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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Note future Veeq changes

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Pr0nogo 2023-03-11 01:29:28 -05:00
parent 1b8a545fc6
commit b07d8f41b8

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@ -10,6 +10,7 @@ Aside from that: More audiovisuals (thanks DarkenedFantasies and Solstice!), and
## Gameplay ## Gameplay
- All units (including lifted structures, excluding broodspawn and Stewards) now leave behind corpses - All units (including lifted structures, excluding broodspawn and Stewards) now leave behind corpses
- Units in transports now unload on transport death to create corpses - Units in transports now unload on transport death to create corpses
- Revived units no longer create spawn
- Collision size updates: - Collision size updates:
- Matador, Legionnaire (enlarged to fit graphics) - Matador, Legionnaire (enlarged to fit graphics)
@ -47,7 +48,7 @@ Aside from that: More audiovisuals (thanks DarkenedFantasies and Solstice!), and
- Apostle: - Apostle:
- Gas cost now 100, from 125 - Gas cost now 100, from 125
- Now moves ~10% faster - Now moves ~10% faster
- Lazarus Agent now reclaims all corpses within 4 range on activation, and no longer affects units - Lazarus Agent now reclaims all corpses within 3 range on activation, and no longer affects units
- Spider Mine: - Spider Mine:
- Arming time now ~5 seconds, from ~4.25 - Arming time now ~5 seconds, from ~4.25
- Madrigal: - Madrigal: