diff --git a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md index 9f1ce209..d0f7220b 100644 --- a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md +++ b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md @@ -5,26 +5,24 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro This document logs changes to Empire-class maps. The current map pool is always listed below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest. -## Map pool - 4 March 2024 -- (2)Axiom v1.1 by Btyb -- (2)Derelict v1.2 by Btyb -- (2)Fata Morgana v1.1 by Veeq7 -- (2)Impetus v2.0.2 by Veeq7 -- (2)Infinite Velocity v2.0 by TheBeaver99 -- (2)Sideshow v1.2 by Pr0nogo -- (2)The Purgatory v1.0 by Veeq7 -- (2)Titan Forge v1.1 by The Shambler -- (4)Highwater v1.2.1 by Pr0nogo +## Map pool - 13 March 2024 +- (2)Axiom 1.1 by Btyb +- (2)Derelict 1.2 by Btyb +- (2)Fata Morgana 1.1 by Veeq7 +- (2)Impetus 2.0 by Veeq7 +- (2)Infinite Velocity 2.0 by TheBeaver99 +- (2)Sideshow 1.2 by Pr0nogo +- (2)The Purgatory 1.0 by Veeq7 +- (2)Titan Forge 1.1 by The Shambler +- (4)Highwater 1.2 by Pr0nogo -## (2)Impetus 2.0.2 -- 15 March 2024 -- Adjusted negative space in few places - -## (2)Impetus 2.0.1 -- 11 March 2024 +## (2)Impetus 2.0 -- 11 March 2024 - Significantly reworked main & natural layout - Significantly reworked the center of the map - Significantly reworked the resource layouts +- Adjusted negative space in few places -## (2)Axiom v1.1 -- 6 March 2024 +## (2)Axiom 1.1 -- 6 March 2024 - Expanded ramps from mains into naturals - Expanded all ramps into low platform areas - Adjusted terrain around neutral Treasuries @@ -33,46 +31,46 @@ This document logs changes to Empire-class maps. The current map pool is always - Sealed many drop holes throughout the map - Cleaned up visuals throughout the map -## (2)Sideshow v1.2 -- 6 March 2024 +## (2)Sideshow 1.2 -- 6 March 2024 - Added 1 Mineral Field to top right / bottom left expansions (6 total) - Expanded all single ramps into double - Further expanded ramp from thirds into 12/6 o'clock expansions - Cleaned up pattern of unbuildable terrain outside 3/9 o'clock expansions -## (2)Derelict v1.2 -- 5 March 2024 +## (2)Derelict 1.2 -- 5 March 2024 - Significantly expanded ramps into 3/9 o'clock expansions - Added 1 Geyser and 2 Mineral Fields to 3/9 o'clock expansions - Widened small ramps into central platforms -## (4)Highwater v1.2.1 -- 5 March 2024 +## (4)Highwater 1.2 -- 5 March 2024 - Widened new ramps out of mains - Significantly expanded ramps into central north/south courtyards - Slightly increased negative space in thirds - Added some cover to courtyards - Added a touch of evil to the decor -## (2)Derelict v1.1 -- 4 March 2024 +## (2)Derelict 1.1 -- 4 March 2024 - Removed Ridges in mains - Mains: slightly reduced buildspace in defensive overlook - Added Ridges to 12/6 o'clock expansions - Fused defender-side ramps in middle for more open terrain - Removed cover cliff by 10/4 o'clock expansions -## (2)Sideshow v1.1 -- 4 March 2024 +## (2)Sideshow 1.1 -- 4 March 2024 - Removed Ridges in mains - Shifted Geysers closer to town centers in mains - Added one Mineral Field to thirds (7 total) - Added thin bridges acting as shortcuts into middle - Slightly reduced buildable space near new bridges -## (4)Highwater v1.2 -- 4 March 2024 +## (4)Highwater 1.2 -- 4 March 2024 - Added small ramp from mains towards thirds - Added path joining thirds to each other - Added path joining thirds to central north/south courtyards - Added 1 Mineral Field to thirds (7 total) - Added 2 Mineral Fields to fourths (6 total) -## (2)Impetus v1.1 -- 20 February 2024 +## (2)Impetus 1.1 -- 20 February 2024 - Shifted mains a few tiles away from ramps - Shifted naturals a few tiles closer to ramps/chokes - Added more negative space behind naturals diff --git a/mpq/arr/images.datex b/mpq/arr/images.datex index 8e4d0712..b926022b 100644 Binary files a/mpq/arr/images.datex and b/mpq/arr/images.datex differ diff --git a/mpq/arr/images.txt b/mpq/arr/images.txt index 80b60b0b..bf335bf2 100644 --- a/mpq/arr/images.txt +++ b/mpq/arr/images.txt @@ -1821,10 +1821,10 @@ Okrimnilisk Omnispores Fire Architect Weaponfire Channel Artisan Resource Return Channel Artisan Resource Return Proc -Extended Image #821 -Extended Image #822 -Extended Image #823 -Extended Image #824 +Swarming Omen Overlay (Small) +Swarming Omen Overlay (Medium) +Swarming Omen Overlay (Large) +Swarming Omen Overlay (XLarge) Extended Image #825 Extended Image #826 Extended Image #827 diff --git a/mpq/arr/sfxdata.dat b/mpq/arr/sfxdata.dat index cfd064f1..3fc50cc9 100644 Binary files a/mpq/arr/sfxdata.dat and b/mpq/arr/sfxdata.dat differ diff --git a/patchnotes.md b/patchnotes.md index bf8f5c8f..c061cb62 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -44,6 +44,7 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event - Artisan resource return (channel & proc) - Architect weapon charge - Demiurge Worship + - Zoryusthaleth Swarming Omen - Added selection responses for: - Skortrith Cesiant, Spirtith Cesiant, Ezigrisant, Vornath Pond, Skibact Scab (c. jun3hong) - Updated wireframes for: diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 1a86b207..e45ad796 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