# ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 338 Ragnasaur (Ash) (neutral\Acritter.grp) .headerstart IsId 198 Type 12 Init Ragnasaur_AshworldCritter_Init Death Ragnasaur_AshworldCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Ragnasaur_AshworldCritter_Walking WalkingToIdle Ragnasaur_AshworldCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Ragnasaur_AshworldCritter_Init: imgul 339 0 0 # Ragnasaur (Ash) Shadow (neutral\nacShad.grp) Ragnasaur_AshworldCritter_WalkingToIdle: playfram 0x66 goto SkryrokorLocal00 Ragnasaur_AshworldCritter_Death: playsnd 53 # Misc\CRITTERS\LCrDth00.wav setfldirect 0 playfram 0x99 wait 1 playfram 154 wait 1 playfram 155 wait 1 playfram 156 wait 1 playfram 157 wait 1 playfram 158 wait 1 playfram 159 wait 1 playfram 160 wait 1 end Ragnasaur_AshworldCritter_Walking: move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 playfram 0x00 move 4 wait 1 playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 goto Ragnasaur_AshworldCritter_Walking InfestedTerranWalkingToIdle: playfram 0x00 SkryrokorLocal00: wait 125 goto SkryrokorLocal00 Generic_Wait1End: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 340 Rhynadon (Badlands) (neutral\Bcritter.grp) .headerstart IsId 199 Type 12 Init Rhynadon_BadlandsCritter_Init Death Rhynadon_BadlandsCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Rhynadon_BadlandsCritter_Walking WalkingToIdle Rhynadon_BadlandsCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Rhynadon_BadlandsCritter_Init: imgul 341 0 0 # Rhynadon (Badlands) Shadow (neutral\nbcShad.grp) Rhynadon_BadlandsCritter_WalkingToIdle: playfram 0x66 goto SkryrokorLocal00 Rhynadon_BadlandsCritter_Death: playsnd 57 # Misc\CRITTERS\BCrDth00.wav setfldirect 0 playfram 0xbb wait 1 playfram 188 wait 1 playfram 189 wait 1 playfram 190 wait 1 playfram 191 wait 1 playfram 192 wait 1 playfram 193 wait 1 playfram 194 wait 1 end Rhynadon_BadlandsCritter_Walking: move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 playfram 0x99 move 4 wait 1 playfram 0xaa move 4 wait 1 playfram 0x00 move 4 wait 1 playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 goto Rhynadon_BadlandsCritter_Walking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 342 Bengalaas (Jungle) (neutral\Jcritter.grp) .headerstart IsId 200 Type 12 Init Bengalaas_JungleCritter_Init Death Bengalaas_JungleCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Bengalaas_JungleCritter_Walking WalkingToIdle Bengalaas_JungleCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Bengalaas_JungleCritter_Init: imgul 343 0 0 # Bengalaas (Jungle) Shadow (neutral\njcShad.grp) Bengalaas_JungleCritter_WalkingToIdle: playfram 0x00 # Frame set 0 goto SkryrokorLocal00 Bengalaas_JungleCritter_Death: playsnd 49 # Misc\CRITTERS\JCrDth00.wav setfldirect 0 playfram 0xcc wait 1 playfram 205 wait 1 playfram 206 wait 1 playfram 207 wait 1 playfram 208 wait 1 playfram 209 wait 1 playfram 210 wait 1 playfram 211 wait 1 end Bengalaas_JungleCritter_Walking: move 4 wait 1 playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 playfram 0x99 move 4 wait 1 playfram 0xaa move 4 wait 1 playfram 0xbb move 4 wait 1 playfram 0x00 goto Bengalaas_JungleCritter_Walking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 344 Vespene Geyser (neutral\geyser.grp) .headerstart IsId 201 Type 20 Init VespeneGeyserInit Death VespeneGeyserDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 VespeneGeyserSpecialState1 SpecialState2 [NONE] AlmostBuilt [NONE] Built VespeneGeyserBuilt Landing [NONE] LiftOff [NONE] IsWorking VespeneGeyserSpecialState1 WorkingToIdle VespeneGeyserSpecialState1 WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # VespeneGeyserInit: playframtile 0x00 imgul 346 0 0 # Vespene Geyser Shadow (neutral\geyShad.grp) VespeneGeyserBuilt: wait 14 VespeneGeyserSpecialState1: wait 1 creategasoverlays 0 waitrand 5 50 creategasoverlays 2 waitrand 5 50 creategasoverlays 1 waitrand 5 50 creategasoverlays 2 waitrand 5 50 creategasoverlays 0 waitrand 5 50 creategasoverlays 1 waitrand 5 50 creategasoverlays 2 waitrand 5 50 goto VespeneGeyserSpecialState1 VespeneGeyserDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 345 Vespene Geyser Underlay (neutral\geyser.grp) .headerstart IsId 202 Type 20 Init VespeneGeyserUnderlayInit Death VespeneGeyserDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 SkryrokorLocal00 SpecialState2 SkryrokorLocal00 AlmostBuilt SkryrokorLocal00 Built SkryrokorLocal00 Landing [NONE] LiftOff [NONE] IsWorking SkryrokorLocal00 WorkingToIdle SkryrokorLocal00 WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # VespeneGeyserUnderlayInit: playframtile 0x00 imgul 346 0 0 # Vespene Geyser Shadow (neutral\geyShad.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 346 Vespene Geyser Shadow (neutral\geyShad.grp) .headerstart IsId 203 Type 1 Init VespeneGeyserShadowInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # VespeneGeyserShadowInit: playframtile 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 347 Mineral Field Type1 (neutral\min01.grp) .headerstart IsId 204 Type 20 Init MineralFieldType1Init Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType1Init: imgul 348 0 0 # Mineral Field Type1 Shadow (neutral\min01Sha.grp) goto InfestedTerranWalkingToIdle MineralFieldType1SpecialState1: playfram 3 goto SkryrokorLocal00 MineralFieldType1SpecialState2: playfram 2 goto SkryrokorLocal00 MineralFieldType1AlmostBuilt: playfram 1 goto SkryrokorLocal00 MineralFieldType1Landing: playfram 4 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 349 Mineral Field Type2 (neutral\min02.grp) .headerstart IsId 205 Type 20 Init MineralFieldType2Init Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType2Init: imgul 350 0 0 # Mineral Field Type2 Shadow (neutral\min02Sha.grp) goto InfestedTerranWalkingToIdle # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 351 Mineral Field Type3 (neutral\min03.grp) .headerstart IsId 206 Type 20 Init MineralFieldType3Init Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType3Init: imgul 352 0 0 # Mineral Field Type3 Shadow (neutral\min03Sha.grp) goto InfestedTerranWalkingToIdle # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 353 Independent Starport (Unused) (protoss\scout.grp) .headerstart IsId 207 Type 20 Init Unknown207Init Death Unknown207Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt [NONE] Built Unknown207Init Landing [NONE] LiftOff [NONE] IsWorking SkryrokorLocal00 WorkingToIdle SkryrokorLocal00 WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # Unknown207Init: playfram 0x00 goto SkryrokorLocal00 Unknown207Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 355 Zerg Beacon Overlay (zerg\zCirGlow.grp) .headerstart IsId 208 Type 1 Init ZergBeaconOverlayInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ZergBeaconOverlayInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 goto ZergBeaconOverlayInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 357 Terran Beacon Overlay (terran\tCirGlow.grp) .headerstart IsId 209 Type 1 Init TerranBeaconOverlayInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # TerranBeaconOverlayInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 goto TerranBeaconOverlayInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 359 Protoss Beacon Overlay (protoss\pCirGlow.grp) .headerstart IsId 210 Type 1 Init ProtossBeaconOverlayInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ProtossBeaconOverlayInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 goto ProtossBeaconOverlayInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 354 Zerg Beacon (zerg\zmarker.grp) .headerstart IsId 211 Type 1 Init ZergBeaconInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ZergBeaconInit: playfram 0x00 imgol 355 0 0 # Zerg Beacon Overlay (zerg\zCirGlow.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 358 Protoss Beacon (protoss\pMarker.grp) .headerstart IsId 212 Type 1 Init ProtossBeaconInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ProtossBeaconInit: playfram 0x00 imgol 359 0 0 # Protoss Beacon Overlay (protoss\pCirGlow.