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Fix another nullsprite crash; Fix Vilgoleth recursion on Rilirokor corpses; Add internal cooldown to Zarcavrokor passive; Try fixing Anchor exploit
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# 6 August 2023 -- prospective patch notes
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# 15 August 2023 -- prospective patch notes
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## Designer's Notes
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@ -20,7 +20,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- It is now possible to train Scribes when selecting Nexuses and Embassies together
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- Added a new config option for always showing condensed selections (c. DF)
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- It is now possible to select multiple units when in replays (c. DF)
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- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle
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- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges and minimum ranges with a circle
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- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
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## Audiovisuals:
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@ -32,10 +32,12 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Diadem
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- New weaponfire SFX:
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- Silvertongue
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- New config options for advisors have surfaced! (with help from Veeq7)
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- These are **not** yet fully-implemented, so changing from the default values will result in a rather schizophrenic experience until more hooks are completed!
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## Bugfixes
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- Stability:
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- Fixed another nullsprite crash (r. Alexhandr)
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- Fixed more nullsprite crashes (r. Alexhandr, The Shambler)
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- Fixed a few crashes related to removing units via triggers (r. StratosTygo)
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- Gameplay:
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- Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7)
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@ -43,6 +45,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Hippogriffs no longer miss their target while at max range (c. Veeq7)
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- Landing structures can no longer teleport to map bounds in rare cases (r. StratosTygo & fagguto)
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- Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target
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- Rilirokor corpses can no longer be used for Broodspawn effects (r. neblime & The Shambler)
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- Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk)
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- Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto)
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- Phalanxes entering siege mode while decolliding with structures now queue a tank mode order instead of self-destructing
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@ -159,6 +162,9 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Weapon cooldown now 0.5, from 0.42
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- Weapon splash radii now 20/30/40, from 30/37/45 (pixels)
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- Now moves ~15% slower
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- [Zarcavrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zarcavrokor):
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- Bones of Reflection now has a short internal cooldown
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- Now moves 15% slower
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- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
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- Turn rate now 8, from 12
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- [Zorkiz Shroud](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zorkiz-shroud):
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