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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git synced 2026-10-04 08:01:31 +00:00

11 January 2025 update

This commit is contained in:
Pr0nogo 2025-01-11 13:35:37 -05:00
parent d1b8a93b7a
commit 53106233dc
103 changed files with 561 additions and 421 deletions

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@ -5,6 +5,7 @@ Since December 2022, this changelog shows only past changes.
See patchnotes.md for info on the most recent patch!
# Table of Contents
- [28 December 2024](#28-december-2024)
- [22 November 2024](#22-november-2024)
- [25 October 2024](#25-october-2024)
- [22 July 2024](#22-july-2024)
@ -91,6 +92,198 @@ See patchnotes.md for info on the most recent patch!
- [13 August 2020](#13-august-2020)
- [12 August 2020](#12-august-2020)
# 28 December 2024
## Year 2, month 12, patch 1
## Acropolis #2 - End of Tournament
This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud%20Launcher%202.zip) for easier setup and maintenance! Version 2.2 and up now includes an automatic download of CrownLink, a networking alternative for Cosmonarchy!
We are still hunting for desyncs! Please submit your `Critical` and `Sync Randoms` text files from the `logs` folder to the **cm-issues** "[Desync error megathread](https://discord.com/channels/139276012058968064/1251318131671175198)" on [our Discord server](https://discord.com/invite/s5SKBmY).
## Patch summary
A video going over all changes is forthcoming. This section will be edited with a link and more text at that time.
## Core Mechanics
- **Height advantage:**
- Range bonus +2 per level » +1 per level
## Mapmaking
- **NEW: Collision brushes** (c. Veeq7)
- Neutral (P12) **Spider Mine**s:
- Makes pathfinder regions unpathable and disconnects it from walkable space
- You can preview pathfinder regions in SCMDraft 2, where each region is denoted by a bold yellow outline
- Neutral (P12) **Supply Depot**s:
- Sets the tile they are placed on to full collision (unwalkable)
- This is not as reliable as **Spider Mine**s
## Game Modes
- **Massacre:**
- Now gives 2x units per training / morphing
- **NEW: Dark Ages** (c. Veeq7)
- -20% to base sight range and base weapon range
- Cliff advantage gives 0.5 weapon range, from 1
- Attacking flyers are forbidden
- **Caveat:** AI still train them currently
- **Massacre:**
- Unit creation now gives twice as many units
## Bugfixes
- **The Turning:**
- Fixed cancelled units being added to the dead unit pool (c. Veeq7)
- Improved performance during all stages of the game (c. Veeq7)
- **Gameplay:**
- Significantly improve melee air unit target tracking (c. DF)
- Lardfix: Resolve rare ownership jank with Morningstars (c. DF)
- **Audiovisual:**
- Fixed improper mineral chunk being used for non-depleted Mineral Field harvests (r. jakulangski)
- `celebrations-enabled` config option functionality restored (c. Veeq7)
- Added aura displays for **Barghest Repentent Chorus** and **Manifold Concurring Chorus** (r. shopkeeper dog)
- **Hypnagogue Through the Looking Glass** tooltip corrected (displayed incorrect range; r. GreenEggs'NSpam)
- **Cleric Nanorepair** tooltip corrected (displayed incorrect heal amount)
## Terran
- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
- HP 50 » 60
- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
- HP 75 » 80
- **Nanorepair:**
- Now adds non-stacking +1 armor to affected units; expires after 1 second
- *Visual read not yet implemented*
- [Shaman](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/shaman):
- **Nanite Field** ability range 4/8 » 4/6
- [Savant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/savant):
- HP 95 » 110
- Armor penetration 2 » 3
- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Resource costs 125/0 » 100/0
- *While Madcaps seem very powerful statistically, it may be safe to make them more spammable. We shall see...*
- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles):
- HP 150 » 180
- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga):
- HP 120 » 160
- [Olympian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/olympian):
- HP 180 » 220
- [Dilettante](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/dilettante):
- HP 90 » 110
- [Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture):
- HP 90 » 100
- Movement speed 7.71 » 8.33