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 356 Terran Beacon (terran\tMarker.grp) .headerstart IsId 213 Type 1 Init TerranBeaconInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # TerranBeaconInit: playfram 0x00 imgol 357 0 0 # Terran Beacon Overlay (terran\tCirGlow.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # .headerstart IsId 214 Type 1 Init Unknown214Init Death Unknown214Death .headerend # ----------------------------------------------------------------------------- # Unknown214Init: playfram 0x00 goto SkryrokorLocal00 Unknown214Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 405 Mineral Chunk Shadow (neutral\norShad.grp) # 406 Protoss Gas Orb Shadow (neutral\ngoShad.grp) # 407 Zerg Gas Sac Shadow (neutral\ngsShad.grp) # 408 Terran Gas Tank Shadow (neutral\ngcShad.grp) # 409 Data Disk Shadow (Ground) (neutral\nddShad.grp) # 410 Data Disk Shadow (Carried) (neutral\nddSha2.grp) # 411 Flag Shadow (Ground) (neutral\nflShad.grp) # 412 Flag Shadow (Carried) (neutral\nflSha2.grp) # 413 Crystal Shadow (Ground) (neutral\nkhShad.grp) # 414 Crystal Shadow (Carried) (neutral\nkhSha2.grp) # 415 Young Chrysalis Shadow (Ground) (neutral\nkeShad.grp) # 416 Young Chrysalis Shadow (Carried) (neutral\nkeSha2.grp) # 417 Psi Emitter Shadow (Ground) (neutral\npsShad.grp) # 418 Psi Emitter Shadow (Carried) (neutral\npsSha2.grp) .headerstart IsId 215 Type 1 Init PowerupsShadowHeaderInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # PowerupsShadowHeaderInit: playfram 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 392 Flag (neutral\Flag.grp) .headerstart IsId 216 Type 1 Init FlagInit Death FlagDeath .headerend # ----------------------------------------------------------------------------- # FlagInit: playfram 0x00 pwrupcondjmp FlagLocal00 imgul 411 0 0 # Flag Shadow (Ground) (neutral\nflShad.grp) goto FlagLocal01 FlagLocal01: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 goto FlagLocal01 FlagLocal00: wait 1 switchul 412 # Flag Shadow (Carried) (neutral\nflSha2.grp) playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 goto FlagLocal01 FlagDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 394 Psi Emitter (neutral\PsiEmit.grp) .headerstart IsId 217 Type 1 Init PsiEmitterInit Death PsiEmitterDeath .headerend # ----------------------------------------------------------------------------- # PsiEmitterInit: pwrupcondjmp PsiEmitterLocal00 imgul 417 0 0 # Psi Emitter Shadow (Ground) (neutral\npsShad.grp) goto PsiEmitterLocal01 PsiEmitterLocal01: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 goto PsiEmitterLocal01 PsiEmitterLocal00: wait 1 switchul 418 # Psi Emitter Shadow (Carried) (neutral\npsSha2.grp) goto PsiEmitterLocal01 PsiEmitterDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 395 Data Disc (neutral\DataDisk.grp) .headerstart IsId 218 Type 1 Init DataDiskInit Death DataDiskDeath .headerend # ----------------------------------------------------------------------------- # DataDiskInit: playfram 0x00 pwrupcondjmp DataDiskLocal00 imgul 409 0 0 # Data Disk Shadow (Ground) (neutral\nddShad.grp) goto DataDiskLocal01 DataDiskLocal01: wait 125 goto DataDiskLocal01 DataDiskLocal00: wait 1 switchul 410 # Data Disk Shadow (Carried) (neutral\nddSha2.grp) goto DataDiskLocal01 DataDiskDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 396 Khaydarin Crystal (neutral\KhChunk.grp) # 958 Uraj (neutral\Uraj.grp) # 959 Khalis (neutral\Khalis.grp) .headerstart IsId 219 Type 1 Init CrystalsShadowsInit Death CrystalsShadowsDeath .headerend # ----------------------------------------------------------------------------- # CrystalsShadowsInit: playfram 0x00 pwrupcondjmp CrystalsShadowsLocal00 imgul 413 0 0 # Crystal Shadow (Ground) (neutral\nkhShad.grp) goto SkryrokorLocal00 CrystalsShadowsLocal00: wait 1 switchul 414 # Crystal Shadow (Carried) (neutral\nkhSha2.grp) goto SkryrokorLocal00 CrystalsShadowsDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 397 Mineral Chunk Type1 (neutral\OreChunk.grp) .headerstart IsId 221 Type 1 Init OreChunkInit Death OreChunkDeath .headerend # ----------------------------------------------------------------------------- # OreChunkInit: playfram 0x00 pwrupcondjmp SkryrokorLocal00 imgul 405 0 0 # Mineral Chunk Shadow (neutral\norShad.grp) goto SkryrokorLocal00 OreChunkDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 398 Mineral Chunk Type2 (neutral\OreChunk.grp) .headerstart IsId 222 Type 1 Init OreChunk2Init Death OreChunk2Death .headerend # ----------------------------------------------------------------------------- # OreChunk2Init: playfram 0x11 pwrupcondjmp SkryrokorLocal00 imgul 405 0 0 # Mineral Chunk Shadow (neutral\norShad.grp) goto SkryrokorLocal00 OreChunk2Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 401 Zerg Gas Sac Type1 (neutral\GasSac.grp) .headerstart IsId 223 Type 1 Init GasSacInit Death GasSacDeath .headerend # ----------------------------------------------------------------------------- # GasSacInit: playfram 0x00 pwrupcondjmp SkryrokorLocal00 imgul 407 0 0 # Zerg Gas Sac Shadow (neutral\ngsShad.grp) goto SkryrokorLocal00 GasSacDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 402 Zerg Gas Sac Type2 (neutral\GasSac.grp) .headerstart IsId 224 Type 1 Init GasSac2Init Death GasSacDeath .headerend # ----------------------------------------------------------------------------- # GasSac2Init: playfram 0x11 pwrupcondjmp SkryrokorLocal00 imgul 407 0 0 # Zerg Gas Sac Shadow (neutral\ngsShad.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 399 Protoss Gas Orb Type1 (neutral\GasOrb.grp) .headerstart IsId 225 Type 1 Init GasOrbInit Death GasOrbDeath .headerend # ----------------------------------------------------------------------------- # GasOrbInit: playfram 0x00 pwrupcondjmp SkryrokorLocal00 imgul 406 0 0 # Protoss Gas Orb Shadow (neutral\ngoShad.grp) goto SkryrokorLocal00 GasOrbDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 400 Protoss Gas Orb Type2 (neutral\GasOrb.grp) .headerstart IsId 226 Type 1 Init GasOrb2Init Death GasOrbDeath .headerend # ----------------------------------------------------------------------------- # GasOrb2Init: playfram 0x11 pwrupcondjmp SkryrokorLocal00 imgul 406 0 0 # Protoss Gas Orb Shadow (neutral\ngoShad.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 403 Terran Gas Tank Type1 (neutral\GasTank.grp) .headerstart IsId 227 Type 1 Init GasTankInit Death GasTankDeath .headerend # ----------------------------------------------------------------------------- # GasTankInit: playfram 0x00 pwrupcondjmp SkryrokorLocal00 imgul 408 0 0 # Terran Gas Tank Shadow (neutral\ngcShad.grp) goto SkryrokorLocal00 GasTankDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 404 Terran Gas Tank Type2 (neutral\GasTank.grp) .headerstart IsId 228 Type 1 Init GasTank2Init Death GasTankDeath .headerend # ----------------------------------------------------------------------------- # GasTank2Init: playfram 1 pwrupcondjmp SkryrokorLocal00 imgul 408 0 0 # Terran Gas Tank Shadow (neutral\ngcShad.