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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git
synced 2026-09-22 06:41:42 +00:00
57 lines
2.1 KiB
Lua
57 lines
2.1 KiB
Lua
local Basic = require "melee.terran.basic"
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---@type AIPersonality
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return {
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name = "Orbital: The Don",
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unit_composition = {
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-- signature units (Nanite Assembly x3)
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[UnitId.TerranMinotaur] = 2,
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[UnitId.TerranCentaur] = 2,
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[UnitId.TerranMagnetar] = 2,
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-- filler units
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[UnitId.TerranGorgon] = 1,
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[UnitId.TerranWraith] = 0.5,
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},
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main_build_order = function(melee_ai, town)
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melee_ai:build_main(town)
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melee_ai:dynamic_wait(secs(50))
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melee_ai:start_expanding()
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-- tier1
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melee_ai:dynamic_wait(secs(25))
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town:build(1, UnitId.TerranStockade, 90)
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melee_ai:dynamic_wait(mins(1))
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town:wait_build(1, UnitId.TerranStockade)
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melee_ai:dynamic_wait(secs(40))
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-- tier2
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town:build(1, UnitId.TerranAtlas, 70, true)
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-- tier3
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town:multirun(function(town)
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town:wait_build(1, UnitId.TerranAtlas)
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town:build(1, UnitId.TerranDaedala, 65, true)
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end)
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town:wait_build(1, UnitId.TerranDaedala)
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town:build(2, UnitId.TerranNaniteAssembly, 50)
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melee_ai:dynamic_wait(secs(20))
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town:build(3, UnitId.TerranNaniteAssembly, 50)
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melee_ai:dynamic_wait(secs(20))
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end,
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expansion_build_order = function(melee_ai, town)
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melee_ai:build_expansion(town, true)
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-- production for the Nanite Assembly capital fleet (+ Gorgon / Wraith)
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town:build(1, UnitId.TerranStarpad, 70, true)
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melee_ai:dynamic_wait(secs(25))
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town:build(1, UnitId.TerranAtlas, 70, true)
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melee_ai:dynamic_wait(secs(30))
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town:build(1, UnitId.TerranStarport, 65, true)
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town:multirun(function(town)
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town:wait_build(1, UnitId.TerranAtlas)
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town:build(1, UnitId.TerranDaedala, 65, true)
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end)
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town:wait_build(1, UnitId.TerranDaedala)
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town:build(1, UnitId.TerranNaniteAssembly, 65, true)
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end,
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build_anti_ground_defenses = Basic.build_anti_ground,
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build_anti_air_defenses = Basic.build_anti_air,
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attack_wave_cost_bias = 0.6,
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}
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