0x220
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playfram 0x100
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wait 1
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wait 1
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goto MadcapWalkingToIdle
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goto MadcapWalkingToIdle
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MadcapWalking:
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MadcapWalking:
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playfram 0x40
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move 4
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wait 1
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playfram 0x60
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move 4
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wait 1
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playfram 0x80
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move 4
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wait 1
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playfram 0xA0
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playfram 0xA0
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move 4
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move 4
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wait 1
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wait 1
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@ -29692,42 +29701,9 @@ MadcapWalking:
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playfram 0xE0
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playfram 0xE0
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move 4
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move 4
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wait 1
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wait 1
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playfram 0x100
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move 4
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wait 1
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playfram 0x120
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move 4
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wait 1
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playfram 0x140
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move 4
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wait 1
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playfram 0x160
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move 4
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wait 1
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playfram 0x180
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move 4
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wait 1
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playfram 0x1A0
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move 4
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wait 1
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playfram 0x1C0
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move 4
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wait 1
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playfram 0x1E0
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move 4
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wait 1
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playfram 0x20
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playfram 0x20
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move 4
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move 4
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wait 1
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wait 1
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playfram 0x40
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move 4
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wait 1
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playfram 0x60
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move 4
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wait 1
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playfram 0x80
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move 4
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wait 1
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goto MadcapWalking
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goto MadcapWalking
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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@ -32,6 +32,7 @@ Please note that the editor mpq has had its name changed. Adjust your SCMDraft p
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- Weapon fire SFX for Madcap, Sundog, and Salamander have been adjusted to reduce clipping
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- Weapon fire SFX for Madcap, Sundog, and Salamander have been adjusted to reduce clipping
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- New weaponfire SFX:
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- New weaponfire SFX:
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- Optecton (both attacks)
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- Optecton (both attacks)
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- Madcap walk cycle has been improved
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## UI
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## UI
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- Config: It is now possible to specify your default map directory, using file paths with single backslashes (e.g. "BroodWar\CMBW-Prerelease\CMBW-maps") (c. Veeq7)
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- Config: It is now possible to specify your default map directory, using file paths with single backslashes (e.g. "BroodWar\CMBW-Prerelease\CMBW-maps") (c. Veeq7)
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@ -76,4 +77,8 @@ Please note that the editor mpq has had its name changed. Adjust your SCMDraft p
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- [Spraith Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/spraith-colony):
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- [Spraith Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/spraith-colony):
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- Time cost now 12, from 15
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- Time cost now 12, from 15
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- [Larvosk Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-colony):
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- [Larvosk Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-colony):
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- Time cost now 22, from 25
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- Time cost now 22, from 25
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- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor):
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- Collision now ~11% smaller
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- [Rililisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rililisk):
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- Weapon range now 2, from 3
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