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # .headerstart IsId 254 Type 0 Init Unknown254Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # Unknown254Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 playfram 12 wait 2 playfram 13 wait 2 playfram 14 wait 2 playfram 15 wait 2 playfram 16 wait 2 playfram 0x11 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # All shadows .headerstart IsId 275 Type 1 Init ShadowHeaderInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ShadowHeaderInit: wait 1 followmaingraphic goto ShadowHeaderInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 426 Double Explosion (thingy\dbl_exp.grp) .headerstart IsId 278 Type 1 Init DoubleExplosionInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # DoubleExplosionInit: playsnd 9 # Misc\ExploSm.wav playfram 0x00 wait 1 playfram 9 wait 1 playfram 18 wait 1 playfram 27 wait 1 playfram 36 wait 1 playfram 45 wait 1 playfram 54 wait 1 playfram 63 wait 1 playfram 72 wait 1 playfram 81 wait 1 playfram 90 wait 1 playfram 99 wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 430 Vespene Geyser Smoke1 (thingy\GeySmok1.grp) # 431 Vespene Geyser Smoke2 (thingy\GeySmok2.grp) # 432 Vespene Geyser Smoke3 (thingy\GeySmok3.grp) # 433 Vespene Geyser Smoke4 (thingy\GeySmok4.grp) # 434 Vespene Geyser Smoke5 (thingy\GeySmok5.grp) .headerstart IsId 281 Type 1 Init VespeneGeyserSmokesInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # VespeneGeyserSmokesInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 435 Vespene Geyser Smoke1 Overlay (thingy\GeySmoS1.grp) # 436 Vespene Geyser Smoke2 Overlay (thingy\GeySmoS1.grp) # 437 Vespene Geyser Smoke3 Overlay (thingy\GeySmoS1.grp) # 438 Vespene Geyser Smoke4 Overlay (thingy\GeySmoS1.grp) # 439 Vespene Geyser Smoke5 Overlay (thingy\GeySmoS1.grp) .headerstart IsId 282 Type 1 Init Unknown282Init Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # Unknown282Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 445 Cursor Marker (thingy\blackx.grp) .headerstart IsId 288 Type 2 Init SkryrokorLocal00 Death [NONE] GndAttkInit CursorMarkerGndAttkInit AirAttkInit [NONE] .headerend # ----------------------------------------------------------------------------- # CursorMarkerGndAttkInit: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 __2d goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 560 Circle Marker1 (thingy\blackx.grp) # 561 Selection Circle (22pixels) (thingy\o022.grp) # 562 Selection Circle (32pixels) (thingy\o032.grp) # 563 Selection Circle (48pixels) (thingy\o048.grp) # 564 Selection Circle (62pixels) (thingy\o062.grp) # 565 Selection Circle (72pixels) (thingy\o072.grp) # 566 Selection Circle (94pixels) (thingy\o094.grp) # 567 Selection Circle (110pixels) (thingy\o110.grp) # 568 Selection Circle (122pixels) (thingy\o122.grp) # 569 Selection Circle (146pixels) (thingy\o146.grp) # 570 Selection Circle (224pixels) (thingy\o224.grp) # 571 Selection Circle Dashed (22pixels) (thingy\od022.grp) # 572 Selection Circle Dashed (32pixels) (thingy\od032.grp) # 573 Selection Circle Dashed (48pixels) (thingy\od048.grp) # 574 Selection Circle Dashed (62pixels) (thingy\od062.grp) # 575 Selection Circle Dashed (72pixels) (thingy\od072.grp) # 576 Selection Circle Dashed (94pixels) (thingy\od094.grp) # 577 Selection Circle Dashed (110pixels) (thingy\od110.grp) # 578 Selection Circle Dashed (122pixels) (thingy\od122.grp) # 579 Selection Circle Dashed (146pixels) (thingy\od146.grp) # 580 Selection Circle Dashed (224pixels) (thingy\od224.grp) .headerstart IsId 289 Type 1 Init SkryrokorLocal00 Death SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 503 White Circle (bullet\circle14.grp) .headerstart IsId 292 Type 2 Init WhiteCircleInit Death WhiteCircleDeath GndAttkInit WhiteCircleDeath AirAttkInit [NONE] .headerend # ----------------------------------------------------------------------------- # WhiteCircleInit: wait 1 sigorder 1 wait 1 WhiteCircleDeath: playfram 0x00 wait 5 domissiledmg wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 450 Flames1 Type1 (Small) (thingy\oFireC.grp) # 451 Flames1 Type2 (Small) (thingy\oFireF.grp) # 452 Flames1 Type3 (Small) (thingy\oFireV.grp) # 453 Flames2 Type3 (Small) (thingy\oFireV.grp) # 454 Flames3 Type3 (Small) (thingy\oFireV.grp) # 455 Flames4 Type3 (Small) (thingy\oFireV.grp) # 456 Flames5 Type3 (Small) (thingy\oFireV.grp) # 457 Flames6 Type3 (Small) (thingy\oFireV.grp) # 466 Flames2 Type1 (Small) (thingy\oFireC.grp) # 467 Flames2 Type2 (Small) (thingy\oFireF.grp) # 468 Flames7 Type3 (Small) (thingy\oFireV.grp) # 469 Flames3 Type1 (Small) (thingy\oFireC.grp) # 470 Flames3 Type2 (Small) (thingy\oFireF.grp) # 471 Flames8 Type3 (Small) (thingy\oFireV.grp) .headerstart IsId 322 Type 1 Init Flames_Small_Init Death Flames_Small_Death .headerend # ----------------------------------------------------------------------------- # Flames_Small_Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 goto Flames_Small_Init Flames_Small_Death: wait 1 end # ----------------------------------------------------------------------------- # .headerstart IsId 323 Type 1 Init Unknown323Init Death Flames_Small_Death .headerend # ----------------------------------------------------------------------------- # Unknown323Init: setflipstate 1 playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 goto Flames_Small_Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 458 Bleeding Variant1 Type1 (Small) (thingy\bblood01.grp) # 459 Bleeding Variant1 Type2 (Small) (thingy\bblood02.grp) # 460 Bleeding Variant1 Type3 (Small) (thingy\bblood03.grp) # 461 Bleeding Variant1 Type4 (Small) (thingy\bblood04.grp) .headerstart IsId 324 Type 1 Init Bleeding_Small_Variant1Init Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # Bleeding_Small_Variant1Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 goto Bleeding_Small_Variant1Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 462 Bleeding Variant2 Type1 (Small) (thingy\bblood01.grp) # 463 Bleeding Variant2 Type2 (Small) (thingy\bblood02.grp) # 464 Bleeding Variant2 Type3 (Small) (thingy\bblood03.grp) # 465 Bleeding Variant2 Type4 (Small) (thingy\bblood04.grp) .headerstart IsId 325 Type 1 Init Bleeding_Small_Variant2Init Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # Bleeding_Small_Variant2Init: setflipstate 1 playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 goto Bleeding_Small_Variant1Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 472 Flames1 Type1 (Large) (thingy\oFireC.grp) # 473 Flames1 Type2 (Large) (thingy\oFireF.grp) # 474 Flames1 Type3 (Large) (thingy\oFireV.grp) # 475 Flames2 Type3 (Large) (thingy\oFireV.grp) # 476 Flames3 Type3 (Large) (thingy\oFireV.grp) # 477 Flames4 Type3 (Large) (thingy\oFireV.grp) # 478 Flames5 Type3 (Large) (thingy\oFireV.grp) # 479 Flames6 Type3 (Large) (thingy\oFireV.grp) # 488 Flames2 Type1 (Large) (thingy\oFireC.grp) # 489 Flames2 Type2 (Large) (thingy\oFireF.grp) # 490 Flames7 Type3 (Large) (thingy\oFireV.grp) # 491 Flames3 Type1 (Large) (thingy\oFireC.grp) # 492 Flames3 Type2 (Large) (thingy\oFireF.grp) # 493 Flames8 Type3 (Large) (thingy\oFireV.grp) .headerstart IsId 326 Type 1 Init Flames_Large_Init Death Flames_Large_Death .headerend # ----------------------------------------------------------------------------- # Flames_Large_Init: playfram 12 wait 2 playfram 13 wait 2 playfram 14 wait 2 playfram 15 wait 2 playfram 16 wait 2 playfram 0x11 wait 2 playfram 18 wait 2 playfram 19 wait 2 playfram 20 wait 2 playfram 21 wait 2 playfram 22 wait 2 playfram 23 wait 2 goto Flames_Large_Init Flames_Large_Death: wait 1 end # ----------------------------------------------------------------------------- # .headerstart IsId 327 Type 1 Init Unknown327Init Death Flames_Large_Death .headerend # ----------------------------------------------------------------------------- # Unknown327Init: setflipstate 1 playfram 12 wait 2 playfram 13 wait 2 playfram 14 wait 2 playfram 15 wait 2 playfram 16 wait 2 playfram 0x11 wait 2 playfram 18 wait 2 playfram 19 wait 2 playfram 20 wait 2 playfram 21 wait 2 playfram 22 wait 2 playfram 23 wait 2 goto Flames_Large_Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 480 Bleeding Variant1 Type1 (Large) (thingy\bblood01.grp) # 481 Bleeding Variant1 Type2 (Large) (thingy\bblood02.grp) # 482 Bleeding Variant1 Type3 (Large) (thingy\bblood03.grp) # 483 Bleeding Variant1 Type4 (Large) (thingy\bblood04.grp) .headerstart IsId 328 Type 1 Init Bleeding_Large_Variant1Init Death Bleeding_Large_Variant1Death .headerend # ----------------------------------------------------------------------------- # Bleeding_Large_Variant1Init: playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 goto Bleeding_Large_Variant1Init Bleeding_Large_Variant1Death: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 484 Bleeding Variant2 Type1 (Large) (thingy\bblood01.grp) # 485 Bleeding Variant2 Type3 (Large) (thingy\bblood02.grp) # 486 Bleeding Variant3 Type3 (Large) (thingy\bblood03.grp) # 487 Bleeding Variant2 Type4 (Large) (thingy\bblood04.grp) .headerstart IsId 329 Type 1 Init Bleeding_Large_Variant2Init