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- HP 200 » 220
- [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack):
- Armor 2 » 1
- **Monogun:**
- Weapon cooldown 0.49 » 0.54
- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
- HP 140 » 150
- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
- HP 200 » 240
- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
- HP 225 » 260
- [Tarasque](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tarasque):
- Build time 32 » 30
- Vision range 9 » 8
## Protoss
- [Witness](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/witness):
- Shields 20 » 40
- Movement speed 4.58 » 5.41
- [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot):
- HP 120 » 150
- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
- Shields 40 » 60
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- HP 120 » 160
- [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus):
- HP 150 » 160
- [Cabalist](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cabalist):
- **Silent Strides**:
- After decloaking, the first strike deals 150% damage
- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
- **Fervent Blaster:**
- Weapon range 5 » 6
- Splash radii 8/16/24 » 12/24/32
- Projectile speed 60 » 90
- Projectile acceleration ~300% faster
- [Pariah](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pariah):
- HP 300 » 400
- [Sycophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/sycophant):
- HP 100 » 200
- [Archon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/archon):
- Build time 45 » 30
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- **Sunsplit Beam:**
- Weapon damage 10x10 » 12x12
- Weapon range 10 » 12
- [Manifold](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/manifold):
- **Concurring Chorus:**
- Effect range 2 » 3
- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
- Shields 60 » 120
- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
- **Prismatic Blaster:**
- Weapon damage 1x10 » 2x6
- Armor penetration 2 » 0
- Weapon cooldown 0.92 » 0.71
- [Servitor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/servitor):
- HP 80 » 100
- Build time 18 » 15
- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- Movement speed 4.16 » 5.83
- [Didact](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/didact):
- HP 150 » 200
- [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward):
- HP 70 » 80
- [Star Sovereign](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/star-sovereign):
- Shields 150 » 200
- [Embassy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/embassy):
- Resource costs 125/75 » 125/50
- [Rogue Gallery](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/rogue-gallery):
- Resource costs 150/100 » 150/75
- Build time 50 » 55
- [Lattice](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lattice):
- Resource costs 150/50 » 150/25
## Zerg
- **Broodspawn**
- Incubation procs now complete on unit death (c. Veeq7)
- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
- **Vestigial Strike:**
- Weapon damage 1x8 » 1x4
- Weapon cooldown 0.83 » 0.75
- **Nathrok Claws:**
- Weapon damage 2x4 » 2x6
- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
- Weapon range 6 » 5
- [Mortothrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/mortothrokor):
- HP 180 » 250
- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
- Movement speed 6.16 » 6.52
- Attack windup 4 frames » 2 frames
- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
- HP 130 » 160
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Armor 1 » 2
- **Skittering Spores:**
- Projectile speed 60 » 30
- Projectile acceleration now ~50% slower
- [Tethzorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tethzorokor):
- HP 180 » 240
- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
- HP 180 » 200
- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor) and [Rililisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rililisk):
- **Death Cycle:**
- On death and expiry, now applies Ensnare to hostiles within 2 range; lasts 1 second.
- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
- HP 220 » 250
- [Vilgorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vilgorokor):
- HP 200 » 280
- [Ultrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ultrokor):
- HP 440 » 500
# 22 November 2024
## Year 2, month 11, patch 1
## Acropolis #2 - Main Stages

