mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git
synced 2026-10-04 08:01:31 +00:00
25 May 2026 update -- Gauntlet Stage A
This commit is contained in:
parent
b0b0d22174
commit
ddcf22d729
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@ -697,7 +697,7 @@ Limire
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Endbore
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Endbore
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Tortare
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Tortare
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Cybrene
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Cybrene
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Extended Flingy #491
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Raynor Vulture
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Extended Flingy #492
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Extended Flingy #492
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Extended Flingy #493
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Extended Flingy #493
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Extended Flingy #494
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Extended Flingy #494
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@ -2390,9 +2390,9 @@ Silversoul Remains
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Alacyne Engine
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Alacyne Engine
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Elgird Engine
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Elgird Engine
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Histrion Engine
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Histrion Engine
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Extended Image #1390
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Raynor Vulture
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Extended Image #1391
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Raynor Vulture Shadow
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Extended Image #1392
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Raynor Vulture Engine
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Extended Image #1393
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Extended Image #1393
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Extended Image #1394
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Extended Image #1394
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Extended Image #1395
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Extended Image #1395
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@ -1153,7 +1153,7 @@ Endbore
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Tortare
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Tortare
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Cybrene
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Cybrene
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Silversoul Remains
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Silversoul Remains
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Extended Sprite #639
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Raynor Vulture
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Extended Sprite #640
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Extended Sprite #640
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Extended Sprite #641
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Extended Sprite #641
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Extended Sprite #642
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Extended Sprite #642
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@ -611,8 +611,8 @@ Forerunner Athla
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Forerunner Vicere
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Forerunner Vicere
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Forerunner Machinamentum
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Forerunner Machinamentum
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Big Infested Kerrigan
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Big Infested Kerrigan
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Extended Unit #386
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Raynor Vulture
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Extended Unit #387
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Duke Battlecruiser
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Extended Unit #388
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Extended Unit #388
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Extended Unit #389
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Extended Unit #389
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Extended Unit #390
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Extended Unit #390
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@ -324,7 +324,7 @@ Piety Wards<0>
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¤<3><4>Flanking Spines <2>(passive)<10>When targeting debuffed enemies, Almaksalisk attacks ignore armor.<0>
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¤<3><4>Flanking Spines <2>(passive)<10>When targeting debuffed enemies, Almaksalisk attacks ignore armor.<0>
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Anchor Attack requires:<10> Loaded ranged combatant<0>
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Anchor Attack requires:<10> Loaded ranged combatant<0>
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<0>
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<0>
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<0>
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e<3><4>Lay Spider Mines <1>(<3>E<1>)<10>Places a Spider Mine at the target site. Spider Mines explode on hostiles that trip them, dealing significant splash damage.<0>
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¤<3><4>Autophagy <2>(passive)<10>On death, Vilgorokors transform into Vilgoleths and immediately spawn 2 Rilirokors.<0>
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¤<3><4>Autophagy <2>(passive)<10>On death, Vilgorokors transform into Vilgoleths and immediately spawn 2 Rilirokors.<0>
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¤<3><4>Heretical Bedlam <2>(passive)<10>Dying hostiles that were struck by the Pariah in the last 2 seconds have their corpses ascended after 1 second.<0>
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¤<3><4>Heretical Bedlam <2>(passive)<10>Dying hostiles that were struck by the Pariah in the last 2 seconds have their corpses ascended after 1 second.<0>
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<0>
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<0>
