# XX February 2024 Prospective patch notes ## Designer's Notes Patch goals include: - Revising early-game pacing to promote increased scale - Adjusting mid-game options for more distinct combat roles - Deploying more audiovisual improvements ## Latest content - Crow's Nests: - [010 - Planning for 2024!](https://youtu.be/BWvkcPTc38I) - [011 - The Fourth Race](https://youtu.be/uabpstn8QBk) - Pr0totypes: - [#39 - Feathering This Nest](https://youtu.be/0CWT_Qhtmhs) - [#40 - Mapcrap: The Revenge](https://youtu.be/yD-VC45-4r0) - [#41 - Factitious](https://youtu.be/7p2BUJU8Vck) - [#42 - Finding a Voice...](https://youtu.be/v7ecZs_SkdE) - [#43 - The Reconstruction](https://youtu.be/ufd-GcSr7Hk) - [#44 - Use Man Settings](https://youtu.be/lXmeFz41hQU) ## Patch summary - Removed an internal order timer, making unit handling more responsive - Reduced time costs of many rank-and-file units to promote increased army scale - Adjusted resource costs and availabilities of many powerhouse units to allow for heavier early-game gas spending - Revised Terran addons to no require tech, but now be more expensive on average (and have some orders still issuable while detached) - Revised Stimpack to grant its buff after a short delay (still deals damage immediately) ## General - **Resources:** - Depleted Mineral Fields now provide 3 resources per return, from 2 - Worker wandering has had its range expanded, but still respects discrete orders by not wandering if another worker is about to finish a harvest (c. Veeq7) - **Name changes:** - Vornath Pond (formerly Nathrok Lake) - Kalkiir Lake (formerly Kalkiir Pond) - Skibact Scab (formerly Skithrok Scab) - Tethvith Swamp (formerly Bactith Swamp) - **Internals:** - Removed implicit order timer, making order handling more responsive (c. Veeq7) - **Caveat:** Doesn't currently apply to Diadems or turreted units - Updated hotloading to fix some cases where file updates didn't prompt mpq regeneration (c. Veeq7) - Tilde and ESC are now always used as shortcuts for closing the console - Custom trigger recolor accuracy has been improved (c. Veeq7) - Reinstated unit responses and other SFX for heroes/neutrals/critters - **Config:** - Added a new grid-exclusive option for enabling extended control groups on R, F, V, T, G, and B (c. Veeq7) - Added an option to move console toggle to F12, freeing up tilde for another control group (c. Veeq7) - Added a config option to only show selection lines and circles while ALT is held - Added error handling to prevent option mismatches (c. Veeq7) - **[Custom triggers](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#trigger-comments):** - **New conditions:** - "unit_color" - "exit_if", "exit_preserve_if", "wait_if", "wait_until" (control flow actions; c. Veeq7) - "wait" (c. Veeq7) - "print" (c. Veeq7) - **New gameplay actions:** - "kill" - "move_unit" - **New game state actions:** - "set_mineral_yields" (c. Veeq7) - "set_gas_yields" (c. Veeq7) - "set_unit_stat" - "set_unit_behavior" - **New UI actions:** - "set_player_team_ui" - "show_button" and "hide_button" (c. Veeq7) - **Advisors:** - Added support for army, base, and ally under attack events - Added HADRAL custom advisor ## Game modes - **Faction Wars:** - Protoss and Zerg faction selection has been made available - **NEW:** Protoss faction: [Order of the Sacred Saber](https://www.fraudsclub.com/cosmonarchy-bw/protoss.php?faction=order-of-the-sacred-saber#fix-scroll) - **NEW:** Zerg faction: [Zorthos Tendril](https://www.fraudsclub.com/cosmonarchy-bw/zerg.php?faction=zorthos-tendril#fix-scroll) ## Maps - The Terran tutorial, Further Notice, is now available in the campaigns directory - HYDRA refurbished -> vz02 is now available in the co-op directory - [Mapcrap Returns #1](https://mega.nz/folder/7t4THKwK#2vawVyYrst5-tcQUJmgFWg) submissions are now available as a separate download ## Bugfixes - **Stability:** - Safeguarded against an AI-related nullsprite crash - Safeguarded against a rare nullsprite crash (r. lolrsk8s) - **Gameplay:** - Correctly set Larva spawn timer to 12 seconds, from 11.33 (c. Veeq7) - Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99) - Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF) - Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold - Improved decollision behaviors