Update options menu; Fix more visual errors

This commit is contained in:
Pr0nogo 2026-09-05 15:27:47 -04:00
parent de48f24f45
commit 4f0c2ec611
72 changed files with 54 additions and 25 deletions

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@ -4372,25 +4372,25 @@ Zethalisk Weaponfire 01
Zethalisk Weaponfire 02
Zethalisk Weaponfire 03
Bloodsummon Structure Placement 01
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Intendent Ready 01
Intendent Ready 02
Intendent Ready 03
Intendent Selected 01
Intendent Selected 02
Intendent Selected 03
Intendent Selected 04
Intendent Order Passive 01
Intendent Order Passive 02
Intendent Order Passive 03
Intendent Order Passive 04
Intendent Order Aggressive 01
Intendent Order Aggressive 02
Intendent Order Aggressive 03
Intendent Order Aggressive 04
Intendent Under Attack 01
Intendent Under Attack 02
Intendent Under Attack 03
Intendent Under Attack 04
Extended Sound #1
Extended Sound #1
Extended Sound #1

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@ -4371,4 +4371,23 @@ cm\f-z\zethalor\wf-03.wav
cm\f-z\zethalisk\wf-01.wav
cm\f-z\zethalisk\wf-02.wav
cm\f-z\zethalisk\wf-03.wav
cm\b\placement-01.wav
cm\b\placement-01.wav
cm\a\intendent\rdy-01.wav
cm\a\intendent\rdy-02.wav
cm\a\intendent\rdy-03.wav
cm\a\intendent\wht-01.wav
cm\a\intendent\wht-02.wav
cm\a\intendent\wht-03.wav
cm\a\intendent\wht-04.wav
cm\a\intendent\yes-01.wav
cm\a\intendent\yes-02.wav
cm\a\intendent\yes-03.wav
cm\a\intendent\yes-04.wav
cm\a\intendent\agg-01.wav
cm\a\intendent\agg-02.wav
cm\a\intendent\agg-03.wav
cm\a\intendent\agg-04.wav
cm\a\intendent\hlp-01.wav
cm\a\intendent\hlp-02.wav
cm\a\intendent\hlp-03.wav
cm\a\intendent\hlp-04.wav

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@ -1108,7 +1108,7 @@ a<1><4>Assemble Renesair <1>(<3>A<1>)<10>Reconstructing interceptor.<0>
¤<3><4>Triumphant Rise <2>(passive)<10>Victims of this warrior's attacks become energized for 1.5 seconds. Attacks on energized enemies bleed 2 shield points to all allies of the warrior within 3 range.<0>
d<1><4>Train Madcap <1>(<3>D<1>)<10>Mechanized infantry.<0>
¤<3><4>Cabeirus Feeders <2>(passive)<10>While stationary, the Madcap gains a 15% attack speed bonus per attack, capping at a 150% bonus. This bonus falls off by 20% for every second the Madcap spends moving.<0>
¤<3><4>Miasma <2>(passive)<10>This strain's attacks infect its victims with Miasma for 1.5 seconds.<10>Miasma deals 50 damage over 5 seconds, cannot kill its victims, and reduces healing by 50%.<0>
¤<3><4>Miasma <2>(passive)<10>This strain's attacks infect its victims with Miasma for 1.5 seconds.<10>Miasma deals 15 damage over that time, cannot kill its victims, and reduces healing by 50%.<0>
g<3><4>Land Grab <1>(<3>G<1>)<10>Orders the Wyvern to fire its weapon at the target site.<0>
r<1><4>Warp in Strident Stratum <1>(<3>R<1>)<10>Utilitarian production.<0>
Mantle requires:<10> Atlas<0>

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@ -3633,7 +3633,7 @@ GndAttkToIdle SkryrokorLocal00
AirAttkToIdle SkryrokorLocal00
Unused2 [NONE]
Walking Watchdog_Base_Walking
WalkingToIdle SkryrokorLocal00
WalkingToIdle Watchdog_Base_WalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt Watchdog_Base_AlmostBuilt
@ -3671,7 +3671,7 @@ Watchdog_Base_LiftOff:
wait 12
sigorder 16
nobrkcodeend
goto Watchdog_Base_Walking
goto Watchdog_Base_WalkingToIdle
Watchdog_Base_Landing:
nobrkcodestart
@ -3699,6 +3699,10 @@ Watchdog_Base_Walking:
imgol 2488 0 0 # Watchdog Engines (cm\t\watchdog-engine.grp)
goto SkryrokorLocal00
Watchdog_Base_WalkingToIdle:
imgol 2489 0 0 # Watchdog Engines Idle (cm\t\watchdog-engine.grp)
goto SkryrokorLocal00
Watchdog_Base_Built:
imgol 297 0 0 # Watchdog (Turret) (terran\missileT.grp)
Watchdog_Base_WorkingToIdle:

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@ -9068,7 +9068,7 @@ AirAttkToIdle ZoryusthalethGndAttkToIdle
Unused2 [NONE]
Walking ZoryusthalethWalking
WalkingToIdle ZoryusthalethGndAttkToIdle
SpecialState1 [NONE]
SpecialState1 SkryrokorLocal00
SpecialState2 ZoryusthalethSpecialState2
AlmostBuilt [NONE]
Built [NONE]

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@ -22,11 +22,16 @@
- **Known issues:** the `wait` crig action does not currently operate
- **A new campaign menu has been achieved!** (c. Jesse)
- It's so epic... please enjoy!
- **Options menu now allows for:** (c. Jesse)
- Advisor selection
- Player color selection
- Validation on save to prevent errors
## Game Modes
- **NEW: Mindshare** (b. BtyB)
- Resource pool is shared among allies!
- *Caveat: Starting resources are not yet doubled in all cases*
- *Caveat: Cancelling units may result in oddities until fixed*
## Bugfixes
- **Stability:**
@ -51,6 +56,7 @@
- Magnetar, Ardent Authority, Argosy (c. DeltaCadimus)
- Vorvrokor (c. Baelethal)
- Landlock, Radix, Cipher, Function, Proscenium (c. fasswawds)
- All new wireframes c. jun3hong!
- Resized model for:
- Talos, Cyprian
- Modified model (mostly shaders) for:
@ -60,7 +66,7 @@
- Added weapon launch offsets for:
- Aphorist, Silversoul, Ghostwrit, Phontis, Iconoclast, Crematorium
- Modified unit responses for Vorvrokor
- New unit responses for Cardinal
- New unit responses for Cardinal, Intendent
- New error and structure placement SFX for Askosi (c. lolrsk8s)
- New weapon SFX for:
- Alzurokor (c. lolrsk8s)

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