mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
710 lines
19 KiB
Plaintext
710 lines
19 KiB
Plaintext
# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# All shadows
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.headerstart
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IsId 275
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Type 1
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Init ShadowHeaderInit
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Death Generic_Wait1End
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.headerend
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# ----------------------------------------------------------------------------- #
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ShadowHeaderInit:
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wait 1
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followmaingraphic
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goto ShadowHeaderInit
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Generic_Wait1End:
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# Generic engines, e.g.
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# 2194 Helion Engines (cm\a\helion-engine.grp)
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.headerstart
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IsId 730
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Type 15
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Init Engines_MultiGlowHeader_OmniInit
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Death Generic_Wait1End
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GndAttkInit Generic_Wait1End
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AirAttkInit Generic_Wait1End
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Unused1 [NONE]
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GndAttkRpt Generic_Wait1End
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AirAttkRpt Generic_Wait1End
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CastSpell Generic_Wait1End
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GndAttkToIdle Generic_Wait1End
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AirAttkToIdle Generic_Wait1End
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Unused2 [NONE]
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Walking Engines_MultiGlowHeader_OmniInit
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WalkingToIdle Generic_Wait1End
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt Generic_Wait1End
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.headerend
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# ----------------------------------------------------------------------------- #
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Engines_MultiGlowHeader_OmniInit:
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engframe 0
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wait 1
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engframe 32
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wait 1
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goto Engines_MultiGlowHeader_OmniInit
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# Generic remnants 5
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# 1500 Blackjack Remains (cm\terran\blackjack-corpse.grp)
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.headerstart
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IsId 650
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Type 1
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Init GenericRemnantsFiveInit
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Death GenericRemnantsFiveDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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GenericRemnantsFiveInit:
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playfram 0x00
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wait 239
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GenericRemnantsFiveDeath:
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wait 1
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playfram 1
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wait 255
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wait 24
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playfram 2
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wait 255
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wait 24
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playfram 3
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wait 255
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wait 24
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playfram 4
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wait 255
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wait 24
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 976 Optical Flare Hit (Small) (thingy\TmeFlshS.grp)
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# 977 Optical Flare Hit (Medium) (thingy\TmeFlshM.grp)
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# 978 Optical Flare Hit (Large) (thingy\TmeFlshL.grp)
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.headerstart
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IsId 32
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Type 1
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Init OpticalFlareHitInit
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Death Generic_Wait1End
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.headerend
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# ----------------------------------------------------------------------------- #
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OpticalFlareHitInit:
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playfram 0x00
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wait 1
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playfram 1
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wait 1
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playfram 2
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wait 1
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playfram 3
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wait 1
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playfram 4
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wait 1
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playfram 5
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wait 1
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playfram 6
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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goto Generic_Wait1End
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# Generic remnants 3, e.g.
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# 2257 Thaumalogue Remains (cm\a\thaumalogue-remains.grp)
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.headerstart
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IsId 41
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Type 1
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Init GenericRemnantsThreeInit
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Death GenericRemnantsThreeDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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GenericRemnantsThreeInit:
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playfram 0x00
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wait 239
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GenericRemnantsThreeDeath:
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wait 1
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playfram 1
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wait 255