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@ -531,11 +531,11 @@ Zealot (Starbound)
Ecclesiast (Khalendric Knights)
Vibrance
Charlatan Projectile
Extended Flingy #325
Extended Flingy #326
Extended Flingy #327
Extended Flingy #328
Extended Flingy #329
Phase Disruptor Large
Harakan (Golden)
Iziralisk
Cicatus
White Circle (Instant)
Extended Flingy #330
Extended Flingy #331
Extended Flingy #332

Binary file not shown.

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@ -1947,19 +1947,19 @@ Ecclesiast Shadow (Khalendric Knights)
Vibrance
Vibrance Shadow
Blackjack (Damaged)
Extended Image #947
Extended Image #948
Extended Image #949
Extended Image #950
Extended Image #951
Extended Image #952
Extended Image #953
Extended Image #954
Extended Image #955
Extended Image #956
Extended Image #957
Extended Image #958
Extended Image #959
Phase Disruptor Large
Harakan (Golden)
Harakan (Golden) Shadow
Iziralisk
Iziralisk Shadow
Iziralisk Remains
Iziralisk Birth
Iziralisk Spore
Iziralisk Mutate
Cicatus
Cicatus Shadow
White Circle (Instant)
Gorgrokor Remains
Extended Image #960
Extended Image #961
Extended Image #962

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@ -3240,30 +3240,30 @@ Zerg Construction Start 01
Broodspawn Overlay Proc
Terran Construction End 01
Terran Construction Start 01
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Broodspawn Spawn Proc
Potentate Ready 01
Potentate Ready 02
Potentate Ready 03
Potentate Selected 01
Potentate Selected 02
Potentate Selected 03
Potentate Selected 04
Potentate Order Passive 01
Potentate Order Passive 02
Potentate Order Passive 03
Potentate Order Passive 04
Potentate Order Aggressive 01
Potentate Order Aggressive 02
Potentate Order Aggressive 03
Potentate Order Aggressive 04
Potentate Under Attack 01
Potentate Under Attack 02
Potentate Under Attack 03
Potentate Under Attack 04
Potentate Banter 01
Potentate Banter 02
Potentate Banter 03
Potentate Banter 04
Extended Sound #1
Extended Sound #1
Extended Sound #1

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@ -1352,10 +1352,10 @@ caw.wav
cm\p\lanifect\dth-01.wav
cm\e\lazarus\revive-scribe-01.wav
cm\t\phobos\pas-01.wav
cm\p\ecclesiast\what-01.wav
cm\p\ecclesiast\what-02.wav
cm\p\ecclesiast\what-03.wav
cm\p\ecclesiast\what-04.wav
cm\p\ecclesiast\wht-01.wav
cm\p\ecclesiast\wht-02.wav
cm\p\ecclesiast\wht-03.wav
cm\p\ecclesiast\wht-04.wav
cm\p\ecclesiast\yes-01.wav
cm\p\ecclesiast\yes-02.wav
cm\p\ecclesiast\yes-03.wav
@ -1993,12 +1993,12 @@ cm\p\pariah\agg-01.wav
cm\p\pariah\agg-02.wav
cm\p\pariah\agg-03.wav
cm\p\pariah\agg-04.wav
cm\p\ecclesiast\ready-01.wav
cm\p\ecclesiast\ready-02.wav
cm\p\ecclesiast\ready-03.wav
cm\p\ecclesiast\help-01.wav
cm\p\ecclesiast\help-02.wav
cm\p\ecclesiast\help-03.wav
cm\p\ecclesiast\rdy-01.wav
cm\p\ecclesiast\rdy-02.wav
cm\p\ecclesiast\rdy-03.wav
cm\p\ecclesiast\hlp-01.wav
cm\p\ecclesiast\hlp-02.wav
cm\p\ecclesiast\hlp-03.wav
cm\p\starsovereign\rdy-01.wav
cm\p\starsovereign\rdy-02.wav
cm\p\starsovereign\rdy-03.wav
@ -3239,4 +3239,28 @@ cm\z\_building\z-construction-03.wav
cm\z\_building\z-construction-start-01.wav
Zerg\BROODLING\ZBrPss02.WAV
cm\t\_building\t-construction-end-01.wav
cm\t\_building\t-construction-start-01.wav
cm\t\_building\t-construction-start-01.wav
Zerg\BROODLING\ZBrRdy00.WAV
cm\p\potentate\rdy-01.wav
cm\p\potentate\rdy-02.wav
cm\p\potentate\rdy-03.wav
cm\p\potentate\wht-01.wav
cm\p\potentate\wht-02.wav
cm\p\potentate\wht-03.wav
cm\p\potentate\wht-04.wav
cm\p\potentate\yes-01.wav
cm\p\potentate\yes-02.wav
cm\p\potentate\yes-03.wav
cm\p\potentate\yes-04.wav
cm\p\potentate\agg-01.wav
cm\p\potentate\agg-02.wav
cm\p\potentate\agg-03.wav
cm\p\potentate\agg-04.wav
cm\p\potentate\hlp-01.wav
cm\p\potentate\hlp-02.wav
cm\p\potentate\hlp-03.wav
cm\p\potentate\hlp-04.wav
cm\p\potentate\bnt-01.wav
cm\p\potentate\bnt-02.wav
cm\p\potentate\bnt-03.wav
cm\p\potentate\bnt-04.wav

