diff --git a/CMBW-maps/melee/3v3/(6)Waterloo.scx b/CMBW-maps/melee/3v3/(6)Waterloo.scx index 12a2819e..ba92a13a 100644 Binary files a/CMBW-maps/melee/3v3/(6)Waterloo.scx and b/CMBW-maps/melee/3v3/(6)Waterloo.scx differ diff --git a/mpq/arr/flingy.datex b/mpq/arr/flingy.datex index ea6cb0ac..e701e638 100644 Binary files a/mpq/arr/flingy.datex and b/mpq/arr/flingy.datex differ diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index b4102b20..22b6e487 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/patchnotes.md b/patchnotes.md index c0c6589a..c3466480 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -1,4 +1,4 @@ -# 6 August 2023 -- prospective patch notes +# 15 August 2023 -- prospective patch notes ## Designer's Notes @@ -20,7 +20,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc - It is now possible to train Scribes when selecting Nexuses and Embassies together - Added a new config option for always showing condensed selections (c. DF) - It is now possible to select multiple units when in replays (c. DF) -- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle +- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges and minimum ranges with a circle - This is **not** 100% consistent with weapon ranges; we will improve this feature in time! ## Audiovisuals: @@ -32,10 +32,12 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc - Diadem - New weaponfire SFX: - Silvertongue +- New config options for advisors have surfaced! (with help from Veeq7) + - These are **not** yet fully-implemented, so changing from the default values will result in a rather schizophrenic experience until more hooks are completed! ## Bugfixes - Stability: - - Fixed another nullsprite crash (r. Alexhandr) + - Fixed more nullsprite crashes (r. Alexhandr, The Shambler) - Fixed a few crashes related to removing units via triggers (r. StratosTygo) - Gameplay: - Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7) @@ -43,6 +45,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc - Hippogriffs no longer miss their target while at max range (c. Veeq7) - Landing structures can no longer teleport to map bounds in rare cases (r. StratosTygo & fagguto) - Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target + - Rilirokor corpses can no longer be used for Broodspawn effects (r. neblime & The Shambler) - Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk) - Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto) - Phalanxes entering siege mode while decolliding with structures now queue a tank mode order instead of self-destructing @@ -159,6 +162,9 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc - Weapon cooldown now 0.5, from 0.42 - Weapon splash radii now 20/30/40, from 30/37/45 (pixels) - Now moves ~15% slower +- [Zarcavrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zarcavrokor): + - Bones of Reflection now has a short internal cooldown + - Now moves 15% slower - [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk): - Turn rate now 8, from 12 - [Zorkiz Shroud](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zorkiz-shroud): diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 65679a48..db736629 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