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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git synced 2026-10-04 08:01:31 +00:00

Fraudarchy 4 Mar 2023

This commit is contained in:
Pr0nogo 2023-03-04 15:50:26 -05:00
parent 16145dc17a
commit a58e320511
45 changed files with 141 additions and 123 deletions

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@ -138,10 +138,10 @@ Archon Swirl
Probe Probe
Probe Shadow Probe Shadow
Probe Warp Flash Probe Warp Flash
Scout Scout (deprecated)
Scout Shadow Scout Shadow (deprecated)
Scout Engines Panoptus Engines
Scout Warp Flash Panoptus Warp Flash
Accantor Accantor
Accantor Shadow Accantor Shadow
Accantor Warp Flash Accantor Warp Flash
@ -1276,7 +1276,7 @@ Protoss Accelerant Medium
Protoss Accelerant Small Protoss Accelerant Small
Vagrant Vagrant
Vagrant Shadow Vagrant Shadow
Ion Cannon Overlay Ion Cannon Attack A2
Seeker Spores Silent Seeker Spores Silent
Ion Field Ion Field
Ensnaring Brood Overlay Ensnaring Brood Overlay
@ -1450,8 +1450,8 @@ Orboth Omlia Shadow
Ovileth Death Reversed Ovileth Death Reversed
Zerg Air Explosion Large Reversed Zerg Air Explosion Large Reversed
Zerg Air Explosion Small Reversed Zerg Air Explosion Small Reversed
Ion Cannon Underlay Ion Cannon Mouse Response
Ion Cannon Attack A Ion Cannon Attack A1
Ion Cannon Attack B Ion Cannon Attack B
Anthelion Teleport Depart Anthelion Teleport Depart
Anthelion Teleport Arrive Anthelion Teleport Arrive
@ -1699,8 +1699,8 @@ Police WAT Trooper Shadow
Madrigal Dirge Proc Madrigal Dirge Proc
Spirtith Colony Spirtith Colony
Spirtith Colony Shadow Spirtith Colony Shadow
Extended Image #699 Ion Cannon Attack A3
Extended Image #700 Ion Cannon Attack A4
Extended Image #701 Extended Image #701
Extended Image #702 Extended Image #702
Extended Image #703 Extended Image #703