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@ -761,7 +761,7 @@ Arclite Shock Cannon (Damageless, Silent)
Magnetar
Izirokor
Izirokor Projectile
Izirokor Remnants
Izirokor Remains
Entropy Gauntlets Overlay
Cyclops Fragmentary Explosion
Zerg Air Explosion (Large)
@ -955,13 +955,13 @@ Zealot (Starbound)
Ecclesiast (Khalendric Knights)
Vibrance
Blackjack (Damaged)
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Phase Disruptor Large
Harakan (Golden)
Iziralisk
Iziralisk Remains
Cicatus
White Circle (Instant)
Gorgrokor Remains
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1

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@ -411,10 +411,10 @@ Ackmed
Terran Cyclops (Futurist Federation)
Protoss Zealot (Starbound)
Protoss Ecclesiast (Khalendric Knights)
Extended Unit #186
Extended Unit #187
Extended Unit #188
Extended Unit #189
Terran Harakan (Golden Republic)
Protoss Cicatus (Starbound)
Zerg Inzorthrokor (Imicren)
Volatile Egg
Extended Unit #190
Extended Unit #191
Extended Unit #192

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@ -218,9 +218,9 @@ Angeltear Rockets (Salamander)
Brontes Payload (Cyclops)
Flak Cannons (Cyclops Futurist)
Sensory Overload (Vibrance)
Extended Weapon #91
Extended Weapon #92
Extended Weapon #93
Flamethrower (Harakan, Golden)
Corrosive Bioplasma (Iziralisk)
Phase Claws (Cicatus)
Extended Weapon #94
Extended Weapon #95
Extended Weapon #96

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@ -23,7 +23,7 @@ gptp_globals = true
debug_upgrade_req = false
#
#
###COSMONARCHY BW
###COSMONARCHY
##
##
##
@ -55,6 +55,7 @@ unit_morph_prerequisites = Add(konvilisk, tetcaerokor, 1)
unit_morph_prerequisites = Add(vilgorokor, isthrathaleth, 1)
unit_morph_prerequisites = Add(matraleth, akistrokor, 1)
unit_morph_prerequisites = Add(zoryusthaleth, ultrokor, 1)
unit_morph_prerequisites = Add(inzorthrokor, ultrokor, 1)
unit_morph_prerequisites = Add(lakizilisk, zobriolisk, 1)
unit_morph_prerequisites = Add(gorgrokor, zarcavrokor, 1)
#
@ -101,6 +102,7 @@ morph_train_ai = Add(konvilisk, tetcaerokor)
morph_train_ai = Add(vilgorokor, isthrathaleth)
morph_train_ai = Add(matraleth, akistrokor)
morph_train_ai = Add(zoryusthaleth, ultrokor)
morph_train_ai = Add(inzorthrokor, ultrokor)
morph_train_ai = Add(lakizilisk, zobriolisk)
morph_train_ai = Add(gorgrokor, zarcavrokor)
#

