# ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1997 Landlock (cm\askosi\landlock.grp) .headerstart IsId 812 Type 21 Init LandlockInit Death LandlockDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt SkryrokorLocal00 Built LandlockBuilt Landing [NONE] LiftOff [NONE] IsWorking LandlockIsWorking WorkingToIdle LandlockWorkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # LandlockInit: imgul 1998 0 0 # Landlock Shadow (cm\askosi\landlock-shadow.grp) LandlockWorkingToIdle: playfram 0x00 goto SkryrokorLocal00 LandlockDeath: playsnd 7 # Misc\ExploLrg.wav imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp) wait 3 lowsprul 1004 0 0 # Askosi Structure Rubble (Large) (cm\askosi\a-rubble-large.grp) wait 1 end LandlockBuilt: imgol 1820 0 0 # Architect weaponfire channel goto SkryrokorLocal00 LandlockIsWorking: playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 goto LandlockIsWorking InfestedTerranWalkingToIdle: playfram 0x00 SkryrokorLocal00: wait 125 goto SkryrokorLocal00 LiftedTerranStructureDeath: lowsprul 274 0 42 # Terran Building Rubble (Large) (thingy\RubbleL.grp) wait 1 end LiftedTerranStructureDeath_Small: lowsprul 273 0 42 # Terran Building Rubble (Small) (thingy\RubbleS.grp) wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # All shadows .headerstart IsId 275 Type 1 Init ShadowHeaderInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ShadowHeaderInit: wait 1 followmaingraphic goto ShadowHeaderInit Generic_Wait1End: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 2040 Askosi Structure Rubble (Large) (cm\askosi\a-rubble-large.grp) .headerstart IsId 145 Type 1 Init AskosiBuildingRubbleHeaderInit Death AskosiBuildingRubbleHeaderDeath .headerend # ----------------------------------------------------------------------------- # AskosiBuildingRubbleHeaderInit: playfram 0x00 AskosiBuildingRubbleHeaderLocal00: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 AskosiBuildingRubbleHeaderDeath: playfram 4 wait 239 wait 1 playfram 6 wait 255 wait 24 playfram 7 wait 255 wait 24 playfram 8 wait 255 wait 24 playfram 9 wait 255 wait 24 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 2041 Pilgrim (cm\askosi\pilgrim.grp) .headerstart IsId 84 Type 15 Init PilgrimInit Death PilgrimDeath GndAttkInit PilgrimGndAttkInit AirAttkInit [NONE] Unused1 PilgrimUnused1 GndAttkRpt PilgrimGndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle PilgrimGndAttkToIdle AirAttkToIdle [NONE] Unused2 [NONE] Walking PilgrimWalking WalkingToIdle InfestedTerranWalkingToIdle SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt PilgrimAlmostBuilt .headerend # ----------------------------------------------------------------------------- # PilgrimInit: imgul 2042 0 0 # Pilgrim Shadow (cm\askosi\pilgrim-shadow.grp) goto InfestedTerranWalkingToIdle PilgrimDeath: playsnd 369 # Terran\SCV\TSCDth00.WAV imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 2 lowsprul 809 0 0 # Pilgrim Remnants (cm\terran\mason-remnants.grp) wait 1 end PilgrimUnused1: wait 1 nobrkcodestart tmprmgraphicstart playsnd 1168 wait 8 sprol 742 0 0 # Small Explosion Reversed wait 10 setfldirect 12 tmprmgraphicend nobrkcodeend goto InfestedTerranWalkingToIdle PilgrimGndAttkInit: wait 1 nobrkcodestart playfram 0xaa attackwith 1 playsndbtwn 35 39 # terran\SCV\EDrRep00.wav | terran\SCV\EDrRep04.wav wait 1 playfram 0x99 wait 1 nobrkcodeend gotorepeatattk goto PilgrimGndAttkToIdle PilgrimGndAttkToIdle: playfram 0x00 goto SkryrokorLocal00 PilgrimWalking: playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 goto PilgrimWalking PilgrimAlmostBuilt: setvertpos 0 wait 1 PilgrimLocal00: playfram 0xbb useweapon 14 # Fusion Cutter (Harvest) (Fusion Cutter) sigorder 32 wait 3 playfram 0x99 wait 10 goto PilgrimLocal00