Death Bleeding_Large_Variant1Death .headerend # ----------------------------------------------------------------------------- # Bleeding_Large_Variant2Init: setflipstate 1 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 goto Bleeding_Large_Variant1Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 581 Circle Marker2 (thingy\blackx.grp) # 583 Circle Marker3 (thingy\blackx.grp) # 585 Psi Field1 (Right Lower) (thingy\Juice02.grp) .headerstart IsId 332 Type 1 Init ConfirmCircleInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # ConfirmCircleInit: playfram 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 588 Start Location (thingy\StartLoc.grp) .headerstart IsId 335 Type 0 Init StartLocationInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # StartLocationInit: playfram 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 599 2/43 Ash (thingy\tileset\AshWorld\LALRoc01.grp) # 600 2/44 Ash (thingy\tileset\AshWorld\LALRoc02.grp) # 601 2/1 Ash (thingy\tileset\AshWorld\HASRoc01.grp) # 602 2/4 Ash (thingy\tileset\AshWorld\HASRoc02.grp) # 603 2/5 Ash (thingy\tileset\AshWorld\HASRoc03.grp) # 604 2/30 Ash (thingy\tileset\AshWorld\HASRoc04.grp) # 605 2/28 Ash (thingy\tileset\AshWorld\HASRoc05.grp) # 606 2/29 Ash (thingy\tileset\AshWorld\HASRoc06.grp) # 607 4/1 Ash (thingy\tileset\AshWorld\RORock01.grp) # 608 4/2 Ash (thingy\tileset\AshWorld\RORock02.grp) # 609 4/3 Ash (thingy\tileset\AshWorld\RORock03.grp) # 640 4/12 Jungle (thingy\tileset\Jungle\dd025.grp) # 641 4/13 Jungle (thingy\tileset\Jungle\dd026.grp) # 642 4/1 Jungle (thingy\tileset\Jungle\dd027.grp) # 643 4/3 Jungle (thingy\tileset\Jungle\dd028.grp) # 644 4/2 Jungle (thingy\tileset\Jungle\dd029.grp) # 645 4/5 Jungle (thingy\tileset\Jungle\dd030.grp) # 646 4/4 Jungle (thingy\tileset\Jungle\dd031.grp) # 647 4/9 Jungle (thingy\tileset\Jungle\dd055.grp) # 648 4/10 Jungle (thingy\tileset\Jungle\dd056.grp) # 649 5/5 Jungle (thingy\tileset\Jungle\dd075.grp) # 650 5/7 Jungle (thingy\tileset\Jungle\dd076.grp) # 651 5/6 Jungle (thingy\tileset\Jungle\dd077.grp) # 652 5/9 Jungle (thingy\tileset\Jungle\dd078.grp) # 653 5/8 Jungle (thingy\tileset\Jungle\dd079.grp) # 654 4/6 Jungle (thingy\tileset\Jungle\dd080.grp) # 655 4/7 Jungle (thingy\tileset\Jungle\dd081.grp) # 656 4/17 Jungle (thingy\tileset\Jungle\dd091.grp) # 657 13/4 Jungle (thingy\tileset\Jungle\dd203.grp) # 658 11/5 Jungle (thingy\tileset\Jungle\dd204.grp) # 659 11/6 Jungle (thingy\tileset\Jungle\dd205.grp) # 660 11/7 Jungle (thingy\tileset\Jungle\dd206.grp) # 661 11/8 Jungle (thingy\tileset\Jungle\dd207.grp) # 662 11/10 Jungle (thingy\tileset\Jungle\dd209.grp) # 663 11/11 Jungle (thingy\tileset\Jungle\dd210.grp) # 664 11/12 Jungle (thingy\tileset\Jungle\dd211.grp) # 677 7/9 Platform (thingy\tileset\Platform\Towr01.grp) # 678 7/10 Platform (thingy\tileset\Platform\Towr02.grp) # 681 7/26 Platform (thingy\tileset\Platform\LBSign01.grp) # 682 7/24 Platform (thingy\tileset\Platform\LBSign02.grp) # 683 7/28 Platform (thingy\tileset\Platform\LBSign03.grp) # 684 7/27 Platform (thingy\tileset\Platform\LBSign04.grp) # 685 7/25 Platform (thingy\tileset\Platform\LBSign05.grp) # 686 7/29 Platform (thingy\tileset\Platform\LBSign06.grp) # 687 7/30 Platform (thingy\tileset\Platform\LBSign07.grp) # 688 7/31 Platform (thingy\tileset\Platform\LBSign08.grp) # 689 12/1 Platform (thingy\tileset\Platform\SPThin01.grp) # 690 9/27 Platform (thingy\tileset\Platform\refinery.grp) # 699 6/16 Badlands (thingy\tileset\Badlands\HDRock05.grp) # 700 6/17 Badlands (thingy\tileset\Badlands\HDRock06.grp) # 701 6/20 Badlands (thingy\tileset\Badlands\HDRock07.grp) # 702 6/21 Badlands (thingy\tileset\Badlands\HDRock08.grp) # 703 5/10 Badlands (thingy\tileset\Badlands\HDVent01.grp) # 712 6/3 Badlands (thingy\tileset\Badlands\HGTree01.grp) # 713 11/3 Badlands (thingy\tileset\Badlands\LCShop01.grp) # 714 11/8 Badlands (thingy\tileset\Badlands\LCShop02.grp) # 715 11/6 Badlands (thingy\tileset\Badlands\LCShop03.grp) # 716 11/7 Badlands (thingy\tileset\Badlands\LCShop04.grp) # 717 11/9 Badlands (thingy\tileset\Badlands\LCShop05.grp) # 718 11/10 Badlands (thingy\tileset\Badlands\LCShop06.grp) # 719 11/11 Badlands (thingy\tileset\Badlands\LCShop07.grp) # 720 11/12 Badlands (thingy\tileset\Badlands\LCShop08.grp) # 721 11/13 Badlands (thingy\tileset\Badlands\LCShop09.grp) # 722 11/14 Badlands (thingy\tileset\Badlands\LCShopAA.grp) # 723 1/13 Badlands (thingy\tileset\Badlands\LCSign01.grp) # 724 1/9 Badlands (thingy\tileset\Badlands\LCSign02.grp) # 725 1/11 Badlands (thingy\tileset\Badlands\LCSign03.grp) # 726 1/14 Badlands (thingy\tileset\Badlands\LCSign04.grp) # 727 1/10 Badlands (thingy\tileset\Badlands\LCSign05.grp) # 728 1/12 Badlands (thingy\tileset\Badlands\LCSign06.grp) # 729 1/15 Badlands (thingy\tileset\Badlands\LCSign07.grp) # 730 1/7 Badlands (thingy\tileset\Badlands\LCSign08.grp) # 731 1/5 Badlands (thingy\tileset\Badlands\LCSign09.grp) # 732 1/16 Badlands (thingy\tileset\Badlands\LCSignAA.grp) # 733 1/8 Badlands (thingy\tileset\Badlands\LCSignBB.grp) # 734 1/6 Badlands (thingy\tileset\Badlands\LCSignCC.grp) # 746 3/9 Installation (thingy\tileset\install\DICran1.grp) # 747 3/10 Installation (thingy\tileset\install\DICran2.grp) # 748 3/11 Installation (thingy\tileset\install\DICran3.grp) # 749 3/12 Installation (thingy\tileset\install\DICran4.grp) # 755 7/21 Twilight (thingy\tileset\twilight\Ldarch.grp) # 759 7/16 Twilight (thingy\tileset\twilight\Ldxel03.grp) # 760 7/15 Twilight (thingy\tileset\twilight\Ldxel04.grp) # 761 7/19 Twilight (thingy\tileset\twilight\Ldxel05.grp) # 762 7/20 Twilight (thingy\tileset\twilight\Ldxel06.grp) # 764 6/1 Twilight (thingy\tileset\twilight\JTree01.grp) # 765 6/2 Twilight (thingy\tileset\twilight\JTree02.grp) # 766 6/3 Twilight (thingy\tileset\twilight\JTree03.grp) # 767 6/4 Twilight (thingy\tileset\twilight\JTree04.grp) # 768 6/5 Twilight (thingy\tileset\twilight\JTree05.grp) # 769 8/3 Twilight1 (thingy\tileset\twilight\rstatue.grp) # 787 Unknown787 (thingy\tileset\ice\HDSTre01.grp) # 788 Unknown788 (thingy\tileset\ice\HDSTre02.grp) # 789 12/9 Ice1 (thingy\tileset\ice\HDSTre03.grp) # 790 12/10 Ice1 (thingy\tileset\ice\HDSTre04.grp) # 831 12/20 Ice (thingy\tileset\ice\LDsmrock.grp) # 841 4/1 Ice (thingy\tileset\ice\JGant1.grp) # 880 10/6 Desert (thingy\tileset\desert\JGPLNT01.grp) # 897 4/17 Desert (thingy\tileset\desert\HDMachn2.grp) .headerstart IsId 336 Type 0 Init DoodadHeaderInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # DoodadHeaderInit: playfram 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 589 2/38 Ash (thingy\tileset\AshWorld\rock01.grp) # 591 2/39 Ash (thingy\tileset\AshWorld\rock02.grp) # 593 2/41 Ash (thingy\tileset\AshWorld\rock03.grp) # 595 2/40 Ash (thingy\tileset\AshWorld\rock04.grp) # 597 2/42 Ash (thingy\tileset\AshWorld\rock05.grp) # 610 4/56 Jungle (thingy\tileset\Jungle\HDRock01.grp) # 612 4/57 Jungle (thingy\tileset\Jungle\HDRock02.grp) # 614 4/58 Jungle (thingy\tileset\Jungle\HDRock03.grp) # 616 4/59 Jungle (thingy\tileset\Jungle\HDRock04.grp) # 618 9/5 Jungle (thingy\tileset\Jungle\JUbush01.grp) # 620 9/6 Jungle (thingy\tileset\Jungle\JUbush03.grp) # 622 9/7 Jungle (thingy\tileset\Jungle\JUbush05.grp) # 624 4/51 Jungle (thingy\tileset\Jungle\LDtree01.grp) # 626 4/52 Jungle (thingy\tileset\Jungle\LDtree02.grp) # 628 4/54 Jungle (thingy\tileset\Jungle\LDtree03.grp) # 630 4/53 Jungle (thingy\tileset\Jungle\LDtree04.grp) # 632 9/1 Jungle (thingy\tileset\Jungle\tree01.grp) # 634 9/2 Jungle (thingy\tileset\Jungle\tree02.grp) # 636 9/3 Jungle (thingy\tileset\Jungle\tree03.grp) # 638 9/4 Jungle (thingy\tileset\Jungle\tree04.grp) # 665 7/4 Platform (thingy\tileset\Platform\Dish01.grp) # 667 7/5 Platform (thingy\tileset\Platform\Dish02.grp) # 669 7/6 Platform (thingy\tileset\Platform\Dish03.grp) # 671 7/1 Platform (thingy\tileset\Platform\Glob01.grp) # 673 7/2 Platform (thingy\tileset\Platform\Glob02.grp) # 675 7/3 Platform (thingy\tileset\Platform\Glob03.grp) # 691 5/54 Badlands (thingy\tileset\Badlands\HDRock01.grp) # 693 5/55 Badlands (thingy\tileset\Badlands\HDRock02.grp) # 695 