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@ -6686,7 +6686,7 @@ ScannerSweepDeath:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 243 Wraith (terran\phoenix.grp) # 243 Wraith (terran\wraith.grp)
.headerstart .headerstart
IsId 82 IsId 82
Type 12 Type 12
@ -6708,7 +6708,7 @@ SpecialState1 [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
WraithInit: WraithInit:
imgul 244 0 42 # Wraith Shadow (terran\phoenix.grp) imgul 244 0 42 # Wraith Shadow (terran\wraith.grp)
playfram 0x00 playfram 0x00
goto WraithGndAttkToIdle goto WraithGndAttkToIdle
@ -6731,12 +6731,16 @@ WraithDeath:
end end
WraithGndAttkInit: WraithGndAttkInit:
nobrkcodestart
wait 1 wait 1
playfram 0x20
attackwith 1 attackwith 1
attackwith 1 attackwith 1
attackwith 1 playsnd 74 # Bullet\TPhFi100.wav
playsnd 74 # Bullet\TPhFi100.wav wait 1
playfram 0x00
gotorepeatattk gotorepeatattk
nobrkcodeend
goto WraithLocal00 goto WraithLocal00
WraithLocal00: WraithLocal00:
@ -6745,7 +6749,7 @@ WraithLocal00:
WraithWalking: WraithWalking:
setvertpos 0 setvertpos 0
imgol 245 0 0 # Wraith Engines (thingy\tphGlow.grp) imgol 245 0 0 # Wraith Engines (terran\wraith-engine.grp)
goto WraithLocal00 goto WraithLocal00
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
@ -11852,7 +11856,7 @@ ScoutWalking:
ScoutWarpIn: ScoutWarpIn:
imgol 143 0 0 # Scout Warp Flash (protoss\scout.grp) imgol 143 0 0 # Scout Warp Flash (protoss\scout.grp)
goto ScoutLocal00 goto ScoutLocal00
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 142 Scout Engines (thingy\pscGlow.grp) # 142 Scout Engines (thingy\pscGlow.grp)
@ -24568,11 +24572,13 @@ PanoptusDeath:
PanoptusGndAttkInit: PanoptusGndAttkInit:
nobrkcodestart nobrkcodestart
playfram 0x11 playfram 0x00
wait 1 wait 1
playsndbtwn 2020 2023 # Panoptus weaponfire 01, 02, 03, 04 playsndbtwn 2020 2023 # Panoptus weaponfire 01, 02, 03, 04
attackwith 2 attackwith 2
playfram 0x00 playfram 0x20
wait 1
playfram 0x00
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
ignorerest ignorerest
@ -29526,10 +29532,10 @@ Type 21
Init VassalInit Init VassalInit
Death VassalDeath Death VassalDeath
GndAttkInit VassalGndAttkInit GndAttkInit VassalGndAttkInit
AirAttkInit VassalAirAttkInit AirAttkInit VassalGndAttkInit
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt VassalGndAttkInit GndAttkRpt VassalGndAttkInit
AirAttkRpt VassalAirAttkInit AirAttkRpt VassalGndAttkInit
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle VassalGndAttkToIdle GndAttkToIdle VassalGndAttkToIdle
AirAttkToIdle VassalGndAttkToIdle AirAttkToIdle VassalGndAttkToIdle
@ -29551,22 +29557,22 @@ WarpIn VassalWarpIn
VassalInit: VassalInit:
imgul 1140 0 42 # Vassal Shadow (cm\protoss\vassal.grp) imgul 1140 0 42 # Vassal Shadow (cm\protoss\vassal.grp)
VassalGndAttkToIdle: VassalGndAttkToIdle:
playfram 0x00 # Frame set 0 playfram 0x00
goto VassalWalkingToIdle goto VassalWalkingToIdle
VassalWalkingToIdle: VassalWalkingToIdle:
setvertpos 0 setvertpos 0
wait 8 wait 8
setvertpos 0 setvertpos 0
wait 8 wait 8
setvertpos -1 setvertpos -1
wait 8 wait 8
setvertpos 0 setvertpos 0
wait 8 wait 8
goto VassalWalkingToIdle goto VassalWalkingToIdle
VassalDeath: VassalDeath:
playsnd 8 # Misc\ExploMed.wav playsnd 8 # Misc\ExploMed.wav
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp) imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 3 wait 3
end end
@ -29574,7 +29580,7 @@ VassalDeath:
VassalGndAttkInit: VassalGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x11 playfram 0x20
playsndbtwn 1217 1221 playsndbtwn 1217 1221
attackwith 1 attackwith 1
wait 1 wait 1
@ -29585,20 +29591,7 @@ VassalGndAttkInit:
goto VassalLocal00 goto VassalLocal00
VassalLocal00: VassalLocal00:
wait 125 wait 125
goto VassalLocal00
VassalAirAttkInit:
wait 1
nobrkcodestart
playfram 0x11
playsndbtwn 1217 1221
attackwith 1
wait 1
playfram 0x00
wait 1
nobrkcodeend
gotorepeatattk
goto VassalLocal00 goto VassalLocal00
VassalWalking: VassalWalking:
@ -34522,7 +34515,7 @@ PlanetCrackerBlastInit:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1256 Ion Cannon (Base) (cm\terran\ioncannon-base.grp) # 1255 Ion Cannon (Base) (cm\terran\ioncannon-base.grp)
.headerstart .headerstart
IsId 531 IsId 531
Type 24 Type 24
@ -34557,8 +34550,8 @@ Burrow [NONE]
IonCannonBaseInit: IonCannonBaseInit:
playfram 0x00 playfram 0x00