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@ -353,7 +353,7 @@ e<3><4>Cannon Module <1>(<3>E<1>)<10>Extends the structure forwards with a power
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e<3><4>Holdout Module <1>(<3>E<1>)<10>Extends the structure outwards with a shell capable of garrisoning 2 weight's worth of air and ground units.<0>
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e<3><4>Holdout Module <1>(<3>E<1>)<10>Extends the structure outwards with a shell capable of garrisoning 2 weight's worth of air and ground units.<0>
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e<3><4>Vision Module <1>(<3>E<1>)<10>Extends the structure skywards, providing +2 vision range and Detector status.<0>
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e<3><4>Vision Module <1>(<3>E<1>)<10>Extends the structure skywards, providing +2 vision range and Detector status.<0>
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s<1><4>Morph into Protathalor <1>(<3>S<1>)<10>Mobile artillery strain.<0>
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s<1><4>Morph into Protathalor <1>(<3>S<1>)<10>Mobile artillery strain.<0>
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<0>
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¤<3><4>Birect <2>(passive)<10>Every time this combatant is struck, it releases a healing pulse worth 5 HP for allies within 8 range.<10>After sustaining ten attacks, this combatant pulls all hostiles within 8 range towards itself.<0>
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¤<3><4>Hated Reflection <2>(passive)<10>When damaged by hostiles, the Histrion deploys an Egocent at its location. This cannot occur more than once every 2 seconds.<0>
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¤<3><4>Hated Reflection <2>(passive)<10>When damaged by hostiles, the Histrion deploys an Egocent at its location. This cannot occur more than once every 2 seconds.<0>
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z<3><4>Ashbind <1>(<3>Z<1>)<10>Leaps to the target ground enemy within 5 range, applying Scrapworld: Ash Heap to all hostiles within 3 range of the jump target.<0>
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z<3><4>Ashbind <1>(<3>Z<1>)<10>Leaps to the target ground enemy within 5 range, applying Scrapworld: Ash Heap to all hostiles within 3 range of the jump target.<0>
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Puppeteer requires:<10> Recent victim<0>
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Puppeteer requires:<10> Recent victim<0>
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@ -375,7 +375,7 @@ r<0><4>Unburrow <1>(<3>R<1>)<10>Unburrows the unit, revealing it and allowing it
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¤<3><4>Terrestrial Assembly <2>(passive)<10>Upon taking fatal damage while mobile, Petracts embed themselves into the surface, becoming immobile and more heavily-armored.<10>During this time, their weapon targets air and ground, and loaded combatants may return fire.<0>
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¤<3><4>Terrestrial Assembly <2>(passive)<10>Upon taking fatal damage while mobile, Petracts embed themselves into the surface, becoming immobile and more heavily-armored.<10>During this time, their weapon targets air and ground, and loaded combatants may return fire.<0>
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w<3><4>Carapace Swarm <1>(<3>W<1>)<10>Creates damage-absorbing cloud cover that lasts for 25 seconds or until it has absorbed 1000 damage.<0>
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w<3><4>Carapace Swarm <1>(<3>W<1>)<10>Creates damage-absorbing cloud cover that lasts for 25 seconds or until it has absorbed 1000 damage.<0>
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x<3><4>Parasitic Excision <1>(<3>X<1>)<10>After a 1-second channel, the Matraleth deposits a Vilgoleth at the target location.<0>
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x<3><4>Parasitic Excision <1>(<3>X<1>)<10>After a 1-second channel, the Matraleth deposits a Vilgoleth at the target location.<0>
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¤<3><4>Warring Winds <2>(passive)<10>Every time the Phontis is struck, it releases a healing pulse worth 5 HP for allies within 8 range.<10>After sustaining ten attacks, the Phontis pulls all combatants within 8 range towards itself.<0>
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¤<3><4>Warring Winds <2>(passive)<10>Every time this combatant is struck, it releases a healing pulse worth 5 HP for allies within 8 range. This effect has a cooldown of 0.25 seconds<10>After ten healing pulses, this combatant pulls all hostiles within 8 range towards itself.<0>
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¤<3><4>Scrapworld: Implosion <2>(passive)<10>This combatant detonates 1 seconds after death, pulling all combatants within 6 range towards its death site and slowing their movement speed by 33% for 5 seconds.<0>
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¤<3><4>Scrapworld: Implosion <2>(passive)<10>This combatant detonates 1 seconds after death, pulling all combatants within 6 range towards its death site and slowing their movement speed by 33% for 5 seconds.<0>
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g<3><4>Plague <1>(<3>G<1>)<10>After a 1-second channel, creates a 3-range zone that lasts 10 seconds. Victims that enter the zone are infected with Plague, and take up to 50 damage over 5 seconds.<10>On death, victims create a smaller 1.5-range infection zone that lasts 5 seconds. Plague cannot kill its victims.<0>
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g<3><4>Plague <1>(<3>G<1>)<10>After a 1-second channel, creates a 3-range zone that lasts 10 seconds. Victims that enter the zone are infected with Plague, and take up to 50 damage over 5 seconds.<10>On death, victims create a smaller 1.5-range infection zone that lasts 5 seconds. Plague cannot kill its victims.<0>
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¤<3><4>Ensnaring Brood <2>(passive)<10>Allies within 4 range of a Matraleth apply Ensnare with every attack. Ensnared targets move and attack 33% slower. Ensnare expires after 2 seconds.<0>
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¤<3><4>Ensnaring Brood <2>(passive)<10>Allies within 4 range of a Matraleth apply Ensnare with every attack. Ensnared targets move and attack 33% slower. Ensnare expires after 2 seconds.<0>
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@ -821,7 +821,7 @@ v<1><4>Morph into Yblyleth <1>(<3>V<1>)<10>Expanding strain.<0>
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¤<3><4>Cagra Autophagy <2>(passive)<10>Every 2 seconds while burrowed, Yblyleths consume the closest corpse within 5 range, spawning 2 Rilirokors.<0>
