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Deploy Zonguard and Paraclete
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@ -1,9 +1,9 @@
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Stim Packs (Maverick)
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Lobotomy Grenade (Francisco Goska)
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Controlled Demolition (Terran)
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Spider Mines (Vulture)
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Terran Mines (+ Proselyte)
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Scanner Sweep (Comsat Station)
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Siege Mode (Phalanx)
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Deployed Mode (Terran)
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Defensive Matrix (Azazel)
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Irradiate (Seraph)
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Yamato Cannon (Magnetar)
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@ -14,15 +14,15 @@ Rejoinder of Service (Serathiel)
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Ensnaring Brood (Matraleth)
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Carapace Swarm (Isthrathaleth)
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Plague (Ogroszaleth)
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Consume (Zoryusthaleth)
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Remote Hijack (Askosi)
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Land Grab (Wyvern)
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Parasite (Matraleth)
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Parasitic Excision (Matraleth)
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Psionic Storm (Cantavis)
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Hallucination (Cantavis)
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Recall (Didact)
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Stasis Field (Didact)
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Rematerialize (Askosi)
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Savant Onhit Toggle
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Preylock (Askosi)
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Disruption Field (Lanifect)
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Rescind Control (Mind Tyrant)
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Maledictus (Mind Tyrant)
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@ -360,7 +360,7 @@ s<1><4>Morph into Protathalor <1>(<3>S<1>)<10>Mobile artillery strain.<0>
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<0>
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<0>
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<0>
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<0>
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c<3><4>Preylock <1>(<3>C<1>)<10>Pulls the target enemy within 5 range to the combatant's location, and afflicts it with Booming Blast.<0>
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b<1><4>Build Blackjack <1>(<3>B<1>)<10>Scrappy walker drone.<0>
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¤<3><4>Labyrinthine Targeters <2>(passive)<10>So long as they are facing the targets, Minotaurs can attack up to 5 hostiles at once.<0>
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Almaksalisk requires:<10> Alkag Iteth<0>
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@ -1791,7 +1791,7 @@ r<1><4>Build Priestess <1>(<3>R<1>)<10>Restorative infantry.<0>
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b<1><4>Build Barker <1>(<3>B<1>)<10>Frontline cavalry.<0>
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<27><0><4>Cancel Demolition <1>(<3>ESC<1>)<0>
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¤<3><4>Evasive Maneuvers <2>(passive)<10>After falling below 30 HP, Stewards will return to their Solarion, regaining all HP and becoming cleansed of any debuffs.<0>
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¤<3><4>Mechanical Rage <2>(passive)<10>After killing an enemy combatant, the Zonguard gains 7 bonus armor 2 seconds.<0>
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¤<3><4>Mechanical Rage <2>(passive)<10>After killing an enemy combatant, the Zonguard gains 10 bonus armor 2 seconds.<0>
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Chokral Chaszal requires:<10> Othstol Oviform<0>
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<0>
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<0>
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@ -4294,15 +4294,22 @@ ZonguardUnused1:
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ZonguardGndAttkInit:
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wait 1
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attackwith 1
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attackwith 1
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nobrkcodestart
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attackmelee 2 894 895 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV
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wait 3
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nobrkcodeend
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gotorepeatattk
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goto ZonguardGndAttkToIdle
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ZonguardWalking:
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playfram 0x00
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setvertpos 0
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goto SkryrokorLocal00
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goto ZonguardWalkingLoop
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ZonguardWalkingLoop:
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playfram 0x00
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move 4
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wait 1
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goto ZonguardWalkingLoop
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -4599,6 +4606,72 @@ ParacleteSpecialState1:
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playfram 0x00
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wait 12
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2298 Auxine (cm\askosi\auxine.grp)
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.headerstart
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IsId 55
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Type 21
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Init AuxineInit
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Death AuxineDeath
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GndAttkInit AuxineGndAttkInit
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AirAttkInit AuxineGndAttkInit
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Unused1 SkryrokorLocal00
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GndAttkRpt AuxineGndAttkInit
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AirAttkRpt AuxineGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle AuxineGndAttkToIdle
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AirAttkToIdle AuxineGndAttkToIdle
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Unused2 [NONE]
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Walking AuxineWalking
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WalkingToIdle AuxineLocal00
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SpecialState1 AuxineSpecialState1
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.headerend
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# ----------------------------------------------------------------------------- #
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AuxineInit:
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imgulnextid 0 42 # Auxine Shadow (cm\askosi\paraclete.grp)
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AuxineGndAttkToIdle:
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playfram 0x00
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AuxineLocal00:
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setvertpos 0
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wait 8
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setvertpos 0
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wait 8
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setvertpos -1
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wait 8
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setvertpos 0
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wait 8
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goto AuxineLocal00
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AuxineDeath:
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playsnd 353 # Terran\Rove\TVuDth00.WAV
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imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
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wait 3
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lowsprul 1065 0 42 # Askosi Unit Rubble (cm\askosi\a-rubble-tiny.grp)
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end
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AuxineGndAttkInit:
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setvertpos 0
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wait 1
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nobrkcodestart
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playfram 0x00
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attackwith 1
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wait 2
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nobrkcodeend
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gotorepeatattk
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goto AuxineGndAttkToIdle
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AuxineWalking:
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setvertpos 0
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# imgol 225 0 5 # Auxine Engines (thingy\tdrGlow.grp)
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goto SkryrokorLocal00
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AuxineSpecialState1:
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playfram 0x00
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wait 12
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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