diff --git a/mpq/scripts/aiscript.bin b/mpq/scripts/aiscript.bin index 9f29b5cc..bed554bc 100644 Binary files a/mpq/scripts/aiscript.bin and b/mpq/scripts/aiscript.bin differ diff --git a/mpq/templates/Debug(1).got b/mpq/templates/Debug(1).got index d13c0cdc..b7f75746 100644 Binary files a/mpq/templates/Debug(1).got and b/mpq/templates/Debug(1).got differ diff --git a/mpq/templates/Massacre(1).got b/mpq/templates/Massacre(1).got new file mode 100644 index 00000000..71ffa586 Binary files /dev/null and b/mpq/templates/Massacre(1).got differ diff --git a/mpq/templates/templates.lst b/mpq/templates/templates.lst index 9d98363d..9fef2a8b 100644 --- a/mpq/templates/templates.lst +++ b/mpq/templates/templates.lst @@ -2,4 +2,5 @@ "Scenario(1).got" "Omnipresence(1).got" "Faction Wars(1).got" +"Massacre(1).got" "Debug(1).got" \ No newline at end of file diff --git a/patchnotes.md b/patchnotes.md index 78f069c3..9c60712a 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -2,7 +2,10 @@ ## Designer's Notes -Patch goals will be here later. +- Make inroads on PVPGN (oldschool battle.net) server support +- Deploy more audiovisual improvements +- Continue improving AI performance and customization +- Make a few small and medium-sized revisions to individual units ## Latest content - [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz) @@ -10,9 +13,17 @@ Patch goals will be here later. Patch summary will be here later. +## Game Modes +- NEW: Massacre + - Earn 1 vespene gas from any units created or killed + - Vespene nodes are destroyed on map start + - Commissioned by Btyb! + ## Bugfixes - Audiovisual: - Corrected tooltip for Talos Fusion Sealers +- AI: + - Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal) ## Audiovisuals - Updated weapon SFX for: diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index c4bd8be1..fe2766bd 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