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@ -31,6 +31,12 @@ building xelnaga_temple = 345
building warp_gate = 346
building stasis_cell = 347
# Heroes
military ackmed = 408
military goska = 500
military stroluum = 501
building tuzor = 502
# Terran factional units
military cohort = 50
military luminary = 150
@ -40,14 +46,20 @@ military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
military cyclops_futurist = 410
military harakan_golden = 413
# Protoss factional units
military adherent = 400
military extatus = 401
military zealot_starbound = 411
military ecclesiast_khalendric = 412
military cicatus = 414
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
military iziralisk = 415
# Terran military units
military maverick = 0
@ -166,6 +178,7 @@ building parthenon = 288
building iron_council = 295
building amphitheater = 296
building throneroom = 299
building tencendur = 408
# Protoss military units
military lanifect = 60
@ -329,6 +342,7 @@ military oztukrokor = 325
military kethrostalor = 326
military rakzilisk = 327
military sasyrvoleth = 407
military skryrokor = 503
# Zerg misc
military larva = 35

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@ -22707,7 +22707,7 @@ GorgrokorDeath:
playsnd 852 # Zerg\Guardian\ZGuDth00.WAV
imgol 28 0 0 # Geszithalor Death (zerg\zguDeath.grp)
wait 1
lowsprul 186 0 42 # Zerg Building Rubble Small
lowsprul 963 0 42 # Zerg Building Rubble Small
wait 1
end
@ -23197,7 +23197,7 @@ CentaurUnused1:
wait 1
nobrkcodestart
playsndbtwn 2024 2026 # Centaur death 01, 02, 03
sprol 744 0 0
imgol 1443 0 0
wait 7
playsndbtwn 2024 2026 # Centaur death 01, 02, 03
imgol 334 5 5
@ -29533,31 +29533,31 @@ AirAttkInit [NONE]
MaelstromProjectileInit:
playsnd 99 # Bullet\DragBull.wav
wait 1
sigorder 1
wait 1
wait 1
sigorder 1
wait 1
MaelstromProjectileGndAttkInit:
playfram 0x00 # Frame set 0
wait 1
playfram 1 # Frame set 0, direction 1
wait 1
playfram 2 # Frame set 0, direction 2
wait 1
playfram 3 # Frame set 0, direction 3
wait 1
playfram 0x00
wait 1
playfram 1
wait 1
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
wait 1
playfram 5
wait 1
wait 1
playfram 6
wait 1
wait 1
playfram 7
wait 1
goto MaelstromProjectileGndAttkInit
MaelstromProjectileDeath:
domissiledmg
wait 1
wait 1
end
# ----------------------------------------------------------------------------- #
@ -33721,10 +33721,10 @@ Type 12
Init HeraclesInit
Death HeraclesDeath
GndAttkInit HeraclesGndAttkInit
AirAttkInit HeraclesAirAttkInit
AirAttkInit HeraclesGndAttkInit
Unused1 HeraclesUnused1
GndAttkRpt HeraclesGndAttkInit
AirAttkRpt HeraclesAirAttkInit
AirAttkRpt HeraclesGndAttkInit
CastSpell [NONE]
GndAttkToIdle HeraclesGndAttkToIdle
AirAttkToIdle HeraclesGndAttkToIdle
@ -33778,47 +33778,31 @@ HeraclesGndAttkToIdle:
playfram 0xbb
goto HeraclesWalkingToIdle