imgul 1258 0 0 # Ion Cannon shadow imgul 1258 -32 -1 # Ion Cannon shadow
imgul 1452 0 0 # Ion Cannon underlay imgul 1452 0 0 # Ion Cannon mouse response
IonCannonBaseIsWorking: IonCannonBaseIsWorking:
wait 125 wait 125
goto IonCannonBaseIsWorking goto IonCannonBaseIsWorking
@ -34572,28 +34565,29 @@ IonCannonBaseDeath:
end end
IonCannonBaseGndAttkInit: IonCannonBaseGndAttkInit:
playfram 0x11 playfram 0x20
wait 3 wait 3
playfram 0x22 playfram 0x40
IonCannonBaseGndAttkRpt: IonCannonBaseGndAttkRpt:
nobrkcodestart nobrkcodestart
playsnd 1319 # ioncannon-charge-01 playsnd 1319 # ioncannon-charge-01
wait 71 wait 71
attackwith 1 attackwith 1
wait 8 wait 8
sproluselo 755 0 # ioncannon-attack sproluselo 755 0 # ioncannon-attack-B
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
goto IonCannonBaseIsWorking goto IonCannonBaseIsWorking
IonCannonBaseGndAttkToIdle: IonCannonBaseGndAttkToIdle:
playfram 0x11 playfram 0x20
wait 3 wait 3
playfram 0x00 playfram 0x00
goto IonCannonBaseIsWorking goto IonCannonBaseIsWorking
IonCannonBaseAlmostBuilt: IonCannonBaseAlmostBuilt:
playfram 0x01 playfram 0x4C
setfldirect 20
goto IonCannonBaseIsWorking goto IonCannonBaseIsWorking
IonCannonBaseLiftOff: IonCannonBaseLiftOff:
@ -34633,32 +34627,41 @@ IonCannonBaseBuilt:
playfram 0x00 playfram 0x00
wait 1 wait 1
tmprmgraphicstart tmprmgraphicstart
imgolorig 1453 # ioncannon-attack-A imgol 1453 -128 -128 # ioncannon-attack-A1
imgol 1256 0 -40 # ioncannon-turret imgol 1278 127 -128 # ioncannon-attack-A2
imgolorig 1278 # ioncannon-overlay imgol 1701 -128 127 # ioncannon-attack-A3
imgol 1702 127 127 # ioncannon-attack-A4
imgol 1256 -1 -54 # ioncannon-turret
setfldirect 20 setfldirect 20
goto IonCannonBaseIsWorking goto IonCannonBaseIsWorking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1255 Ion Cannon (Turret) (cm\terran\ioncannon-turret.grp) # 1256 Ion Cannon (Turret) (cm\terran\ioncannon-turret.grp)
# 1258 Ion Cannon Shadow (cm\effect\ioncannon-shadow.grp)
.headerstart .headerstart
IsId 532 IsId 532
Type 1 Type 1
Init IonCannonTurretInit Init ShadowHeaderInit
Death IonCannonTurretDeath Death IonCannonTurretDeath
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
IonCannonTurretInit:
wait 1
followmaingraphic
goto IonCannonTurretInit
IonCannonTurretDeath: IonCannonTurretDeath:
wait 4 wait 4
end end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1452 Ion Cannon Mouse Response (cm\effect\ioncannon-clicky.grp)
.headerstart
IsId 628
Type 1
Init IonCannonAttackAInit
Death IonCannonTurretDeath
.headerend
# ----------------------------------------------------------------------------- #
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1260 Ion Cannon Ion Field (cm\effect\ioncannon-ionfield.grp) # 1260 Ion Cannon Ion Field (cm\effect\ioncannon-ionfield.grp)
@ -35608,13 +35611,11 @@ IonCannonProjectileLocal00:
playsndbtwn 1320 1322 #ioncannon-att-01, 02, 03 playsndbtwn 1320 1322 #ioncannon-att-01, 02, 03
wait 1 wait 1
sigorder 1 sigorder 1
wait 1
goto IonCannonProjectileGndAttkInit
IonCannonProjectileGndAttkInit:
playfram 0x11
wait 2 wait 2
playfram 0x11
wait 3
playfram 0x22 playfram 0x22
IonCannonProjectileGndAttkInit:
wait 2 wait 2
playfram 0x33 playfram 0x33
wait 2 wait 2
@ -35626,11 +35627,16 @@ IonCannonProjectileGndAttkInit:
wait 2 wait 2
playfram 0x77 playfram 0x77
wait 2 wait 2
playfram 0x88
wait 2
playfram 0x99
wait 2
playfram 0xAA
goto IonCannonProjectileGndAttkInit goto IonCannonProjectileGndAttkInit
IonCannonProjectileDeath: IonCannonProjectileDeath:
playfram 0x88 playfram 0xBB
imgol 1105 0 0 #ioncannon-ionfield imgol 1105 0 0 # Ion Cannon Ion Field
domissiledmg domissiledmg
wait 2 wait 2
end end
@ -43391,9 +43397,9 @@ ZealotDeathReversedInit:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1199 Aurora Engines (cm\protoss\aurora-engine.grp)
# 1202 Exemplar Engines (cm\protoss\exemplar-engine.grp) # 1202 Exemplar Engines (cm\protoss\exemplar-engine.grp)
# 1204 Gladius Engines (cm\protoss\gladius-engine.grp) # 1204 Gladius Engines (cm\protoss\gladius-engine.grp)
# 1206 Vassal Engines (cm\protoss\vassal-engine.grp)
# 1301 Epigraph Engines (cm\protoss\epigraph-engine.grp) # 1301 Epigraph Engines (cm\protoss\epigraph-engine.grp)
.headerstart .headerstart
IsId 623 IsId 623
