Fix some AI preferences; Implement MASSACRE gamemode

This commit is contained in:
Pr0nogo 2023-12-04 17:40:49 -05:00
parent 2bf18153fe
commit 1befc1720c
6 changed files with 13 additions and 1 deletions

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"Scenario(1).got"
"Omnipresence(1).got"
"Faction Wars(1).got"
"Massacre(1).got"
"Debug(1).got"

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## Designer's Notes
Patch goals will be here later.
- Make inroads on PVPGN (oldschool battle.net) server support
- Deploy more audiovisual improvements
- Continue improving AI performance and customization
- Make a few small and medium-sized revisions to individual units
## Latest content
- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
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Patch summary will be here later.
## Game Modes
- NEW: Massacre
- Earn 1 vespene gas from any units created or killed
- Vespene nodes are destroyed on map start
- Commissioned by Btyb!
## Bugfixes
- Audiovisual:
- Corrected tooltip for Talos Fusion Sealers
- AI:
- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
## Audiovisuals
- Updated weapon SFX for:

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