HeraclesAirAttkInit:
playfram 0xbb
wait 1
nobrkcodestart
playfram 0x99
playsndbtwn 1369 1371
attack
wait 1
playfram 0xaa
wait 1
playfram 0xbb
nobrkcodeend
gotorepeatattk
ignorerest
goto HeraclesWalkingToIdle
HeraclesWalking:
move 4
wait 1
playfram 0x11 # Frame set 1
move 4
wait 1
playfram 0x22 # Frame set 2
move 4
wait 1
playfram 0x33 # Frame set 3
move 4
wait 1
playfram 0x44 # Frame set 4
move 4
wait 1
playfram 0x55 # Frame set 5
move 4
wait 1
playfram 0x66 # Frame set 6
move 4
wait 1
playfram 0x77 # Frame set 7
move 4
wait 1
playfram 0x88 # Frame set 8
move 4
wait 1
playfram 0x11
move 4
wait 1
playfram 0x22
move 4
wait 1
playfram 0x33
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
move 4
wait 1
playfram 0x66
move 4
wait 1
playfram 0x77
move 4
wait 1
playfram 0x88
goto HeraclesWalking
# ----------------------------------------------------------------------------- #
@ -34222,11 +34206,11 @@ IsId 569
Type 21
Init ClarionInit
Death ClarionDeath
GndAttkInit ClarionGndAttkInit
AirAttkInit ClarionGndAttkInit
GndAttkInit ClarionGndAttkToIdle
AirAttkInit ClarionGndAttkToIdle
Unused1 [NONE]
GndAttkRpt ClarionGndAttkRpt
AirAttkRpt ClarionGndAttkRpt
GndAttkRpt ClarionGndAttkToIdle
AirAttkRpt ClarionGndAttkToIdle
CastSpell [NONE]
GndAttkToIdle ClarionGndAttkToIdle
AirAttkToIdle ClarionGndAttkToIdle
@ -34293,18 +34277,6 @@ ClarionDeath:
wait 1
end
ClarionGndAttkInit:
playfram 0x00
ClarionGndAttkRpt:
wait 1
nobrkcodestart
playsnd 66 # Bullet\HKMISSLE.wav
attackwith 1
wait 1
nobrkcodeend
gotorepeatattk
goto ScourgeLocal00
ClarionWalking:
playfram 0x00
wait 1
@ -34599,13 +34571,13 @@ Type 26
Init CohortInit
Death CohortDeath
GndAttkInit CohortGndAttkInit
AirAttkInit CohortAirAttkInit
AirAttkInit CohortGndAttkInit
Unused1 CohortUnused1
GndAttkRpt CohortGndAttkRpt
AirAttkRpt CohortAirAttkRpt
AirAttkRpt CohortGndAttkRpt
CastSpell [NONE]
GndAttkToIdle CohortGndAttkToIdle
AirAttkToIdle CohortAirAttkToIdle
AirAttkToIdle CohortGndAttkToIdle
Unused2 [NONE]
Walking CohortWalking
WalkingToIdle CohortWalkingToIdle
@ -34776,36 +34748,6 @@ CohortGndAttkToIdle:
wait 1
goto CohortWalkingToIdle
CohortAirAttkInit:
playfram 0x00
wait 1
playfram 0x11
wait 1
playfram 0x22
CohortAirAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 1402 1404 # Cohort weapon fire 01, 02, 03
attackwith 1
playfram 0x33
wait 1
playfram 0x22
wait 1
attackwith 1
playfram 0x33
wait 1
playfram 0x22
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
CohortAirAttkToIdle:
playfram 0x11
wait 1
playfram 0x00
wait 1
goto CohortWalkingToIdle
CohortSpecialState2:
playfram 0xee
goto ScourgeLocal00
@ -37347,13 +37289,13 @@ Type 12
Init AutocratInit
Death AutocratDeath
GndAttkInit AutocratGndAttkInit
AirAttkInit AutocratAirAttkInit
AirAttkInit AutocratGndAttkInit
Unused1 [NONE]
GndAttkRpt AutocratGndAttkRpt
