Reminder: we now use mpq autogeneration, and have an updater, all courtesy of Veeq7! Get the updater [here](https://mega.nz/folder/r5QXXL6I#eXy7ptVhsa_wJd-AHuPyEg)!
To use the updater, delete your previous CMBW installations and place the updater in an empty folder. Running it will prompt you to select which version of the mod to download, and a (usually lengthy) process of downloading the entire repository will begin.
Once the launcher has finished downloading the initial installation, using it to grab individual updates will be much faster, and much more automatic!
Aside from that: We are continuing to polish existing content and remove low-counterplay interactions to improve the player vs player experience. At the same time, this update contains lots of UI and usability improvements!
- In order to investigate and resolve a freeze, the Ion Cannon's damage overlay has been temporarily disabled
- Hold Position no longer occasionally grants infinite range (c. DarkenedFantasies)
- Irradiate no longer stacks (c. Veeq7)
- Lifted bunkers now correctly unload all units on death (c. Veeq7)
- Detection status now updates every frame instead of every 30 frames, resolving issues with revealing burrowed units (c. Veeq7)
- Decloaking units are now immediately targetable (c. DarkenedFantasies)
- ANOTHER insane random lard timer has been removed - this one causing 0-8 frames delay every 150 frames on primary orders, and 0-30 frames on secondary orders (c. Veeq7)
- Ancile projectile redirection has been fixed and reinstated, and Ancile shields no longer make exceptions for ability damage (c. Veeq7)
- Mind Tyrant Tyranny now correctly spends energy on cast
- The mouse/keyboard conflict, where mouse input prohibits keyboard input, has been removed (c. Veeq7)
- Building placement preview precision no longer varies up to 31 pixels based on screen position (c. Veeq7)
- Resource reveal is no longer bugged in replay mode (c. Veeq7)
- Badlands: Fixed incorrect height flags on a structure ramp tile
- Config: It is now possible to specify your default map directory, using file paths with single backslashes (e.g. "BroodWar\CMBW-Prerelease\CMBW-maps") (c. Veeq7)
- Mode selection is no longer required after selecting "singleplayer" or "multiplayer" in the main menu (c. DarkenedFantasies)