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¤<3><4>Cagra Autophagy <2>(passive)<10>Every 2 seconds while burrowed, Yblyleths consume the closest corpse within 5 range, spawning 2 Rilirokors.<0>
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¤<3><4>Cagragenesis <2>(passive)<10>While burrowed, this strain generates cagra in an 8-tile radius.<0>
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¤<3><4>Cagragenesis <2>(passive)<10>While burrowed, this strain generates cagra in an 8-tile radius.<0>
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¤<3><4>Corrosive Touch <2>(passive)<10>This strain's air attacks debuff enemies, increasing attack cooldown by 25% and reducing armor by 1 for 3 seconds.<0>
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¤<3><4>Corrosive Touch <2>(passive)<10>This strain's air attacks debuff enemies, increasing attack cooldown by 25% and reducing armor by 1 for 3 seconds.<0>
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¤<3><4>Sermon Salve <2>(passive)<10>Every second strike, the Cardinal's weapon releases a restorative pulse, healing all allies within 3 range for damage dealt.<0>
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<0>
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s<1><4>Meld Emissary <1>(<3>S<1>)<10>Swift transport.<0>
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s<1><4>Meld Emissary <1>(<3>S<1>)<10>Swift transport.<0>
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¤<3><4>Reintegration <2>(passive)<10>While wounded, stepping over a corpse consumes it, healing for 50HP over 10 seconds.<0>
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¤<3><4>Reintegration <2>(passive)<10>While wounded, stepping over a corpse consumes it, healing for 50HP over 10 seconds.<0>
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Disabled<0>
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Disabled<0>
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@ -997,7 +997,7 @@ Begolor requires:<10> Hearthshard<0>
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a<1><4>Meld Limire <1>(<3>A<1>)<10>Anti-ship craft.<0>
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a<1><4>Meld Limire <1>(<3>A<1>)<10>Anti-ship craft.<0>
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t<1><4>Meld Endbore <1>(<3>T<1>)<10>Precision gunboat.<0>
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t<1><4>Meld Endbore <1>(<3>T<1>)<10>Precision gunboat.<0>
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v<1><4>Meld Tortare <1>(<3>V<1>)<10>Heavy corvette.<0>
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v<1><4>Meld Tortare <1>(<3>V<1>)<10>Heavy corvette.<0>
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d<1><4>Meld Cybrene <1>(<3>D<1>)<10>Flagship.<0>
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d<1><4>Meld Cybrene <1>(<3>D<1>)<10>Supreme cruiser.<0>
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Tortare requires:<10> Lekrot<0>
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Tortare requires:<10> Lekrot<0>
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Cybrene requires:<10> Hearthshard<0>
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Cybrene requires:<10> Hearthshard<0>
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c<1><4>Install Lekrot <1>(<3>S<1>)<10>Manipulation relay.<0>
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c<1><4>Install Lekrot <1>(<3>S<1>)<10>Manipulation relay.<0>
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@ -1089,7 +1089,7 @@ b<1><4>Build Captaincy <1>(<3>B<1>)<10>Advanced infantry production.<0>
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g<1><4>Assemble Golem <1>(<3>G<1>)<10>Sturdy frontline drone.<0>
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g<1><4>Assemble Golem <1>(<3>G<1>)<10>Sturdy frontline drone.<0>
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t<1><4>Build Mantle <1>(<3>T<1>)<10>Walker outpost.<0>
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t<1><4>Build Mantle <1>(<3>T<1>)<10>Walker outpost.<0>
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¤<3><4>Apollyoid Adhesive <2>(passive)<10>Flame-based attacks set victims alight, rending 1 armor per stack, and dealing 3 damage every second.<10><10>Apollyoid Adhesive burns itself out after 2 seconds of not being stacked.<0>
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¤<3><4>Apollyoid Adhesive <2>(passive)<10>Flame-based attacks set victims alight, rending 1 armor per stack, and dealing 3 damage every second.<10><10>Apollyoid Adhesive burns itself out after 2 seconds of not being stacked.<0>
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¤<3><4>Sustaining Sermon <2>(passive)<10>Every second strike, the Cardinal's weapon releases a restorative pulse, granting to all allies within 3 range a heal equal to damage dealt.<0>
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¤<3><4>Sustaining Sermon <2>(passive)<10>Every strike, the Cardinal's weapon releases a restorative pulse, healing 10 hit points for all allies within 3 range.<0>
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¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 3 seconds, and regenerates 15 HP over time.<0>
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¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 3 seconds, and regenerates 15 HP over time.<0>
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Mining Efficiency<0>
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Mining Efficiency<0>
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¤<3><4>Schematic Unity <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>When Dyads assist in construction, they increase construction rate by 30%.<0>
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¤<3><4>Schematic Unity <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>When Dyads assist in construction, they increase construction rate by 30%.<0>
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@ -1288,7 +1288,7 @@ q<1><4>Build Quarry <1>(<3>Q<1>)<10>Auxiliary worker production.<0>
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v<5><4>Morph into Vithrilisk <1>(<3>V<1>)<10>Heavy fighter strain.<0>
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v<5><4>Morph into Vithrilisk <1>(<3>V<1>)<10>Heavy fighter strain.<0>
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c<1><4>Train Cleric <1>(<3>C<1>)<10>Support infantry.<0>
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c<1><4>Train Cleric <1>(<3>C<1>)<10>Support infantry.<0>
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v<1><4>Build Quadriga <1>(<3>V<1>)<10>Reinforced gunboat.<0>
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v<1><4>Build Quadriga <1>(<3>V<1>)<10>Reinforced gunboat.<0>
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v<1><4>Build Valkyrie <1>(<3>V<1>)<10>Air superiority corvette.<0>
