From acdbfb11a3d8b0b14a0bd0a27d46c1f800c57972 Mon Sep 17 00:00:00 2001 From: Pr0nogo Date: Thu, 16 Feb 2023 20:01:28 -0500 Subject: [PATCH] Fix some notes --- master changelog.md | 2 +- patchnotes.md | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/master changelog.md b/master changelog.md index 603b74c..5fe74d8 100644 --- a/master changelog.md +++ b/master changelog.md @@ -2,7 +2,7 @@ Since December 2022, this changelog shows only past changes. -See changelog.md for the most recent patch! +See patchnotes.md for info on the most recent patch! # Table of Contents - [4 February 2023](#4-february-2023) diff --git a/patchnotes.md b/patchnotes.md index 9960952..e487971 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -7,8 +7,6 @@ To use the updater, delete your previous CMBW installations and place the update Once the launcher has finished downloading the initial installation, using it to grab individual updates will be much faster, and much more automatic! -Launch times will be a bit slower. This will be rectified later. - Aside from that: a nice mix of polish and continued balancing is in this week's update, with Veeq7 making some lovely improvements to a few mechanics. A few bugs have been fixed and a good number of audiovisual updates have occurred, while the early game continues to be refined. As we continue hitting mid-level tech more frequently, it's become apparent that the Terran tech pattern in prior patches was very discordant, and many of the options wound up being underwhelming for the level of cost associated with them. The tech shuffle and unit rebalancings should improve parity between the races, ideally without making the mid-game spike too powerful for our most familiar race.