AirAttkRpt AutocratAirAttkRpt
AirAttkRpt AutocratGndAttkRpt
CastSpell [NONE]
GndAttkToIdle AutocratGndAttkToIdle
AirAttkToIdle AutocratAirAttkToIdle
AirAttkToIdle AutocratGndAttkToIdle
Unused2 [NONE]
Walking AutocratWalking
WalkingToIdle AutocratWalkingToIdle
@ -37451,24 +37393,6 @@ AutocratGndAttkToIdle:
wait 1
goto AutocratWalkingToIdle
AutocratAirAttkInit:
playfram 0xaa
AutocratAirAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 1474 1478
attack
playfram 0x99
wait 1
playfram 0xaa
nobrkcodeend
gotorepeatattk
ignorerest
AutocratAirAttkToIdle:
playfram 0x00
wait 1
goto AutocratWalkingToIdle
AutocratWalking:
move 4
wait 1
@ -38016,10 +37940,10 @@ Type 21
Init AnthelionInit
Death AnthelionDeath
GndAttkInit AnthelionGndAttkInit
AirAttkInit AnthelionAirAttkInit
AirAttkInit AnthelionGndAttkInit
Unused1 [NONE]
GndAttkRpt AnthelionGndAttkInit
AirAttkRpt AnthelionAirAttkInit
AirAttkRpt AnthelionGndAttkInit
CastSpell [NONE]
GndAttkToIdle AnthelionGndAttkToIdle
AirAttkToIdle AnthelionGndAttkToIdle
@ -38109,7 +38033,6 @@ AnthelionDeath:
end
AnthelionGndAttkInit:
#playsndbtwn 1227 1230
attackwith 1
attackwith 1
wait 2
@ -38120,14 +38043,6 @@ AnthelionLocal00:
wait 125
goto AnthelionGndAttkToIdle
AnthelionAirAttkInit:
#playsndbtwn 1227 1230
attackwith 1
attackwith 1
wait 2
gotorepeatattk
goto AnthelionGndAttkToIdle
AnthelionWalking:
playfram 1
wait 1
@ -38184,10 +38099,10 @@ Type 12
Init AnticthonInit
Death AnticthonDeath
GndAttkInit AnticthonGndAttkInit
AirAttkInit AnticthonAirAttkInit
AirAttkInit AnticthonGndAttkInit
Unused1 AnticthonUnused1
GndAttkRpt AnticthonGndAttkInit
AirAttkRpt AnticthonAirAttkInit
AirAttkRpt AnticthonGndAttkInit
CastSpell [NONE]
GndAttkToIdle AnticthonGndAttkToIdle
AirAttkToIdle AnticthonGndAttkToIdle
@ -38255,14 +38170,6 @@ AnticthonGndAttkInit:
wait 1
gotorepeatattk
goto AnticthonGndAttkToIdle
AnticthonAirAttkInit:
playsndbtwn 1634 1636 # Anticthon weapon fire 01, 02, 03
attackwith 1
imgol 978 0 0 # Anticthon/Anthelion weaponfire
wait 1
gotorepeatattk
goto AnticthonGndAttkToIdle
AnticthonWalking:
playfram 1
@ -38692,10 +38599,10 @@ Type 21
Init EmpressInit
Death EmpressDeath
GndAttkInit EmpressGndAttkInit
AirAttkInit EmpressAirAttkInit
AirAttkInit EmpressGndAttkInit
Unused1 [NONE]
GndAttkRpt EmpressGndAttkInit
AirAttkRpt EmpressAirAttkInit
AirAttkRpt EmpressGndAttkInit
CastSpell [NONE]
GndAttkToIdle EmpressGndAttkToIdle
AirAttkToIdle EmpressGndAttkToIdle
@ -38747,16 +38654,6 @@ EmpressGndAttkInit:
gotorepeatattk
goto EmpressGndAttkToIdle
EmpressAirAttkInit:
wait 1
nobrkcodestart
playsndbtwn 1781 1783 # Empress weapon fire 01, 02, 03
attackwith 1
wait 2
nobrkcodeend
gotorepeatattk
goto EmpressGndAttkToIdle
EmpressWalking:
setvertpos 0
#imgol 1203 0 0 # Empress Engines (cm\shared\empress-engine.grp)
@ -45221,11 +45118,11 @@ IsId 700