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wait 24
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playfram 2
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wait 255
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wait 24
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playfram 3
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wait 255
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wait 24
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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.headerstart
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IsId 291
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Type 15
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Init Engines_GlowHeaderInit
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Death Generic_Wait1End
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GndAttkInit Generic_Wait1End
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AirAttkInit Generic_Wait1End
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Unused1 [NONE]
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GndAttkRpt Generic_Wait1End
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AirAttkRpt Generic_Wait1End
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CastSpell Generic_Wait1End
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GndAttkToIdle Generic_Wait1End
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AirAttkToIdle Generic_Wait1End
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Unused2 [NONE]
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Walking Engines_GlowHeaderInit
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WalkingToIdle Generic_Wait1End
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt Generic_Wait1End
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.headerend
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# ----------------------------------------------------------------------------- #
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Engines_GlowHeaderInit:
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engset 0
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wait 1
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engset 1
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wait 1
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goto Engines_GlowHeaderInit
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 110 Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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# 111 Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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# 216 Protoss Building Rubble (Small) (thingy\PRubbleS.grp)
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# 217 Protoss Building Rubble (Large) (thingy\PRubbleL.grp)
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# 335 Terran Building Rubble (Small) (thingy\RubbleS.grp)
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# 336 Terran Building Rubble (Large) (thingy\RubbleL.grp)
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# 1707 Terran Unit Rubble (Medium) (cm\terran\rubble-unit-medium.grp)
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# 1708 Terran Unit Rubble (Small) (cm\terran\rubble-unit-small.grp)
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# 1709 Protoss Unit Rubble (Medium) (cm\protoss\rubble-unit-medium.grp)
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# 1710 Protoss Unit Rubble (Small) (cm\protoss\rubble-unit-small.grp)
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# 1711 Zerg Unit Rubble (Medium) (cm\zerg\rubble-unit-medium.grp)
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# 1712 Zerg Unit Rubble (Small) (cm\zerg\rubble-unit-small.grp)
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# 1713 Zerg Unit Rubble (Tiny) (cm\zerg\rubble-unit-tiny.grp)
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.headerstart
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IsId 145
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Type 1
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Init BuildingRubbleHeaderInit
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Death BuildingRubbleHeaderDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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BuildingRubbleHeaderInit:
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playfram 0x00
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wait 239
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BuildingRubbleHeaderDeath:
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wait 1
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playfram 1
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wait 255
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wait 24
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playfram 2
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wait 255
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wait 24
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playfram 3
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wait 255
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wait 24
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 105 Bloodsummon Ritual (Small) (b\ritual.grp)
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.headerstart
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IsId 61
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Type 15
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Init BloodsummonRitual_Small_Init
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Death CerebrateDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 BloodsummonRitual_Small_SpecialState1
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SpecialState2 BloodsummonRitual_Small_SpecialState1
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AlmostBuilt BloodsummonRitual_Small_AlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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BloodsummonRitual_Small_Init:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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BloodsummonRitual_Small_SpecialState1:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 9
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto BloodsummonRitual_Small_SpecialState1
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BloodsummonRitual_Small_AlmostBuilt:
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playfram 10
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wait 2
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playfram 11
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wait 2
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playfram 12
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wait 2
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sigorder 4
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goto SkryrokorLocal00
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CerebrateDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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OvermindRemnantsDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 104 Bloodsummon Ritual (Medium) (b\ritual.grp)
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.headerstart
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IsId 62
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Type 15
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Init BloodsummonRitual_Medium_Init
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Death BloodsummonRitual_Medium_Death
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 BloodsummonRitual_Medium_SpecialState1
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SpecialState2 BloodsummonRitual_Medium_SpecialState1
