# 17 February 2026 ## Year 4, month 2, patch 1 ## Patch goals - Continue balancing for all races - Continue Askosi development - Further improve audiovisuals - [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! ### *Notes in italics are from Pr0nogo* # Core changes ## Game Modes - **Omnipresence:** - Starting worker count increased from 6 to 8 - Human players now begin with 2 **Pilgrim**s - **Pilgrim**s are now trainable from the **Omnivale** ## Bugfixes - **Stability:** - Bandaged a crash that could occur when a Larvae dies while selected (r. shopkeeper dog) - Bandaged a rare division by zero crash related to Psi Storm (r. ArbuzBudesh) - **Desyncs:** - Removed floating point math for: (c. Jesse, some a. Veeq7) - Weapon cooldown changes - Weapon & sight ranges - Structure HP gain (e.g. **Askosi** teambuild cases) - Lifesteal and shieldsteal - Morningstar damage - Clarion Phase Link distribution - CPU unit / structure requests - CPU micromanagement - **Gameplay:** - Fixed target acquisition range for air weapons (e.g. **Nathrokor**) - Askosi constructing has been improved (a. DF) - Corrected **Phontis** attack damage (r. Hamster) - Fixed **Apostle - Blood Tithe** range (r. Jesse) - **Agonists** can no longer attack from mobile **Petracts** (r. Hamster) - Fixed **Yblyleth** command card while burrowed (r. Vilius) - Fixed damage reliability for **Quazrokors** (r. Alexhandr) - **Quazrokors** can now correctly target air units (r. lolrsk8s) - Resolved unit limit error for maps with more than 1700 preplaced units (c. DF) - **Audiovisual** - Fixed missing animation error for **Axitrilisk** (r. Sosij) - Fixed header too short error for large explosions (r. The Shambler) - Fixed invalid shield overlay for **Rove** - Corrected strings for being out of energy as Askosi (r. Sosij) - Filled in wireframes for **Avatar** and **Phontis** (placeholder) - Added missing **Multi-Attack III** passive button for **Starbound Manifold** (r. Concealed Organic) - Lardfix: Civilian (Blackjack) portrait now plays talking animations (r. lolrsks8s) ## Audiovisuals - New portraits for: (many c. jun3hong, some c. lolrsk8s) - **TERRAN:** Maverick (Futurist & Upstart), Arhaun, Blackguard, Blackjack (Golden), Cleric (Futurist), Cyclops (Futurist), Harakan (Golden), Qilin, Tiangou - **PROTOSS:** Cicatus, Dracadin (Order), Ecclesiast (Khalendric), Extatus, Manifold (Starbound), Renesair, Zealot (Starbound) - **ZERG:** Quazrokor - New cast SFX for **Seraph Irradiate** # Balance changes ## Terran - [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle): - Now has 150 max energy - Now spends 5 energy every **Blood Tithe** proc - Now spends 20 energy every **Lazarus Agent** proc - Prioritizes **Blood Tithe** - [Autocrat](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/autocrat): - Now has 100 max energy - Now spends 25 energy every **Reclamation Fields** proc - [Anticthon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anticthon): - Now has 200 max energy - Now spends 25 energy every **Counter-Proposal** proc - [Aion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/aion): - Now has 200 max energy - Now spends 25 energy every **Reclamation Fields** proc ## Protoss - [Demiurge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/demiurge): - Now has 100 max energy - Now spends 10 energy every **Worship** proc ## Zerg - [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk): - **NEW: Avenging Mitosis:** - Incubates on damage taken, spawning a Skryrokor after a short delay. ## Askosi - **Hijack:** - Now procs when a unit that is being hijacked dies - Now restores 100 flat HP on proc - [Pilgrim](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/pilgrim): - Now has **Scrapworld: Gold Rush** - [Constituent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/constituent): - Resource costs 50/25 » 50/50 - Build time 14 » 18 - Movement speed 5.8 » 6.6 - Now trained at Landlock, from Bounty - Now requires Proscenium OR Zylode - [Chantry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/chantry): - **Sermon Salve:** - Now gives units cloaking until their next attack - [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty): - Placement size 4x3 » 3x3 - Collision size adjusted to better match new graphic - **NEW: Scrapworld: Gold Rush** - Salvages one corpse within 8 range every second - [Cosmoscope](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cosmoscope): - Resource costs 100/150 » 100/100 # New units ## Askosi - [Zonguard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/zonguard): - Tier 2 mechanized -- durable mechbeast with Preylock ability - [Paraclete](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/paraclete): - Tier 2 skybound -- potent skybeast with Remote Hijack ability - [Dorminge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/dorminge): - Tier 2 infrastructure -- shrine that slows movement speed of nearby hostiles ## Futurist Federation - [Cutlass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cutlass): - Matador replacement with Kinetic Penetration and no deployment ## Upstart Terrans - [Maverick (Upstart)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick-upstart): - Frailer Maverick variant with faster-acting, less intense Stimpack - [Vulture (Upstart)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture-upstart): - Faster Vulture variant that lays [Goremast](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goremast)s - [Broadside](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/broadside): - Phalanx replacement with Fore Castle and no deployment