Revert "Add Infinite Loop; Adjust AI production caps"

This reverts commit b59a6e8d7d.
This commit is contained in:
Pr0nogo 2023-03-16 20:20:03 -04:00
parent b59a6e8d7d
commit 0df0c90dbe
8 changed files with 30 additions and 34 deletions

View File

@ -4156,7 +4156,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 gateway 1 6 98
add_bld 255 gateway 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4166,7 +4166,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 cenotaph 1 8 98
add_bld 255 cenotaph 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4176,7 +4176,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 grand_library 1 4 99
add_bld 255 grand_library 1 20 99
wait 180
call main_wait_900
goto production_cycle_success
@ -4186,7 +4186,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 rogue_gallery 1 6 98
add_bld 255 rogue_gallery 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4196,7 +4196,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 prostration_stage 1 5 99
add_bld 255 prostration_stage 1 20 99
wait 180
call main_wait_900
goto production_cycle_success
@ -4206,7 +4206,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 ancestral_archives 1 4 100
add_bld 255 ancestral_archives 1 20 100
wait 180
call main_wait_900
goto production_cycle_success
@ -4226,7 +4226,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 automaton_register 1 6 98
add_bld 255 automaton_register 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4236,7 +4236,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 ardent_authority 1 4 98
add_bld 255 ardent_authority 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4246,7 +4246,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 sequestered_icon 1 5 99
add_bld 255 sequestered_icon 1 20 99
wait 180
call main_wait_900
goto production_cycle_success
@ -4256,7 +4256,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 synthetic_synod 1 4 101
add_bld 255 synthetic_synod 1 20 101
wait 180
call main_wait_900
goto production_cycle_success
@ -4266,7 +4266,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 stargate 1 6 98
add_bld 255 stargate 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4276,7 +4276,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 astral_omen 1 5 98
add_bld 255 astral_omen 1 20 98
wait 180
call main_wait_900
goto production_cycle_success
@ -4286,7 +4286,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 argosy 1 4 99
add_bld 255 argosy 1 20 99
wait 180
call main_wait_900
goto production_cycle_success
@ -4296,7 +4296,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 fleet_beacon 1 4 100
add_bld 255 fleet_beacon 1 20 100
wait 180
call main_wait_900
goto production_cycle_success
@ -4306,7 +4306,7 @@ script_id PMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
notowns nexus blank_return
bring 13 Ex 0 scribe|artisan Loc.63 blank_return
add_bld 255 monument_of_sin 1 4 101
add_bld 255 monument_of_sin 1 20 101
wait 180
call main_wait_900
goto production_cycle_success

View File

@ -4776,7 +4776,7 @@ script_id TMCx
:production_cycle_barracks
notowns command_center blank_return
local 255 AtL 8 barracks blank_return
add_bld 255 barracks 1 6 97
add_bld 255 barracks 1 8 97
:production_cycle_barracks_addon
var AtL|Jump pref_medbay 1 production_cycle_medbay 13
@ -4811,7 +4811,7 @@ script_id TMCx
:production_cycle_captaincy
notowns fountainhead blank_return
local 255 AtL 8 captaincy blank_return
add_bld 255 captaincy 1 5 98
add_bld 255 captaincy 1 8 98
:production_cycle_captaincy_addon
call production_cycle_guildhall
@ -4842,7 +4842,7 @@ script_id TMCx
:production_cycle_apothecary
notowns daedala blank_return
local 255 AtL 8 apothecary blank_return
add_bld 255 apothecary 1 5 98
add_bld 255 apothecary 1 8 98
goto production_cycle_addon_success
:production_cycle_fulcrum_check
@ -4855,7 +4855,7 @@ script_id TMCx
:production_cycle_fulcrum
notowns command_center blank_return
local 255 AtL 8 fulcrum blank_return
add_bld 255 fulcrum 1 6 97
add_bld 255 fulcrum 1 8 97
:production_cycle_fulcrum_addon
var AtL|Jump pref_machine_shop 1 production_cycle_machine_shop 13
@ -4888,7 +4888,7 @@ script_id TMCx
:production_cycle_mantle
notowns atlas blank_return
local 255 AtL 8 mantle blank_return
add_bld 255 mantle 1 5 97
add_bld 255 mantle 1 8 97
wait 180
call main_wait_900
goto production_cycle_success
@ -4901,7 +4901,7 @@ script_id TMCx
:production_cycle_iron_foundry
notowns atelier blank_return
local 255 AtL 8 iron_foundry blank_return
add_bld 255 iron_foundry 1 5 98
add_bld 255 iron_foundry 1 8 98
call main_wait_1200
:production_cycle_iron_foundry_addon
@ -4945,7 +4945,7 @@ script_id TMCx
:production_cycle_starport
notowns atlas blank_return
local 255 AtL 8 starport blank_return
add_bld 255 starport 1 6 98
add_bld 255 starport 1 8 98
wait 180
call main_wait_900
@ -4980,7 +4980,7 @@ script_id TMCx
:production_cycle_nanite_assembly
notowns atelier blank_return
local 255 AtL 8 nanite_assembly blank_return
add_bld 255 nanite_assembly 1 5 99
add_bld 255 nanite_assembly 1 8 99
call main_wait_1200
:production_cycle_nanite_assembly_addon

View File

@ -4759,7 +4759,7 @@ script_id ZMCx
bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
bring 13 AtL 1 cagrant_colony Loc.63 blank_return
local 255 AtL 30 larvosk_colony blank_return
add_bld 255 larvosk_colony 1 5 100
add_bld 255 larvosk_colony 1 30 100
call add_return_wait_960
goto production_cycle_success
@ -4768,7 +4768,7 @@ script_id ZMCx
var AtL|Jump prod_cycle_var 1 blank_return 13
bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
add_bld 255 hachirosk 1 6 97
add_bld 255 hachirosk 1 20 97
call add_return_wait_1440
goto production_cycle_success
@ -4778,8 +4778,8 @@ script_id ZMCx
bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
bring 13 Ex 0 irol_iris|irulent_ivoa|othstol_oviform|orboth_omlia Loc.63 blank_return
local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
add_bld 255 hachirosk 1 6 98
add_bld 255 caphrolosk 1 6 98
add_bld 255 hachirosk 1 20 98
add_bld 255 caphrolosk 1 20 98
call add_return_wait_1440
goto production_cycle_success
@ -4789,8 +4789,8 @@ script_id ZMCx
bring 13 Ex 0 droleth|gosvileth Loc.63 blank_return
bring 13 Ex 0 othstol_oviform|orboth_omlia Loc.63 blank_return
local 255 AtL 20 hachirosk|caphrolosk|gathtelosk blank_return
add_bld 255 hachirosk 1 6 99
add_bld 255 gathtelosk 1 6 99
add_bld 255 hachirosk 1 20 99
add_bld 255 gathtelosk 1 20 99
call add_return_wait_1440
goto production_cycle_success

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@ -16,12 +16,8 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
- Fixed Sundog not being able to attack
- Queueing structure mutation orders without sufficient resources no longer queues the order (c. Veeq7)
- Zethrokor and Vorvrokor movement is now consistent per frame
- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
- Custom trigger objectives no longer show for all players
## AI
- Max AI production structures per base has been reduced, improving the balance of unit-to-structure spending
- AI should no longer stack Cagrant Colonies as often, improving base layouts
- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
## Audiovisuals
- New sprites:

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