5/56 Badlands (thingy\tileset\Badlands\HDRock03.grp) # 697 5/57 Badlands (thingy\tileset\Badlands\HDRock04.grp) # 704 5/50 Badlands (thingy\tileset\Badlands\HDTree01.grp) # 706 5/52 Badlands (thingy\tileset\Badlands\HDTree02.grp) # 708 5/53 Badlands (thingy\tileset\Badlands\HDTree03.grp) # 710 5/51 Badlands (thingy\tileset\Badlands\HDTree04.grp) # 771 9/29 Ice (thingy\tileset\ice\HDbld01.grp) # 773 9/28 Ice (thingy\tileset\ice\HDbld02.grp) # 775 12/38 Ice (thingy\tileset\ice\HDbld03.grp) # 777 12/37 Ice (thingy\tileset\ice\HDbld04.grp) # 779 12/33 Ice1 (thingy\tileset\ice\HDradarl.grp) # 781 9/21 Ice (thingy\tileset\ice\HDradarR.grp) # 783 9/15 Ice (thingy\tileset\ice\HDRock01.grp) # 785 9/16 Ice (thingy\tileset\ice\HDRock02.grp) # 791 9/24 Ice (thingy\tileset\ice\HDSpire.grp) # 793 9/23 Ice (thingy\tileset\ice\HDTwr01.grp) # 795 Unknown795 (thingy\tileset\ice\HDTwr02.grp) # 797 12/7 Ice (thingy\tileset\ice\LDBTre01.grp) # 799 12/8 Ice (thingy\tileset\ice\LDBTre02.grp) # 801 12/9 Ice2 (thingy\tileset\ice\LDBTre03.grp) # 803 12/10 Ice2 (thingy\tileset\ice\LDBTre04.grp) # 805 12/40 Ice (thingy\tileset\ice\LDbld01.grp) # 807 12/41 Ice (thingy\tileset\ice\LDbld02.grp) # 809 12/42 Ice (thingy\tileset\ice\LDComm.grp) # 811 12/5 Ice (thingy\tileset\ice\LDDtre01.grp) # 813 12/6 Ice (thingy\tileset\ice\LDDtre02.grp) # 815 12/36 Ice (thingy\tileset\ice\LDDish.grp) # 817 12/32 Ice (thingy\tileset\ice\LDRdr01.grp) # 819 12/33 Ice2 (thingy\tileset\ice\LDRdr02.grp) # 821 12/34 Ice (thingy\tileset\ice\LDRdr03.grp) # 823 12/24 Ice1 (thingy\tileset\ice\LDRck01.grp) # 825 12/25 Ice1 (thingy\tileset\ice\LDRck02.grp) # 827 12/30 Ice1 (thingy\tileset\ice\HDPipes.grp) # 829 12/31 Ice (thingy\tileset\ice\LDthing.grp) # 834 9/22 Ice (thingy\tileset\ice\HDRadr02.grp) # 843 5/6 Ice (thingy\tileset\ice\RJBTree1.grp) # 845 5/7 Ice (thingy\tileset\ice\RJBTree2.grp) # 847 5/8 Ice (thingy\tileset\ice\RJBTree3.grp) # 849 5/9 Ice (thingy\tileset\ice\RJBTree4.grp) # 852 10/12 Desert1 (thingy\tileset\desert\HDBBROKE.grp) # 854 10/8 Desert1 (thingy\tileset\desert\HDBGAS.grp) # 856 10/9 Desert1 (thingy\tileset\desert\HDBMED.grp) # 858 6/10 Desert (thingy\tileset\desert\HDBMOSS.grp) # 860 6/13 Desert1 (thingy\tileset\desert\HDBTENT.grp) # 862 Unknown Desert (thingy\tileset\desert\HDPLNT03.grp) # 864 10/12 Desert2 (thingy\tileset\desert\JGBROKE.grp) # 866 10/9 Desert2 (thingy\tileset\desert\JGBGAS.grp) # 868 10/10 Desert2 (thingy\tileset\desert\JGBGEN.grp) # 870 10/11 Desert (thingy\tileset\desert\JGBSGN.grp) # 872 10/14 Desert (thingy\tileset\desert\JGBTENT.grp) # 874 10/41 Desert (thingy\tileset\desert\JGBCOMM.grp) # 876 10/39 Desert (thingy\tileset\desert\JGBFACT.grp) # 878 10/8 Desert2 (thingy\tileset\desert\JGBRED.grp) # 881 10/7 Desert (thingy\tileset\desert\JGPLNT02.grp) # 883 4/6 Desert (thingy\tileset\desert\LDBAZ.grp) # 885 4/11 Desert (thingy\tileset\desert\LDBGAS.grp) # 887 4/10 Desert (thingy\tileset\desert\LDBGREN.grp) # 890 4/7 Desert (thingy\tileset\desert\LDBSUKY.grp) # 892 4/12 Desert (thingy\tileset\desert\LDBTENT.grp) # 895 4/13 Desert (thingy\tileset\desert\HDLbox01.grp) # 898 4/15 Desert1 (thingy\tileset\desert\LDLbox01.grp) # 900 10/23 Desert (thingy\tileset\desert\LDMachn1.grp) # 902 10/5 Desert (thingy\tileset\desert\LDPlnt04.grp) .headerstart IsId 337 Type 0 Init DoodadHeader_secondary_Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # DoodadHeader_secondary_Init: playfram 0x00 imgulnextid 0 0 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 679 7/8 Platform (thingy\tileset\Platform\tree01.grp) .headerstart IsId 338 Type 0 Init SpacePlatformDoodadInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # SpacePlatformDoodadInit: playfram 0x00 SpacePlatformDoodadLocal00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 goto SpacePlatformDoodadLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 680 7/7 Platform (thingy\tileset\Platform\tree02.grp) .headerstart IsId 339 Type 0 Init SpacePlatformDoodad2Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # SpacePlatformDoodad2Init: playfram 0x00 SpacePlatformDoodad2Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 goto SpacePlatformDoodad2Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 742 Left Upper Level Door (thingy\tileset\install\CRDoor1.grp) # 750 Substructure Left Door (thingy\tileset\install\DIDoor1.grp) # 754 Substructure Opening Hole (thingy\tileset\install\DIHatc1.grp) .headerstart IsId 340 Type 27 Init InstallationDoodadInit Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt InstallationDoodadAlmostBuilt Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit InstallationDoodadStarEditInit Disable InstallationDoodadDisable Burrow [NONE] UnBurrow [NONE] Enable InstallationDoodadStarEditInit .headerend # ----------------------------------------------------------------------------- # InstallationDoodadInit: playfram 0x00 goto SkryrokorLocal00 InstallationDoodadAlmostBuilt: playfram 9 goto SkryrokorLocal00 InstallationDoodadStarEditInit: playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0x00 sigorder 1 goto SkryrokorLocal00 InstallationDoodadDisable: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 4 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 743 Right Upper Level Door (thingy\tileset\install\CRDoor1.grp) # 751 Substructure Right Door (thingy\tileset\install\DIDoor1.grp) .headerstart IsId 341 Type 27 Init InstallationDoodad2Init Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt InstallationDoodad2AlmostBuilt Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable InstallationDoodad2Disable Burrow [NONE] UnBurrow [NONE] Enable InstallationDoodad2Enable .headerend # ----------------------------------------------------------------------------- # InstallationDoodad2Init: playfram 0x00 setflipstate 1 goto SkryrokorLocal00 InstallationDoodad2AlmostBuilt: playfram 9 setflipstate 1 goto SkryrokorLocal00 InstallationDoodad2Enable: playfram 9 setflipstate 1 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0x00 sigorder 1 goto SkryrokorLocal00 InstallationDoodad2Disable: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 744 4/15 Installation1 (thingy\tileset\install\DCFan1.grp) .headerstart IsId 342 Type 0 Init InstallationRightWallFansInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # InstallationRightWallFansInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 goto InstallationRightWallFansInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 745 4/15 Installation2 (thingy\tileset\install\DCFan1.grp) .headerstart IsId 343 Type 0 Init InstallationLeftWallFansInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # InstallationLeftWallFansInit: playfram 0x00 setflipstate 1 wait 2 InstallationLeftWallFansLocal00: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 0x00 wait 2 goto InstallationLeftWallFansLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 752 3/1 Installation (thingy\tileset\install\DIGear1.grp) # 753 3/2 Installation (thingy\tileset\install\DIGear2.grp) .headerstart IsId 344 Type 0 Init InstallationGearInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # InstallationGearInit: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 goto InstallationGearInit # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 736 Floor Missile Trap (thingy\tileset\install\CLPlate1.grp) .headerstart IsId 345 Type 27 Init FloorMissileTrapInit Death FloorMissileTrapDeath GndAttkInit FloorMissileTrapGndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt FloorMissileTrapGndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 FloorMissileTrapSpecialState1 SpecialState2 FloorMissileTrapSpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable FloorMissileTrapSpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # FloorMissileTrapInit: playfram 1 goto SkryrokorLocal00 FloorMissileTrapDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end FloorMissileTrapGndAttkInit: wait 1 attackwith 1 gotorepeatattk ignorerest goto SkryrokorLocal00 FloorMissileTrapSpecialState1: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 imgol 