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Fix cloaked Volatile Egg behavior; Add new User Select unit handling
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patchnotes.md
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patchnotes.md
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# 11 January 2024
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# 25 January 2024
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## Year 3, month 1, patch 1
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## Year 3, month 1, patch 2
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This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
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This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
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@ -7,127 +7,8 @@ Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud%20Launcher%202.zi
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We are still hunting for desyncs! Please submit your `Critical` and `Sync Randoms` text files from the `logs` folder to the **cm-issues** "[Desync error megathread](https://discord.com/channels/139276012058968064/1251318131671175198)" on [our Discord server](https://discord.com/invite/s5SKBmY).
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We are still hunting for desyncs! Please submit your `Critical` and `Sync Randoms` text files from the `logs` folder to the **cm-issues** "[Desync error megathread](https://discord.com/channels/139276012058968064/1251318131671175198)" on [our Discord server](https://discord.com/invite/s5SKBmY).
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## Mechanics
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- Energy regeneration is now interrupted while the specialist is stunned
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## Game Modes
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- **Uprising:**
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- Reduced training time of Broodspawn
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- Tweaked the composition of some existing spawners
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- Added many new spawner types in tiers 1 & 2
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- Fixed ground spawners appearing on islands (c. Veeq7)
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## Console
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- **NEW:** `race` command, gets the player of the selected unit's race
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- Note that this may not be the same race as the selected unit, e.g. in cases of mind control
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- 0 is Zerg, 1 is Terran, 2 is Protoss
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## Editor
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## Editor
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- **Kill Units at Location** vanilla trigger functionality has been restored (r. 3crow/Kenoli, c. DF)
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- **NEW:** Units preplaced for 'user select' players are now created at map start (use responsibly...)
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- **set_race** custom trigger no longer fails to set Protoss or Terran races correctly
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- **NEW:** Units preplaced with the 'lifted' unit property are now only created for players if the unit's race matches the player's race
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- **NEW:** `player_is_race` condition (may see changes later)
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- **NEW:** Volatile Egg unit (id 416)
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- **NEW:** Volatile Egg unit (id 416)
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- blocks construction, but not worker movement when harvesting, allowing for SC1-style barriers
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- when placed for P1-P8 and cloaked, any preplaced units for that player will be created, allowing players to select their race without spawning melee units
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- when placed for P1-P8 and cloaked, any preplaced units for that player will be created, allowing players to select their race without spawning melee units
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## AI
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- **Star Sovereign**s now activate Grief of All Gods more liberally
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## Bugfixes
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- **Stability:**
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- Slightly reduced selection limit (252 » 246) to prevent action buffer instability
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- Fixed rare crashes at game end (r. TopRamen, c. DF)
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- **Gameplay:**
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- Unloading structures is now more generous (still needs work; b. Londier, c. Veeq7)
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- Units with **Interception** (e.g. **Siren** and **Cataphract**) no longer fail to damage **Larva**e and **Rilirokor**s (r. TheNightFox)
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- Didact Shroud of Adun is no longer disabled after Recalling (r. GreenEggs'NSpam & Londier)
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- Melee splash units (and the **Vilgorokor**) no longer deal damage out of sync with their animation (r. Kenoli & Krankendau, a. DF)
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- When **Axitrilisk**s are reclaimed with no weapon, they now restart the **Perpetual Wind** timer (r. GreenEggs'NSpam & TheNightFox)
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- Auras from **Azazel**, **Seraph**, **Crucible**, **Barghest**, **Sycophant**, **Manifold**, **Matraleth**, and **Sasyrvoleth** are now deactivated while the unit is stunned (r. Londier)
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- **Hypnagogue** corpses can now be interacted with (r. GreenEggs'NSpam)
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- Fixed bad interactions between Tyranny of the Sun and **Aurora** Last Orders
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- Fixed being able to enter non-mutual ally transports (r. Londier & billy)
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- Fixed being able to load neutral units into transports
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- Fixed edge case turn rate issues with **Diadem**s (r. GreenEggs'NSpam)
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- **Ultrokor**s no longer consume corpses while burrowed (r. Londier)
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- **Qilin**s no longer fail to continue healing after a single unload (r. Londier)
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- **AI:**
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- Fixed Protoss AI sometimes attempting to make structures with **Artisans**
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- Fixed Terran AI having impossible requirements for training *Silverongue**s and **Magnetar**s
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- **Audiovisual:**
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- **Broodspawn** spawning SFX no longer plays globally
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- **Blackjack**s no longer change facing angle when their sprite changes
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- Reviving Centaurs no longer create permanent explosion graphics (r. beriso)
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- Preferred player colors now override racial player color bans (r. Wolfmaw)
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- Resolved 'invalid shield overlay' error for **Tetcaerokor** (r. beriso)
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- **Fore Castle** shield overlays no longer proc when hit by **Psionic Storm** (r. Londier)
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- Corrected poor fire placements for the **Biotic Bastion**'s damage overlay
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- Witness and replay UI is no longer drawn over ingame menus (c. DF)
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## Audiovisuals
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- **New unit responses:**
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- Potentate (script a. BladehollowRWL)
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- **Corpse updates:**
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- Phalanx, tank & siege (a. ArbuzBudesh)
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- Gorgrokor (c. ArbuzBudesh)
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- **Projectile updates:**
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- Atreus (bigger projectile)
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## Terran
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- **Reclamation:**
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- Initial heal for reclaimed units is now granted over 10 seconds, from 3 seconds
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- Reclaimed specialists begin with 0 energy, from full
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- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
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- **Charon Rifle:**
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- Weapon damage 1x10 » 1x15
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- Weapon cooldown 1 » 1.5
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- Weapon range 5 » 6
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- [Autocrat](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/autocrat):
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- **Eminence Rifle:**
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- Weapon cooldown 1.33 » 1.5
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- Weapon range 6 » 5
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- **Halo Rockets:**
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- Weapon cooldown 1.5 » 1.08
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- No longer deal splash damage to units owned by an allied player
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- **NEW:** [Harakan (Golden)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan-golden)
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- Fast-moving frontliner with plasma shields; trained from the Stockade
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- Available for the **Golden Republic**
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- [Aspirant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/aspirant):
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- Mineral cost 175 » 150
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- Armor 2 » 3
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- **Criticality:**
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- No longer procs on Aspirant death
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- Now applies a 2-second debuff to victims, and procs on their death if they die during this debuff
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- [Cohort](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cohort):
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- **New: Servile Vigor:**
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- Revives once after death, with a 10-second timed life; consumes a corpse to become permanent again
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## Protoss
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- [Artisan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/artisan):
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- **Neutron Saber:**
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- Armor penetration 2 » 0
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- Weapon range 3 » 1
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- Weapon cooldown 0.92 » 1.08
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- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
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- **Tranquility Array** now has a third-of-a-second internal cooldown
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- [Lanifect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lanifect):
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- **Neutron Flare:**
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- No longer deals splash damage to units owned by an allied player
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- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
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- Movement speed 5 » 4.38
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- **NEW:** [Cicatus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cicatus):
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- Nihilistic frontline vandal; warped from the Gateway
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- Available for the **Starbound**
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## Zerg
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- [Gosvileth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gosvileth):
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- **Gosvil Spines:**
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- Armor penetration 2 » 0
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- Weapon cooldown 0.92 » 1.08
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- [Bactalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/bactalisk):
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- **Corrosive Acid:**
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- Weapon cooldown 1.08 » 1.17
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- **NEW:** [Iziralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iziralisk)
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- Short-range rending assault strain; requires the Hydrith Den
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- Available for the **Zorthos Tendril**
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