1
0
mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Fix flingy infested unit speed debuff; Add Swarming Omen reads; Adjust Empire class formatting

This commit is contained in:
Pr0nogo 2024-03-15 11:07:58 -04:00
parent f1e49005d0
commit 04a15ff617
6 changed files with 25 additions and 26 deletions

View File

@ -5,26 +5,24 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro
This document logs changes to Empire-class maps. The current map pool is always listed below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest. This document logs changes to Empire-class maps. The current map pool is always listed below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
## Map pool - 4 March 2024 ## Map pool - 13 March 2024
- (2)Axiom v1.1 by Btyb - (2)Axiom 1.1 by Btyb
- (2)Derelict v1.2 by Btyb - (2)Derelict 1.2 by Btyb
- (2)Fata Morgana v1.1 by Veeq7 - (2)Fata Morgana 1.1 by Veeq7
- (2)Impetus v2.0.2 by Veeq7 - (2)Impetus 2.0 by Veeq7
- (2)Infinite Velocity v2.0 by TheBeaver99 - (2)Infinite Velocity 2.0 by TheBeaver99
- (2)Sideshow v1.2 by Pr0nogo - (2)Sideshow 1.2 by Pr0nogo
- (2)The Purgatory v1.0 by Veeq7 - (2)The Purgatory 1.0 by Veeq7
- (2)Titan Forge v1.1 by The Shambler - (2)Titan Forge 1.1 by The Shambler
- (4)Highwater v1.2.1 by Pr0nogo - (4)Highwater 1.2 by Pr0nogo
## (2)Impetus 2.0.2 -- 15 March 2024 ## (2)Impetus 2.0 -- 11 March 2024
- Adjusted negative space in few places
## (2)Impetus 2.0.1 -- 11 March 2024
- Significantly reworked main & natural layout - Significantly reworked main & natural layout
- Significantly reworked the center of the map - Significantly reworked the center of the map
- Significantly reworked the resource layouts - Significantly reworked the resource layouts
- Adjusted negative space in few places
## (2)Axiom v1.1 -- 6 March 2024 ## (2)Axiom 1.1 -- 6 March 2024
- Expanded ramps from mains into naturals - Expanded ramps from mains into naturals
- Expanded all ramps into low platform areas - Expanded all ramps into low platform areas
- Adjusted terrain around neutral Treasuries - Adjusted terrain around neutral Treasuries
@ -33,46 +31,46 @@ This document logs changes to Empire-class maps. The current map pool is always
- Sealed many drop holes throughout the map - Sealed many drop holes throughout the map
- Cleaned up visuals throughout the map - Cleaned up visuals throughout the map
## (2)Sideshow v1.2 -- 6 March 2024 ## (2)Sideshow 1.2 -- 6 March 2024
- Added 1 Mineral Field to top right / bottom left expansions (6 total) - Added 1 Mineral Field to top right / bottom left expansions (6 total)
- Expanded all single ramps into double - Expanded all single ramps into double
- Further expanded ramp from thirds into 12/6 o'clock expansions - Further expanded ramp from thirds into 12/6 o'clock expansions
- Cleaned up pattern of unbuildable terrain outside 3/9 o'clock expansions - Cleaned up pattern of unbuildable terrain outside 3/9 o'clock expansions
## (2)Derelict v1.2 -- 5 March 2024 ## (2)Derelict 1.2 -- 5 March 2024
- Significantly expanded ramps into 3/9 o'clock expansions - Significantly expanded ramps into 3/9 o'clock expansions
- Added 1 Geyser and 2 Mineral Fields to 3/9 o'clock expansions - Added 1 Geyser and 2 Mineral Fields to 3/9 o'clock expansions
- Widened small ramps into central platforms - Widened small ramps into central platforms
## (4)Highwater v1.2.1 -- 5 March 2024 ## (4)Highwater 1.2 -- 5 March 2024
- Widened new ramps out of mains - Widened new ramps out of mains
- Significantly expanded ramps into central north/south courtyards - Significantly expanded ramps into central north/south courtyards
- Slightly increased negative space in thirds - Slightly increased negative space in thirds
- Added some cover to courtyards - Added some cover to courtyards
- Added a touch of evil to the decor - Added a touch of evil to the decor
## (2)Derelict v1.1 -- 4 March 2024 ## (2)Derelict 1.1 -- 4 March 2024
- Removed Ridges in mains - Removed Ridges in mains
- Mains: slightly reduced buildspace in defensive overlook - Mains: slightly reduced buildspace in defensive overlook
- Added Ridges to 12/6 o'clock expansions - Added Ridges to 12/6 o'clock expansions
- Fused defender-side ramps in middle for more open terrain - Fused defender-side ramps in middle for more open terrain
- Removed cover cliff by 10/4 o'clock expansions - Removed cover cliff by 10/4 o'clock expansions
## (2)Sideshow v1.1 -- 4 March 2024 ## (2)Sideshow 1.1 -- 4 March 2024
- Removed Ridges in mains - Removed Ridges in mains
- Shifted Geysers closer to town centers in mains - Shifted Geysers closer to town centers in mains
- Added one Mineral Field to thirds (7 total) - Added one Mineral Field to thirds (7 total)
- Added thin bridges acting as shortcuts into middle - Added thin bridges acting as shortcuts into middle
- Slightly reduced buildable space near new bridges - Slightly reduced buildable space near new bridges
## (4)Highwater v1.2 -- 4 March 2024 ## (4)Highwater 1.2 -- 4 March 2024
- Added small ramp from mains towards thirds - Added small ramp from mains towards thirds
- Added path joining thirds to each other - Added path joining thirds to each other
- Added path joining thirds to central north/south courtyards - Added path joining thirds to central north/south courtyards
- Added 1 Mineral Field to thirds (7 total) - Added 1 Mineral Field to thirds (7 total)
- Added 2 Mineral Fields to fourths (6 total) - Added 2 Mineral Fields to fourths (6 total)
## (2)Impetus v1.1 -- 20 February 2024 ## (2)Impetus 1.1 -- 20 February 2024
- Shifted mains a few tiles away from ramps - Shifted mains a few tiles away from ramps
- Shifted naturals a few tiles closer to ramps/chokes - Shifted naturals a few tiles closer to ramps/chokes
- Added more negative space behind naturals - Added more negative space behind naturals

Binary file not shown.

View File

@ -1821,10 +1821,10 @@ Okrimnilisk Omnispores Fire
Architect Weaponfire Channel Architect Weaponfire Channel
Artisan Resource Return Channel Artisan Resource Return Channel
Artisan Resource Return Proc Artisan Resource Return Proc
Extended Image #821 Swarming Omen Overlay (Small)
Extended Image #822 Swarming Omen Overlay (Medium)
Extended Image #823 Swarming Omen Overlay (Large)
Extended Image #824 Swarming Omen Overlay (XLarge)
Extended Image #825 Extended Image #825
Extended Image #826 Extended Image #826
Extended Image #827 Extended Image #827

Binary file not shown.

View File

@ -44,6 +44,7 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event
- Artisan resource return (channel & proc) - Artisan resource return (channel & proc)
- Architect weapon charge - Architect weapon charge
- Demiurge Worship - Demiurge Worship
- Zoryusthaleth Swarming Omen
- Added selection responses for: - Added selection responses for:
- Skortrith Cesiant, Spirtith Cesiant, Ezigrisant, Vornath Pond, Skibact Scab (c. jun3hong) - Skortrith Cesiant, Spirtith Cesiant, Ezigrisant, Vornath Pond, Skibact Scab (c. jun3hong)
- Updated wireframes for: - Updated wireframes for:

Binary file not shown.