737 0 0 # Floor Missile Trap Turret (thingy\tileset\install\CLPlat1T.grp) sigorder 1 goto SkryrokorLocal00 FloorMissileTrapSpecialState2: setspawnframe 20 wait 1 FloorMissileTrapLocal00: curdirectcondjmp 160 10 FloorMissileTrapLocal01 wait 2 goto FloorMissileTrapLocal00 FloorMissileTrapLocal01: wait 1 playfram 10 wait 2 playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 737 Floor Missile Trap Turret (thingy\tileset\install\CLPlat1T.grp) .headerstart IsId 346 Type 24 Init FloorMissileTrapTurretInit Death Generic_Wait1End GndAttkInit SkryrokorLocal00 AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt SkryrokorLocal00 AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 [NONE] SpecialState2 FloorMissileTrapTurretSpecialState2 AlmostBuilt [NONE] Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable FloorMissileTrapTurretSpecialState2 Burrow [NONE] .headerend # ----------------------------------------------------------------------------- # FloorMissileTrapTurretInit: playfram 0x00 wait 1 setfldirect 20 goto SkryrokorLocal00 FloorMissileTrapTurretSpecialState2: wait 1 FloorMissileTrapTurretLocal00: curdirectcondjmp 160 10 Generic_Wait1End wait 2 goto FloorMissileTrapTurretLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 735 Floor Gun Trap (thingy\tileset\install\CLPlate2.grp) .headerstart IsId 347 Type 27 Init FloorGunTrapInit Death FloorGunTrapDeath GndAttkInit FloorGunTrapGndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt FloorGunTrapGndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle FloorGunTrapGndAttkToIdle AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 FloorGunTrapSpecialState1 SpecialState2 FloorGunTrapSpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable FloorGunTrapSpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # FloorGunTrapInit: playfram 1 goto SkryrokorLocal00 FloorGunTrapDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end FloorGunTrapGndAttkInit: wait 1 nobrkcodestart playsnd 70 # Bullet\TGoFir00.wav attackwith 1 playfram 11 wait 1 playfram 10 wait 1 playfram 11 wait 1 playfram 10 wait 1 playfram 11 wait 1 playfram 10 wait 1 nobrkcodeend gotorepeatattk ignorerest goto SkryrokorLocal00 FloorGunTrapGndAttkToIdle: playfram 10 goto SkryrokorLocal00 FloorGunTrapSpecialState1: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 sigorder 1 playfram 10 goto SkryrokorLocal00 FloorGunTrapSpecialState2: playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 738 Wall Missile Trap (thingy\tileset\install\DCGun1.grp) .headerstart IsId 348 Type 27 Init WallMissileTrapType1Init Death WallMissileTrapType1Death GndAttkInit WallMissileTrapType1GndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt WallMissileTrapType1GndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 WallMissileTrapType1SpecialState1 SpecialState2 WallMissileTrapType1SpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable WallMissileTrapType1SpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # WallMissileTrapType1Init: playfram 1 wait 1 setfldirect 12 goto SkryrokorLocal00 WallMissileTrapType1Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end WallMissileTrapType1GndAttkInit: wait 1 attackwith 1 gotorepeatattk ignorerest goto SkryrokorLocal00 WallMissileTrapType1SpecialState1: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 sigorder 1 goto SkryrokorLocal00 WallMissileTrapType1SpecialState2: playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 739 Wall Missile Trap2 (thingy\tileset\install\DCGun1.grp) .headerstart IsId 349 Type 27 Init WallMissileTrapTypet2Init Death WallMissileTrapTypet2Death GndAttkInit WallMissileTrapTypet2GndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt WallMissileTrapTypet2GndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 WallMissileTrapTypet2SpecialState1 SpecialState2 WallMissileTrapTypet2SpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable WallMissileTrapTypet2SpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # WallMissileTrapTypet2Init: playfram 1 setflipstate 1 wait 1 setfldirect 20 goto SkryrokorLocal00 WallMissileTrapTypet2Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end WallMissileTrapTypet2GndAttkInit: wait 1 attackwith 1 gotorepeatattk ignorerest goto SkryrokorLocal00 WallMissileTrapTypet2SpecialState1: playfram 1 setflipstate 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 sigorder 1 goto SkryrokorLocal00 WallMissileTrapTypet2SpecialState2: playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 740 Wall Flame Trap (thingy\tileset\install\DCGun2.grp) .headerstart IsId 350 Type 27 Init WallFlameTrapType1Init Death WallFlameTrapType1Death GndAttkInit WallFlameTrapType1GndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt WallFlameTrapType1GndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 WallFlameTrapType1SpecialState1 SpecialState2 WallFlameTrapType1SpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable WallFlameTrapType1SpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # WallFlameTrapType1Init: playfram 1 wait 1 setfldirect 12 goto SkryrokorLocal00 WallFlameTrapType1Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end WallFlameTrapType1GndAttkInit: wait 1 nobrkcodestart imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp) setfldirect 12 attkshiftproj 24 wait 2 attkshiftproj 52 wait 1 attkshiftproj 80 wait 10 ignorerest goto SkryrokorLocal00 WallFlameTrapType1SpecialState1: playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 sigorder 1 goto SkryrokorLocal00 WallFlameTrapType1SpecialState2: playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 741 Wall Flame Trap2 (thingy\tileset\install\DCGun2.grp) .headerstart IsId 351 Type 27 Init WallFlameTrapType2Init Death WallFlameTrapType2Death GndAttkInit WallFlameTrapType2GndAttkInit AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt WallFlameTrapType2GndAttkInit AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle SkryrokorLocal00 AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 WallFlameTrapType2SpecialState1 SpecialState2 WallFlameTrapType2SpecialState2 AlmostBuilt SkryrokorLocal00 Built [NONE] Landing [NONE] LiftOff [NONE] IsWorking [NONE] WorkingToIdle [NONE] WarpIn [NONE] Unused3 [NONE] StarEditInit [NONE] Disable WallFlameTrapType2SpecialState2 Burrow [NONE] UnBurrow [NONE] Enable SkryrokorLocal00 .headerend # ----------------------------------------------------------------------------- # WallFlameTrapType2Init: playfram 1 setflipstate 1 wait 1 setfldirect 20 goto SkryrokorLocal00 WallFlameTrapType2Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 1 end WallFlameTrapType2GndAttkInit: wait 1 nobrkcodestart imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp) setfldirect 20 attkshiftproj 24 wait 2 attkshiftproj 52 wait 1 attkshiftproj 80 wait 10 ignorerest goto SkryrokorLocal00 WallFlameTrapType2SpecialState1: playfram 1 setflipstate 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 sigorder 1 goto SkryrokorLocal00 WallFlameTrapType2SpecialState2: playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 sigorder 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 582 Map Revealer (neutral\maprev.grp) .headerstart IsId 352 Type 1 Init MapRevealerInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # MapRevealerInit: playfram 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # .headerstart IsId 363 Type 0 Init Unknown363Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # Unknown363Init: playframtile 0x00 imgulnextid 0 0 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 832 12/30 Ice2 (thingy\tileset\ice\HDPipes.grp) # 836 12/24 Ice2 (thingy\tileset\ice\LDRck01.grp) # 838 12/25 Ice2 (thingy\tileset\ice\LDRck02.grp) # 904 6/13 Desert2 (thingy\tileset\desert\HDLbox01.grp) # 907 4/15 Desert2 (thingy\tileset\desert\LDLbox01.grp) # 909 8/23 Desert (thingy\tileset\desert\LDMachn1.grp) .headerstart IsId 387 Type 0 Init IceDoodadInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # IceDoodadInit: playfram 0x00 setflipstate 1 imgulnextid 0 0 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 