@ -43586,29 +43592,10 @@ ZergAirDeathExplosionReversedInit:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1258 Ion Cannon Shadow (cm\effect\ioncannon-shadow.grp) # 1452 Ion Cannon Attack A1 (cm\effect\ioncannon-attack-A1.grp)
# 1452 Ion Cannon Underlay (cm\effect\ioncannon-underlay.grp) # 1453 Ion Cannon Attack A2 (cm\effect\ioncannon-attack-A2.grp)
.headerstart # 1701 Ion Cannon Attack A3 (cm\effect\ioncannon-attack-A3.grp)
IsId 628 # 1702 Ion Cannon Attack A4 (cm\effect\ioncannon-attack-A4.grp)
Type 1
Init IonCannonUnderlayInit
Death IonCannonUnderlayDeath
.headerend
# ----------------------------------------------------------------------------- #
IonCannonUnderlayInit:
playfram 0x00
IonCannonUnderlayLocal00:
wait 125
goto IonCannonUnderlayLocal00
IonCannonUnderlayDeath:
wait 4
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1453 Ion Cannon Attack A (cm\effect\ioncannon-attack.grp)
.headerstart .headerstart
IsId 629 IsId 629
Type 24 Type 24
@ -43658,57 +43645,57 @@ IonCannonAttackAGndAttkRpt:
wait 31 wait 31
tmprmgraphicend tmprmgraphicend
wait 2 wait 2
playfram 0x11 playfram 0x20
wait 2 wait 2
playfram 0x22 playfram 0x40
wait 2 wait 2
playfram 0x33 playfram 0x60
wait 2 wait 2
playfram 0x44 playfram 0x80
wait 2 wait 2
playfram 0x55 playfram 0xA0
wait 2 wait 2
playfram 0x66 playfram 0xC0
wait 2 wait 2
playfram 0x77 playfram 0xE0
wait 2 wait 2
playfram 0x88 playfram 0x100
wait 2 wait 2
playfram 0x99 playfram 0x120
wait 2 wait 2
playfram 0xAA playfram 0x140
wait 2 wait 2
playfram 0xBB playfram 0x160
wait 2 wait 2
playfram 0xCC playfram 0x180
wait 2 wait 2
playfram 0xDD playfram 0x1A0
wait 2 wait 2
playfram 0xEE playfram 0x1C0
wait 2 wait 2
playfram 0xFF playfram 0x1E0
wait 2 wait 2
playfram 0x110 playfram 0x200
wait 2 wait 2
playfram 0x121 playfram 0x220
wait 2 wait 2
playfram 0x132 playfram 0x240
wait 2 wait 2
playfram 0x143 playfram 0x260
wait 2 wait 2
playfram 0x154 playfram 0x280
wait 2 wait 2
playfram 0x165 playfram 0x2A0
wait 2 wait 2
playfram 0x176 playfram 0x2C0
wait 2 wait 2
playfram 0x187 playfram 0x2E0
wait 2 wait 2
goto IonCannonAttackAInit goto IonCannonAttackAInit
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1454 Ion Cannon Attack B (cm\effect\ioncannon-attack.grp) # 1454 Ion Cannon Attack B (cm\effect\ioncannon-attack-B.grp)
.headerstart .headerstart
IsId 630 IsId 630
Type 0 Type 0
@ -43718,23 +43705,21 @@ Death [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
IonCannonAttackBInit: IonCannonAttackBInit:
playfram 0x198 playfram 0x00
wait 2 wait 2
playfram 0x1A9 playfram 0x20
wait 2 wait 2
playfram 0x1BA playfram 0x40
wait 2 wait 2
playfram 0x1CB playfram 0x60
wait 2 wait 2
playfram 0x1DC playfram 0x80
wait 2 wait 2
playfram 0x1ED playfram 0xA0
wait 2 wait 2
playfram 0x1FE playfram 0xC0
wait 2 wait 2
playfram 0x20F playfram 0xE0
wait 2
playfram 0x220
wait 2 wait 2
end end
@ -52439,4 +52424,37 @@ PatriarchWalkingToIdle:
PatriarchWarpIn: PatriarchWarpIn:
imgol 128 0 0 # High Templar Warp Flash (protoss\templar.grp) imgol 128 0 0 # High Templar Warp Flash (protoss\templar.grp)
goto InfestedTerranLocal00 goto InfestedTerranLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 245 Wraith Engine (terran\wraith-engine.grp)
# 1206 Vassal Engines (cm\protoss\vassal-engine.grp)
.headerstart
IsId 730
Type 15
Init Engines_MultiGlowHeader_OmniInit
Death SkrylingExplosionDeath
GndAttkInit SkrylingExplosionDeath
AirAttkInit SkrylingExplosionDeath
Unused1 [NONE]
GndAttkRpt SkrylingExplosionDeath
AirAttkRpt SkrylingExplosionDeath
CastSpell SkrylingExplosionDeath
GndAttkToIdle SkrylingExplosionDeath
AirAttkToIdle SkrylingExplosionDeath
Unused2 [NONE]
Walking Engines_MultiGlowHeader_OmniInit
WalkingToIdle SkrylingExplosionDeath
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt SkrylingExplosionDeath
.headerend
# ----------------------------------------------------------------------------- #
Engines_MultiGlowHeader_OmniInit:
engframe 0
wait 1
engframe 0x20
wait 1
goto Engines_MultiGlowHeader_OmniInit

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mpq/unit/terran/wraith.grp Normal file

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mpq/unit/thingy/pscglow.grp Normal file

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mpq/unit/thingy/tphglow.grp Normal file

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