2023-09-17 18:46:03 +00:00
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# 24 September 2023
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2023-02-16 18:16:49 +00:00
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## Designer's Notes
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2023-05-25 21:34:52 +00:00
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2023-09-03 16:38:17 +00:00
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Patch goals include:
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2023-09-17 18:46:03 +00:00
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- Continuing to adjust balance
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2023-09-03 16:38:17 +00:00
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- Pulling the trigger on the "shroud piercer" Kinetic Penetration revision
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2023-09-17 18:46:03 +00:00
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- Further improving audiovisuals
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2023-07-03 03:01:46 +00:00
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2023-08-26 23:17:59 +00:00
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## Summary
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2023-09-17 18:46:03 +00:00
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- TBD
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2023-07-19 23:11:36 +00:00
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2023-09-03 16:33:37 +00:00
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## Latest content
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2023-09-17 18:46:03 +00:00
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- [Ascension #4 - Calm Before the Storm](https://www.youtube.com/playlist?list=PLACFHAM2MlxOlZKGsQvv3wOH3G7gzPSc1)
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2023-09-12 19:04:42 +00:00
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2023-09-15 16:29:54 +00:00
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## Gameplay
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2023-09-17 19:00:16 +00:00
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- Kinetic Penetration now deals full damage only to the first target, and half damage to all other victims (c. Veeq7)
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## Bugfixes
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- Audiovisuals:
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- Treasuries now display progress bars while under construction, and no longer display an armor icon
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2023-09-17 19:18:50 +00:00
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- Birthing Zerg units now use the correct armor icon
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2023-09-18 05:44:15 +00:00
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- Custom UI graphics (order lines, transport UI, etc) are now reset between games (c. Veeq7)
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- Lardfix: title music now plays again after concluding a multiplayer game (c. DF)
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