diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 6769ed07..089b0824 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index d03564e3..9f902613 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/mpq/scripts/iscript.txt b/mpq/scripts/iscript.txt index d5097368..1f8b9efe 100644 --- a/mpq/scripts/iscript.txt +++ b/mpq/scripts/iscript.txt @@ -29653,36 +29653,45 @@ MadcapDeath: end MadcapGndAttkInit: - playfram 0x220 + playfram 0x100 wait 1 - playfram 0x240 + playfram 0x120 wait 1 - playfram 0x260 + playfram 0x140 MadcapGndAttkRpt: wait 1 nobrkcodestart playsndbtwn 1212 1216 # Madcap weaponfire 01, 02, 03, 04, 05 attack - playfram 0x2A0 + playfram 0x1A0 wait 1 - playfram 0x280 + playfram 0x180 wait 1 - playfram 0x2A0 + playfram 0x1A0 wait 1 - playfram 0x280 + playfram 0x180 nobrkcodeend gotorepeatattk ignorerest MadcapGndAttkToIdle: - playfram 0x260 + playfram 0x140 wait 1 - playfram 0x240 + playfram 0x120 wait 1 - playfram 0x220 + playfram 0x100 wait 1 goto MadcapWalkingToIdle MadcapWalking: + playfram 0x40 + move 4 + wait 1 + playfram 0x60 + move 4 + wait 1 + playfram 0x80 + move 4 + wait 1 playfram 0xA0 move 4 wait 1 @@ -29692,42 +29701,9 @@ MadcapWalking: playfram 0xE0 move 4 wait 1 - playfram 0x100 - move 4 - wait 1 - playfram 0x120 - move 4 - wait 1 - playfram 0x140 - move 4 - wait 1 - playfram 0x160 - move 4 - wait 1 - playfram 0x180 - move 4 - wait 1 - playfram 0x1A0 - move 4 - wait 1 - playfram 0x1C0 - move 4 - wait 1 - playfram 0x1E0 - move 4 - wait 1 playfram 0x20 move 4 wait 1 - playfram 0x40 - move 4 - wait 1 - playfram 0x60 - move 4 - wait 1 - playfram 0x80 - move 4 - wait 1 goto MadcapWalking # ----------------------------------------------------------------------------- # diff --git a/mpq/unit/cm/terran/madcap-shad.grp b/mpq/unit/cm/terran/madcap-shad.grp index 8d5b3720..5717f203 100644 Binary files a/mpq/unit/cm/terran/madcap-shad.grp and b/mpq/unit/cm/terran/madcap-shad.grp differ diff --git a/mpq/unit/cm/terran/madcap.grp b/mpq/unit/cm/terran/madcap.grp index 2fc504ed..9a0de8fa 100644 Binary files a/mpq/unit/cm/terran/madcap.grp and b/mpq/unit/cm/terran/madcap.grp differ diff --git a/patchnotes.md b/patchnotes.md index b0b0c68b..56de1e75 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -32,6 +32,7 @@ Please note that the editor mpq has had its name changed. Adjust your SCMDraft p - Weapon fire SFX for Madcap, Sundog, and Salamander have been adjusted to reduce clipping - New weaponfire SFX: - Optecton (both attacks) +- Madcap walk cycle has been improved ## UI - Config: It is now possible to specify your default map directory, using file paths with single backslashes (e.g. "BroodWar\CMBW-Prerelease\CMBW-maps") (c. Veeq7) @@ -76,4 +77,8 @@ Please note that the editor mpq has had its name changed. Adjust your SCMDraft p - [Spraith Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/spraith-colony): - Time cost now 12, from 15 - [Larvosk Colony](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-colony): - - Time cost now 22, from 25 \ No newline at end of file + - Time cost now 22, from 25 +- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor): + - Collision now ~11% smaller +- [Rililisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rililisk): + - Weapon range now 2, from 3 \ No newline at end of file