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v<1><4>Build Valkyrie <1>(<3>V<1>)<10>Air superiority frigate.<0>
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r<1><4>Warp in Lanifect <1>(<3>R<1>)<10>Air superiority fighter.<0>
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r<1><4>Warp in Lanifect <1>(<3>R<1>)<10>Air superiority fighter.<0>
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a<1><4>Profanate Cabalist <1>(<3>A<1>)<10>Cloaked melee assassin.<0>
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a<1><4>Profanate Cabalist <1>(<3>A<1>)<10>Cloaked melee assassin.<0>
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<0>
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<0>
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@ -821,7 +821,7 @@ CardinalGndAttkRpt:
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wait 1
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wait 1
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playfram 0xff
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playfram 0xff
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sigorder 32
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sigorder 32
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attackwith 1
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# attackwith 1
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playsndbtwn 4065 4067 # Cardinal weaponhit 01, 02, 03
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playsndbtwn 4065 4067 # Cardinal weaponhit 01, 02, 03
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wait 1
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wait 1
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playfram 0x110
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playfram 0x110
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@ -3913,7 +3913,7 @@ AirAttkToIdle [NONE]
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Unused2 [NONE]
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Unused2 [NONE]
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Walking SkryrokorLocal00
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Walking SkryrokorLocal00
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WalkingToIdle SkryrokorLocal00
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WalkingToIdle SkryrokorLocal00
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SpecialState1 [NONE]
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SpecialState1 SkryrokorLocal00
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SpecialState2 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt AnchorAlmostBuilt
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AlmostBuilt AnchorAlmostBuilt
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Built AnchorBuilt
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Built AnchorBuilt
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@ -14615,7 +14615,7 @@ GenericRemnantsFiveDeath:
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# 1524 Fusion Cutter Hit Damageless (bullet\scvspark.grp)
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# 1524 Fusion Cutter Hit Damageless (bullet\scvspark.grp)
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.headerstart
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.headerstart
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IsId 656
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IsId 656
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Type 24
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Type 25
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Init FusionCutterHitDamagelessInit
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Init FusionCutterHitDamagelessInit
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Death FusionCutterHitDamagelessDeath
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Death FusionCutterHitDamagelessDeath
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GndAttkInit FusionCutterHitDamagelessCont
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GndAttkInit FusionCutterHitDamagelessCont
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IsId 764
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IsId 764
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Type 12
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Type 12
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Init HotshotInit
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Init HotshotInit
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Death AutocratDeath
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Death MadcapDeath
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GndAttkInit AutocratGndAttkInit
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GndAttkInit MadcapGndAttkInit
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AirAttkInit AutocratGndAttkInit
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AirAttkInit MadcapGndAttkInit
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Unused1 SkryrokorLocal00
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Unused1 SkryrokorLocal00
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GndAttkRpt AutocratGndAttkRpt
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GndAttkRpt MadcapGndAttkRpt
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AirAttkRpt AutocratGndAttkRpt
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AirAttkRpt MadcapGndAttkRpt
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CastSpell [NONE]
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CastSpell [NONE]
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GndAttkToIdle AutocratGndAttkToIdle
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GndAttkToIdle MadcapGndAttkToIdle
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AirAttkToIdle AutocratGndAttkToIdle
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AirAttkToIdle MadcapGndAttkToIdle
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Unused2 [NONE]
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Unused2 [NONE]
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Walking AutocratWalking
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Walking MadcapWalking
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WalkingToIdle AutocratWalkingToIdle
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WalkingToIdle MadcapWalkingToIdle
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SpecialState1 [NONE]
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SpecialState1 [NONE]
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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mpq/unit/cm/h/raynor-vulture-attack.lol
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mpq/unit/cm/h/raynor-vulture-engine.grp
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