for iscript units (c. DF) - Fixed Dilettante corpses not being consumable (r. GreenEggs'NSpam) - Lardfix: the fading of music no longer slows down navigation between certain menus (c. DF) - Prospectively resolved errant unit interactions when restarting maps (r. lolrsk8s, c. DF & Veeq7) - **AI:** - Fixed request handling for Vornath Pond and Skibact Scab - **Audiovisuals:** - Added missing Adrenal Frenzy (Nathrokor) armor tooltip - Fixed Wyvern overlays appearing beneath the unit (r. Neblime) - Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow) - Corrected Star Sovereign Intervention tooltip (r. TheBeaver99) - Corrected production icons for Hotshot, Nathrok Lake, Skithrok Scab, Mortothrokor - Fixed colors on Pariah walk cycle (c. lolrsk8s) - Fixed Anchor shadow alignment (c. DF) - Fixed "set_player_unit_name" custom trigger action (c. DF) - Filled in missing unit responses for Protathalor (r. jakulangski) - Corrected Shaman Visionary Mode death SFX - Corrected Luminary Aural Assault tooltip (r. GreenEggs'NSpam) - Fixed an order limit error string (r. Pokill99) ## Audiovisuals - **New sprites:** - Quarry, Rotary (c. Solstice) - **Visual adjustments:** - Improved Mortothrokor selection circle, death animation timing - Improved Legionnaire shadow, walk and attack animations - Marginally increased Goliath scale; adjusted a few minor details - **Auditory adjustments:** - Changed sound flags for Zealot death SFX to allow it to overlap - Improved under attack responses for Scribe, Cabalist, Mind Tyrant, Archon, Panoptus - Improved Goliath death SFX - Removed extra Eidolon revive SFX (r. GreenEggs'NSpam) - **New weapon SFX:** (some c. lolrsk8s & IskatuMesk) - Weaponfire: Matador (Cinder), Scribe, Artisan, Analogue - Weaponhit: Penumbra, Dracadin - **New unit responses for:** - Hadron, Prostration Stage, Ardent Authority, Argosy, Izirokor (c. IskatuMesk) - Hotshot, Dracadin, Optecton - Golem (c. lolrsk8s) - **New** *(placeholder)* **portraits for:** (many c. jun3hong) - Savant, Madcap, Olympian, Dilettante, Sevenstep, Hypnagogue, Cyclops, Madrigal, Cataphract, Claymore, Gorgon, Wyvern, Salamander, Sundog, Phobos, Hippogriff - Legionnaire, Hierophant, Amaranth, Herald, Atreus, Vagrant, Pariah, Potentate, Sycophant, Optecton, Patriarch, Servitor, Positron, Empress, Aurora, Gladius, Exemplar, Epigraph, Empyrean, Star Sovereign, Anthelion - Cikralisk, Protathalor, Mortothrokor, Izirokor/Tethzorokor, Skithrokor, Kagralisk, Evigrilisk, Keskathalor, Zoryusthaleth, Rililisk ## AI - **Terran:** - Removed old tech checks delaying Commandment requests - Improved support for custom layouts which request Treasuries instead of Ministries - **Zerg:** - Increased Hachirosk request count within most Zerg build orders ## Terran - **Addons:** - No longer become disabled when lifted off - Cannot train units or arm missiles when detached - [Morningstar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/morningstar): - Time cost now 40, from 30 - [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos): - Now requires Atlas - [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick): - Time cost now 11, from 12 - Inject Stimpack: - Now grants the buff 1.5 seconds after activation - Still damages immediately on use - [Harakan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan): - Time cost now 16, from 18 - [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric): - Time cost now 14, from 15 - HP now 75, from 80 - [Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture): - Time cost now 18, from 20 - [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops): - Time cost now 18, from 20 - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - Mineral cost now 175, from 200 - [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack): - Time cost now 16, from 18 - HP now 85, from 95 - [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal): - Gas cost now 125, from 100 - [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan): - Increased turn rate to improve responsivity of load/unload commands - [Ministry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ministry): - Time cost now 75, from 80 - [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury): - Time cost now 45, from 50 - [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry): - Mineral and gas costs now 125/100, from 75/75 - No longer requires Atlas - [Anvil](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anvil): - No longer requires Atlas - [Covenant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/covenant): - Mineral, gas, and time costs now 100/100/25, from 75/75/15 - No longer requires Atlas - [Guildhall](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/guildhall): - Mineral, gas, and time costs now 200/200/30, from 150/150/25 - No longer requires Daedala - [Palladium](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/palladium): - Mineral and time costs now 200/25, from 100/30 - No longer requires Atlas - [Starpad](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starpad): - Mineral cost now 125, from 100 ## Protoss - [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy): - Increased turn rate to improve responsivity of load/unload commands - [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot): - Time cost now 22, from 25 - [Dracadin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/dracadin): - Mineral and time costs now 125/28, from 150/30 - [Ecclesiast](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ecclesiast): - Mineral and time costs now 50/22, from 75/25 - HP now 75, from 70 - Shields now 40, from 50 - *A net nerf to durability in line with the unit's mineral cost reduction.* - [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire): - Time cost now 16, from 20 - Shields now 45, from 50 - Weapon damage now 1x10, from 2x6 - Weapon cooldown now 0.79, from 0.83 - *Now better versus armor, while reducing its previous DPS ceiling.* - [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth): - Mineral and time costs now 150/22, from 200/25 - Shields now 20, from 40 - [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald): - Mineral and time costs now 125/25, from 150/30 - Significantly sped up attack animation - [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus): - Mineral cost now 200, from 250 - Shields now 60, from 70 - Armor now 2, from 3 - [Vagrant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vagrant): - Time cost now 22, from 25 - [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan): - Time cost now 28, from 30 - [Barghest](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/barghest): - Mineral cost now 100, from 125 - [Simulacrum](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/simulacrum): - Time cost now 16, from 18 - [Manifold](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/manifold): - Time cost now 20, from 25 - [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol): - Mineral cost now 75, from 100 - HP now 75, from 90 - Shields now 40, from 45 - *Reducing durability in line with the unit's mineral cost reduction.* - [Servitor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/servitor): - Time cost now 18, from 20 - [Nexus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/nexus): - Time cost now 75, from 80 - [Grand Library](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/grand-library): - Mineral cost now 350, from 400 ## Zerg - [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth): - Increased turn rate to improve responsivity of load/unload commands - [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk): - Now moves ~20% faster - [Zoryusthaleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zoryusthaleth): - Mineral cost now 175, from 200 - HP now 200, from 220 - Transport space cost now 4, from 2 ## Factions - [Qilin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/qilin): - Hecaton (replaces Trojan at Starpad) - Nimble transport. Heals loaded units. - [Auriel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/auriel): - Hecaton (replaces Apostle at Captaincy) - Mid-range infantry with a powerful damage over time effect. Incinerates corpses to create Apollyoid fields. - [Adherent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/adherent): - Sacred (replaces Legionnaire at Gateway) - Durable melee brawler with increased movement speed - [Nathrelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrelisk): - Zorthos (replaces Nathrokor) - Sustaining fighter strain that releases a short-lived healing field on attack