Type 12
Init AzazelInit
Death AzazelDeath
GndAttkInit AzazelGndAttkInit
AirAttkInit AzazelGndAttkInit
GndAttkInit AzazelGndAttkToIdle
AirAttkInit AzazelGndAttkToIdle
Unused1 [NONE]
GndAttkRpt AzazelGndAttkInit
AirAttkRpt AzazelGndAttkInit
GndAttkRpt AzazelGndAttkToIdle
AirAttkRpt AzazelGndAttkToIdle
CastSpell AzazelCastSpell
GndAttkToIdle AzazelGndAttkToIdle
AirAttkToIdle AzazelGndAttkToIdle
@ -45260,12 +45157,6 @@ AzazelDeath:
wait 1
end
AzazelGndAttkInit:
wait 1
attack
gotorepeatattk
goto AzazelLocal00
AzazelLocal00:
wait 125
goto AzazelLocal00
@ -51877,7 +51768,7 @@ AckmedInit:
.headerstart
IsId 795
Type 13
Init LiiraliskGlaveInit
Init GlaveWurmInit
Death LiiraliskGlaveDeath
GndAttkInit GlaveWurmGndAttkInit
AirAttkInit [NONE]
@ -51894,13 +51785,6 @@ SpecialState1 LiiraliskGlaveSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
LiiraliskGlaveInit:
playfram 0x00
wait 1
sigorder 1
wait 1
goto GlaveWurmGndAttkInit
LiiraliskGlaveDeath:
playsnd 93 # Bullet\ZQuHit02.wav
sprol 944 0 0 # Spore Hit Green Small (cm\zerg\spore-hit-green-small.grp)
@ -52021,5 +51905,86 @@ SpecialState1 [NONE]
# playfram 0x00
# wait 2
# goto AnalogueGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1960 White Circle Instant (bullet\circle14.grp)
.headerstart
IsId 799
Type 2
Init WhiteCircleInstantInit
Death WhiteCircleInstantDeath
GndAttkInit WhiteCircleInstantDeath
AirAttkInit [NONE]
.headerend
# ----------------------------------------------------------------------------- #
WhiteCircleInstantInit:
wait 1
sigorder 1
wait 1
WhiteCircleInstantDeath:
playfram 0x00
wait 1
domissiledmg
wait 1
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1958 Cicatus (cm\faction-p\cicatus.grp)
.headerstart
IsId 800
Type 21
Init CicatusInit
Death LegionnaireDeath
GndAttkInit CicatusGndAttkInit
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt CicatusGndAttkRpt
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle LegionnaireGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking LegionnaireWalking
WalkingToIdle LegionnaireWalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn LegionnaireWarpIn
.headerend
# ----------------------------------------------------------------------------- #
CicatusInit:
imgul 1959 0 0 # Cicatus Shadow (cm\faction-p\cicatus-shadow.grp)
goto HarakanWalkingToIdle
## Next free IsId: 799
CicatusGndAttkInit:
playfram 0x100
CicatusGndAttkRpt:
playfram 0x100
nobrkcodestart
wait 1
playsnd 1896 # Legionnaire weapon fire 01
playfram 0x120
attackmelee 1 1897 # Legionnaire weapon hit 01
wait 1
playfram 0x140
attackmelee 1 1897 # Legionnaire weapon hit 01
wait 1
playfram 0x160
wait 1
nobrkcodeend
playfram 0x120
wait 1
gotorepeatattk
ignorerest
goto LegionnaireGndAttkToIdle
## Next free IsId: 801

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