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AlmostBuilt BloodsummonRitual_Medium_AlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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BloodsummonRitual_Medium_Init:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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BloodsummonRitual_Medium_Local00:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 9
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto BloodsummonRitual_Medium_Local00
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BloodsummonRitual_Medium_Death:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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BloodsummonRitual_Medium_SpecialState1:
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playfram 13
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wait 2
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playfram 14
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wait 2
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playfram 15
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wait 2
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playfram 16
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wait 2
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playfram 0x11
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wait 2
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playfram 18
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wait 2
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playfram 0x11
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wait 2
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playfram 16
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wait 2
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playfram 15
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wait 2
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playfram 14
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wait 2
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goto BloodsummonRitual_Medium_SpecialState1
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BloodsummonRitual_Medium_AlmostBuilt:
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sigorder 32
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playfram 19
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wait 2
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playfram 20
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wait 2
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playfram 21
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wait 2
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sigorder 4
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 103 Bloodsummon Ritual Transmutation (b\ritual.grp)
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.headerstart
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IsId 63
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Type 15
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Init RitualTransmutationInit
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Death OvermindRemnantsDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 RitualTransmutationSpecialState1
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SpecialState2 RitualTransmutationSpecialState2
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AlmostBuilt RitualTransmutationAlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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RitualTransmutationInit:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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RitualTransmutationLocal00:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto RitualTransmutationLocal00
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RitualTransmutationSpecialState1:
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playfram 13
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wait 2
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playfram 14
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wait 2
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playfram 15
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wait 2
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playfram 16
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wait 2
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playfram 0x11
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wait 2
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playfram 18
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wait 2
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playfram 0x11
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wait 2
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playfram 16
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wait 2
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playfram 15
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wait 2
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playfram 14
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wait 2
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goto RitualTransmutationSpecialState1
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RitualTransmutationSpecialState2:
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playfram 22
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wait 2
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playfram 23
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wait 2
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|
playfram 24
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|
wait 2
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|
playfram 25
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|
wait 2
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playfram 26
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|
wait 2
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|
playfram 27
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|
wait 2
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playfram 26
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|
wait 2
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|
playfram 25
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|
wait 2
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playfram 24
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|
wait 2
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playfram 23
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wait 2
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goto RitualTransmutationSpecialState2
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RitualTransmutationAlmostBuilt:
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playfram 28
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|
wait 2
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playfram 29
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|
wait 2
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|
playfram 30
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|
wait 2
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sigorder 4
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goto SkryrokorLocal00
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|
|
# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 102 Bloodsummon Ritual (Large) (b\ritual.grp)
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|
.headerstart
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|
IsId 64
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Type 15
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|
Init BloodsummonRitual_Large_Init
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|
