diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 473f01a..886f8a4 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index a2c6204..7b94273 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/patchnotes.md b/patchnotes.md index 5508b0a..71e6302 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -89,6 +89,8 @@ Aside from that: We will continue smoothing out early-game unit roles and adding - Now moves 12.5% faster (matches speed of Ovileth) - [Dracadin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/dracadin): - Armor penetration now 2, from 3 +- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant): + - Shields now 80, from 100 - [Simulacrum](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/simulacrum): - Mineral and time costs now 125/22, from 75/20 - Armor penetration now 1, from 2