Death BloodsummonRitual_Large_Death
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|
GndAttkInit [NONE]
|
|
AirAttkInit [NONE]
|
|
Unused1 [NONE]
|
|
GndAttkRpt [NONE]
|
|
AirAttkRpt [NONE]
|
|
CastSpell [NONE]
|
|
GndAttkToIdle [NONE]
|
|
AirAttkToIdle [NONE]
|
|
Unused2 [NONE]
|
|
Walking [NONE]
|
|
WalkingToIdle [NONE]
|
|
SpecialState1 RitualTransmutationSpecialState2
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|
SpecialState2 RitualTransmutationSpecialState2
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|
AlmostBuilt RitualTransmutationAlmostBuilt
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|
.headerend
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|
# ----------------------------------------------------------------------------- #
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|
|
|
BloodsummonRitual_Large_Init:
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|
playfram 1
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|
wait 2
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|
playfram 2
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|
wait 2
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|
playfram 3
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|
wait 2
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|
goto RitualTransmutationSpecialState2
|
|
|
|
BloodsummonRitual_Large_Death:
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|
playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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|
sprol 185 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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|
wait 3
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|
end
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|
|
# ----------------------------------------------------------------------------- #
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|
# This header is used by images.dat entries:
|
|
# 107 Bloodsummon Ritual Completion (Small) (zerg\zSpawn01.grp)
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|
# 108 Bloodsummon Ritual Completion (Medium) (zerg\zSpawn02.grp)
|
|
# 109 Bloodsummon Ritual Completion (Large) (zerg\zSpawn03.grp)
|
|
.headerstart
|
|
IsId 65
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|
Type 1
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|
Init ZergBuildingSpawnInit
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|
Death Generic_Wait1End
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|
.headerend
|
|
# ----------------------------------------------------------------------------- #
|
|
|
|
ZergBuildingSpawnInit:
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|
playfram 0x00
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|
wait 2
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playfram 1
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wait 2
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playfram 2
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wait 2
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|
end
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|
|
|
# ----------------------------------------------------------------------------- #
|
|
# This header is used by images.dat entries:
|
|
# 1619 Grimoire (cm\bloodsummon\grimoire.grp)
|
|
.headerstart
|
|
IsId 0
|
|
Type 20
|
|
Init GrimoireInit
|
|
Death GrimoireDeath
|
|
GndAttkInit [NONE]
|
|
AirAttkInit [NONE]
|
|
Unused1 [NONE]
|
|
GndAttkRpt [NONE]
|
|
AirAttkRpt [NONE]
|
|
CastSpell [NONE]
|
|
GndAttkToIdle [NONE]
|
|
AirAttkToIdle [NONE]
|
|
Unused2 [NONE]
|
|
Walking SkryrokorLocal00
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WalkingToIdle SkryrokorLocal00
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SpecialState1 GrimoireSpecialState1
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SpecialState2 [NONE]
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AlmostBuilt GrimoireAlmostBuilt
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Built GrimoireBuilt
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Landing GrimoireLanding
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LiftOff GrimoireLiftOff
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IsWorking GrimoireIsWorking
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WorkingToIdle GrimoireBuilt
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WarpIn [NONE]
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|
.headerend
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# ----------------------------------------------------------------------------- #
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|
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GrimoireInit:
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imgulnextid 0 0 # Grimoire Shadow (cm\bloodsummon\grimoire-shadow.grp)
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GrimoireBuilt:
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|
playfram 0x00
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|
goto SkryrokorLocal00
|
|
|
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GrimoireDeath:
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|
playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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|
wait 3
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|
lowsprul 1166 0 0 # Bloodsummon building rubble (large)
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|
wait 1
|
|
end
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|
|
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GrimoireSpecialState1:
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|
playfram 0
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|
goto SkryrokorLocal00
|
|
|
|
GrimoireAlmostBuilt:
|
|
playfram 5
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|
goto SkryrokorLocal00
|
|
|
|
GrimoireLanding:
|
|
nobrkcodestart
|
|
wait 20
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|
playsnd 472 # Misc\Land.WAV
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|
# playfram 3
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|
wait 5
|
|
# playfram 2
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|
wait 5
|
|
# playfram 1
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|
wait 5
|
|
# playfram 4
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|
wait 5
|
|
playfram 0x00
|
|
sigorder 16
|
|
nobrkcodeend
|
|
goto SkryrokorLocal00
|
|
|
|
GrimoireLiftOff:
|
|
nobrkcodestart
|
|
playsnd 471 # Misc\LiftOff.WAV
|
|
# playfram 4
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|
wait 5
|
|
# playfram 1
|
|
wait 5
|
|
# playfram 2
|
|
wait 5
|
|
# playfram 3
|
|
sigorder 16
|
|
nobrkcodeend
|
|
goto SkryrokorLocal00
|
|
|
|
GrimoireIsWorking:
|
|
playfram 1
|
|
wait 1
|
|
playfram 2
|
|
wait 1
|
|
playfram 3
|
|
wait 1
|
|
playfram 4
|
|
wait 1
|
|
playfram 5
|
|
wait 1
|
|
playfram 6
|
|
wait 1
|
|
playfram 7
|
|
wait 1
|
|
playfram 8
|
|
wait 1
|
|
playfram 9
|
|
wait 1
|
|
playfram 10
|
|
wait 1
|
|
playfram 11
|
|
wait 1
|
|
playfram 12
|
|
wait 1
|
|
playfram 13
|
|
wait 1
|
|
playfram 14
|
|
wait 1
|
|
playfram 15
|
|
wait 1
|
|
playfram 16
|
|
wait 1
|
|
playfram 17
|
|
wait 1
|
|
playfram 18
|
|
wait 1
|
|
playfram 19
|
|
wait 1
|
|
playfram 20
|
|
wait 1
|
|
playfram 0
|
|
wait 1
|
|
goto GrimoireIsWorking
|
|
|
|
InfestedTerranWalkingToIdle:
|
|
playfram 0x00
|
|
SkryrokorLocal00:
|
|
wait 125
|
|
goto SkryrokorLocal00
|
|
|
|
LiftedTerranStructureDeath:
|
|
lowsprul 274 0 42 # Terran Building Rubble (Large) (thingy\RubbleL.grp)
|
|
wait 1
|
|
end
|
|
|
|
LiftedTerranStructureDeath_Small:
|
|
lowsprul 273 0 42 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
|
|
wait 1
|
|
end |