833 12/30 Ice2 Shadow (thingy\tileset\ice\SHDPipes.grp) # 837 12/24 Ice2 Shadow (thingy\tileset\ice\SLDRck01.grp) # 839 12/25 Ice2 Shadow (thingy\tileset\ice\SLDRck02.grp) # 905 6/13 Desert2 Shadow (thingy\tileset\desert\SHDLbox1.grp) # 908 4/15 Desert2 Shadow (thingy\tileset\desert\SLDLbox1.grp) # 910 8/23 Desert Shadow (thingy\tileset\desert\SLDMchn1.grp) .headerstart IsId 388 Type 1 Init DoodadShadowsHeader_BW_Init Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # DoodadShadowsHeader_BW_Init: wait 1 followmaingraphic goto DoodadShadowsHeader_BW_Init # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 851 10/10 Desert1 (thingy\tileset\desert\HDBANT.grp) .headerstart IsId 396 Type 0 Init DesertDoodad1Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # DesertDoodad1Init: playfram 0x00 DesertDoodad1Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 5 wait 1 goto DesertDoodad1Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 889 4/9 Desert (thingy\tileset\desert\LDBNEON.grp) .headerstart IsId 397 Type 0 Init DesertDoodad2Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # DesertDoodad2Init: playfram 0x00 DesertDoodad2Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 2 wait 1 playfram 1 wait 1 playfram 0x00 wait 1 goto DesertDoodad2Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 894 4/8 Desert (thingy\tileset\desert\Ldneon.grp) # 913 Unknown913 (protoss\scout.grp) .headerstart IsId 398 Type 0 Init DesertDoodad4Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # DesertDoodad4Init: playfram 0x00 DesertDoodad4Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 2 wait 1 playfram 1 wait 1 playfram 0x00 wait 1 goto DesertDoodad4Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 911 12/1 Desert Overlay (thingy\tileset\desert\Tgas.grp) .headerstart IsId 399 Type 0 Init DesertDoodadOverlayInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # DesertDoodadOverlayInit: playfram 0x00 DesertDoodadOverlayLocal00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 playfram 8 wait 1 playfram 9 wait 1 playfram 10 waitrand 63 75 goto DesertDoodadOverlayLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 912 11/3 Desert (thingy\tileset\desert\sarlacc.grp) .headerstart IsId 400 Type 0 Init DesertDoodad3Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # DesertDoodad3Init: playfram 0x00 DesertDoodad3Local00: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 goto DesertDoodad3Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 756 Unknown Twilight (thingy\tileset\twilight\Lddrill.grp) .headerstart IsId 401 Type 0 Init TwilightDoodad4Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # TwilightDoodad4Init: playfram 0x00 TwilightDoodad4Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 goto TwilightDoodad4Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 757 7/13 Twilight (thingy\tileset\twilight\Ldxel01.grp) .headerstart IsId 402 Type 0 Init TwilightDoodad13Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # TwilightDoodad13Init: playfram 0x00 TwilightDoodad13Local00: playfram 0x00 wait 1 playfram 1 wait 1 playfram 2 wait 1 playfram 2 wait 1 playfram 1 wait 1 playfram 0x00 wait 1 goto TwilightDoodad13Local00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 758 7/14 Twilight (thingy\tileset\twilight\Ldxel02.grp) .headerstart IsId 403 Type 0 Init TwilightDoodad5Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # TwilightDoodad5Init: playfram 0x00 TwilightDoodadLocal700: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 goto TwilightDoodadLocal700 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 763 7/17 Twilight (thingy\tileset\twilight\Ldxeltur.grp) .headerstart IsId 404 Type 0 Init TwilightDoodadInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # TwilightDoodadInit: playfram 0x00 TwilightDoodadLocal00: playfram 0x00 setflipstate 0 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 setflipstate 1 sethorpos -3 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 goto TwilightDoodadLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1316 Mineral Field Type1 (Christmas) (cm\celebrations\christmas\mineralfield01.grp) .headerstart IsId 556 Type 20 Init MineralFieldType1ChristmasInit Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType1ChristmasInit: imgul 1317 0 0 # Mineral Field Type1 (Christmas) Shadow (cm\celebrations\christmas\mineralfield01-shad.grp) goto InfestedTerranWalkingToIdle # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1318 Mineral Field Type2 (Christmas) (cm\celebrations\christmas\mineralfield02.grp) .headerstart IsId 557 Type 20 Init MineralFieldType2ChristmasInit Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType2ChristmasInit: imgul 1319 0 0 # Mineral Field Type2 (Christmas) Shadow (cm\celebrations\christmas\mineralfield02-shad.grp) goto InfestedTerranWalkingToIdle # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1320 Mineral Field Type3 (Christmas) (cm\celebrations\christmas\mineralfield03.grp) .headerstart IsId 558 Type 20 Init MineralFieldType3ChristmasInit Death Generic_Wait1End GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 MineralFieldType1SpecialState1 SpecialState2 MineralFieldType1SpecialState2 AlmostBuilt MineralFieldType1AlmostBuilt Built InfestedTerranWalkingToIdle Landing MineralFieldType1Landing LiftOff [NONE] IsWorking [NONE] WorkingToIdle InfestedTerranWalkingToIdle WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # MineralFieldType3ChristmasInit: imgul 1321 0 0 # Mineral Field Type3 (Christmas) Shadow (cm\celebrations\christmas\mineralfield03-shad.grp) goto InfestedTerranWalkingToIdle # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1272 Khaydarin Eclipse (large) (cm\effect\khaydarineclipse-large.grp) # 1273 Khaydarin Eclipse (medium) (cm\effect\khaydarineclipse-medium.grp) # 1274 Khaydarin Eclipse (small) (cm\effect\khaydarineclipse-small.grp) # 1275 Protoss Accelerant (large) (cm\effect\cruciblepennant-large.grp) # 1276 Protoss Accelerant (medium) (cm\effect\cruciblepennant-medium.grp) # 1277 Protoss Accelerant (small) (cm\effect\cruciblepennant-small.grp) .headerstart IsId 538 Type 1 Init KhaydarinEclipseProtossAccelerantInit Death KhaydarinEclipseProtossAccelerantDeath .headerend # ----------------------------------------------------------------------------- # KhaydarinEclipseProtossAccelerantInit: playfram 0x00 wait 1 KhaydarinEclipseProtossAccelerantLocal00: playfram 1 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 playfram 8 wait 1 playfram 9 wait 1 playfram 10 wait 1 playfram 11 wait 1 playfram 12 wait 1 playfram 13 wait 1 playfram 14 wait 1 playfram 15 wait 1 playfram 16 wait 1 playfram 17 wait 1 playfram 18 wait 1 playfram 19 wait 1 playfram 20 wait 1 playfram 0x00 wait 1 goto KhaydarinEclipseProtossAccelerantLocal00 KhaydarinEclipseProtossAccelerantDeath: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 769 8/3 Twilight1 (thingy\tileset\twilight\rstatue.grp) .headerstart IsId 566 Type 0 Init FullTilesetDoodadInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # FullTilesetDoodadInit: playframtile 0x00 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # .headerstart IsId 750 Type 0 Init FullTilesetDoodadWithShadowInit Death [NONE] .headerend # ----------------------------------------------------------------------------- # FullTilesetDoodadWithShadowInit: playframtile 0x00 imgulnextid 0 0 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 770 8/3 Twilight2 (thingy\tileset\twilight\rstatue.grp) .headerstart IsId 567 Type 1 Init FullTilesetDoodadFlipInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # FullTilesetDoodadFlipInit: playframtile 0x00 setflipstate 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1441 Explosion (Small, Reversed) (thingy\tBangS.grp) # 1442 Explosion Blue (Small, Reversed) (thingy\tBangS.grp) .headerstart IsId 620 Type 1 Init Explosion_SmallReversed_Init Death Explosion_SmallReversed_Death .headerend # ----------------------------------------------------------------------------- # Explosion_SmallReversed_Init: playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0x00 goto Explosion_SmallReversed_Death Explosion_SmallReversed_Death: wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1443 Explosion (Medium, Reversed) (thingy\tBangL.grp) # 1444 Explosion Blue (Medium, Reversed) (thingy\tBangL.grp) .headerstart IsId 621 Type 1 Init Explosion_MediumReversed_Init Death Explosion_MediumReversed_Death .headerend # ----------------------------------------------------------------------------- # Explosion_MediumReversed_Init: playfram 9 wait 2 playfram 8 wait 2 playfram 7 wait 2 playfram 6 wait 2 playfram 5 wait 2 playfram 4 wait 2 playfram 3 wait 2 playfram 2 wait 2 playfram 1 wait 2 playfram 0x00 goto Explosion_MediumReversed_Death Explosion_MediumReversed_Death: wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1478 Creep Morph Overlay (cm\zerg\creep-morph-overlay.grp) # 1484 Resource Boost Overlay (Small) (cm\effect\resource-boost-overlay-small.grp) # 1484 Resource Boost Overlay (Medium) (cm\effect\resource-boost-overlay-medium.grp) # 1484 Resource Boost Overlay (Large) (cm\effect\resource-boost-overlay-large.grp) .headerstart IsId 640 Type 1 Init CreepMorphOverlayInit Death CreepMorphOverlayDeath .headerend # ----------------------------------------------------------------------------- # CreepMorphOverlayInit: playfram 0x00 wait 1 playfram 1 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 playfram 8 wait 1 playfram 9 wait 1 playfram 10 wait 1 playfram 11 wait 1 playfram 12 wait 1 playfram 13 wait 1 playfram 14 wait 1 playfram 15 wait 1 tmprmgraphicstart wait 15 CreepMorphOverlayDeath: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1490 Gas Raw (cm\neutral\gas-raw.grp) .headerstart IsId 643 Type 1 Init GasRawInit Death GasRawDeath .headerend # ----------------------------------------------------------------------------- # GasRawInit: playfram 0 pwrupcondjmp SkryrokorLocal00 imgul 407 0 0 # Zerg Gas Sac Shadow (neutral\ngsShad.grp) goto SkryrokorLocal00 GasRawDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1491 Gas Raw 2 (cm\neutral\gas-raw.grp) .headerstart IsId 644 Type 1 Init GasRaw2Init Death GasRaw2Death .headerend # ----------------------------------------------------------------------------- # GasRaw2Init: playfram 1 pwrupcondjmp SkryrokorLocal00 imgul 407 0 0 # Zerg Gas Sac Shadow (neutral\ngsShad.grp) goto SkryrokorLocal00 GasRaw2Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1628 Energy Regen Overlay (Small) (cm\effect\energy-regen-small.grp) # 1629 Energy Regen Overlay (Medium) (cm\effect\energy-regen-small.grp) # 1630 Energy Regen Overlay (Large) (cm\effect\energy-regen-small.grp) # 1631 Energy Regen Overlay (X-Large) (cm\effect\energy-regen-small.grp) .headerstart IsId 713 Type 1 Init EnergyRegenOverlayInit Death EnergyRegenOverlayDeath .headerend # ----------------------------------------------------------------------------- # EnergyRegenOverlayInit: playfram 0x00 wait 1 EnergyRegenOverlayLocal00: playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 playfram 8 wait 1 playfram 9 wait 1 playfram 10 wait 1 playfram 11 wait 1 playfram 12 wait 1 playfram 13 wait 1 playfram 14 wait 1 playfram 15 wait 1 playfram 16 wait 1 playfram 17 wait 1 playfram 18 wait 1 playfram 19 wait 1 playfram 20 wait 1 tmprmgraphicstart wait 10 tmprmgraphicend playfram 0x00 wait 1 goto EnergyRegenOverlayLocal00 EnergyRegenOverlayDeath: playfram 17 wait 1 playfram 18 wait 1 playfram 19 wait 1 playfram 20 wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1669 Santa Hat - Small # through # 1676 Santa Hat - Extra Large - 17 .headerstart IsId 722 Type 24 Init SantaHatInit Death SantaHatDeath GndAttkInit SantaHatLocal00 AirAttkInit SantaHatLocal00 Unused1 SantaHatLocal00 GndAttkRpt SantaHatLocal00 AirAttkRpt SantaHatLocal00 CastSpell SantaHatLocal00 GndAttkToIdle SantaHatLocal00 AirAttkToIdle SantaHatLocal00 Unused2 SantaHatLocal00 Walking SantaHatLocal00 WalkingToIdle SantaHatLocal00 SpecialState1 SantaHatLocal00 SpecialState2 SantaHatLocal00 AlmostBuilt SantaHatLocal00 Built SantaHatLocal00 Landing SantaHatLocal00 LiftOff SantaHatLocal00 IsWorking SantaHatLocal00 WorkingToIdle SantaHatLocal00 WarpIn SantaHatLocal00 Unused3 SantaHatLocal00 StarEditInit SantaHatLocal00 Disable SantaHatLocal00 Burrow SantaHatLocal00 .headerend # ----------------------------------------------------------------------------- # SantaHatInit: playfram 0x00 goto SantaHatLocal00 SantaHatLocal00: wait 125 goto SantaHatLocal00 SantaHatDeath: wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1323 Christmas Mineral Chunk Type2 .headerstart IsId 723 Type 1 Init ChristmasOreChunk2Init Death ChristmasOreChunk2Death .headerend # ----------------------------------------------------------------------------- # ChristmasOreChunk2Init: playfram 0x00 pwrupcondjmp ChristmasOreChunk2Local00 imgul 405 0 0 # Mineral Chunk Shadow (neutral\norShad.grp) goto ChristmasOreChunk2Local00 ChristmasOreChunk2Local00: wait 125 goto ChristmasOreChunk2Local00 ChristmasOreChunk2Death: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1681 Smoochie Boy .headerstart IsId 724 Type 12 Init SmoochieInit Death SmoochieDeath GndAttkInit SmoochieGndAttkInit AirAttkInit SmoochieGndAttkInit Unused1 [NONE] GndAttkRpt SmoochieGndAttkInit AirAttkRpt SmoochieGndAttkInit CastSpell SmoochieCastSpell GndAttkToIdle SmoochieGndAttkToIdle AirAttkToIdle SmoochieGndAttkToIdle Unused2 [NONE] Walking SmoochieWalking WalkingToIdle SmoochieGndAttkToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # SmoochieInit: imgul 1682 0 42 # Smoochie Boy Shadow playfram 0x88 wait 1 SmoochieGndAttkToIdle: playfram 0x88 wait 2 playfram 0x99 wait 2 playfram 0xaa wait 2 playfram 0xbb wait 2 playfram 0xcc wait 2 playfram 0xdd wait 2 playfram 0xee wait 2 playfram 0xff wait 2 playfram 0x110 wait 2 goto SmoochieGndAttkToIdle SmoochieDeath: playsndbtwn 198 200 # Terran\CIVILIAN\TCvWht00.WAV | Terran\CIVILIAN\TCvWht02.WAV imgol 58 0 0 # Zerg Air Death Explosion (Large) (thingy\zAirDthL.grp) wait 1 end SmoochieGndAttkInit: nobrkcodestart setvertpos 0 playfram 0x00 wait 1 playfram 0x11 wait 1 playfram 0x22 wait 1 playfram 0x33 wait 1 attackwith 1 wait 1 playfram 0x44 wait 1 playfram 0x55 attackwith 1 wait 1 playfram 0x66 wait 1 playfram 0x77 wait 1 attackwith 1 wait 1 nobrkcodeend gotorepeatattk goto SmoochieGndAttkToIdle SmoochieCastSpell: setvertpos 0 playsnd 920 # Zerg\Queen\ZQuTag00.WAV nobrkcodestart playfram 0x00 wait 1 playfram 0x11 castspell sigorder 2 wait 1 playfram 0x22 wait 1 playfram 0x33 wait 1 playfram 0x44 wait 1 playfram 0x55 wait 1 playfram 0x66 wait 1 playfram 0x77 wait 1 nobrkcodeend gotorepeatattk goto SmoochieGndAttkToIdle SmoochieWalking: playfram 0x88 wait 1 playfram 0x99 wait 1 playfram 0xaa wait 1 playfram 0xbb wait 1 playfram 0xcc wait 1 playfram 0xdd wait 1 playfram 0xee wait 1 playfram 0xff wait 1 playfram 0x110 wait 1 goto SmoochieWalking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1756 Omnivale (cm\gamemodes\omnipresence\omnivale.grp) .headerstart IsId 758 Type 21 Init OmnivaleInit Death OmnivaleDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 OmnivaleSpecialState1 SpecialState2 OmnivaleSpecialState2 AlmostBuilt OmnivaleAlmostBuilt Built OmnivaleBuilt Landing [NONE] LiftOff [NONE] IsWorking OmnivaleIsWorking WorkingToIdle OmnivaleWorkingToIdle WarpIn OmnivaleAlmostBuilt .headerend # ----------------------------------------------------------------------------- # OmnivaleInit: imgul 1757 0 0 # Omnivale Shadow (cm\gamemodes\omnipresence\omnivale-shadow.grp) playfram 0x00 wait 2 goto OmnivaleBuilt OmnivaleDeath: playsnd 7 # Misc\ExploLrg.wav imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp) wait 4 end OmnivaleBuilt: wait 125 goto OmnivaleBuilt OmnivaleSpecialState1: playsnd 528 # Protoss\SHUTTLE\pshBld00.wav wait 1 goto OmnivaleLocal00 OmnivaleLocal00: wait 255 goto OmnivaleLocal00 OmnivaleSpecialState2: wait 1 goto OmnivaleWorkingToIdle OmnivaleWorkingToIdle: playfram 0x00 goto OmnivaleBuilt OmnivaleAlmostBuilt: imgol 172 0 0 # Omnivale Warp Flash (cm\gamemodes\omnipresence\omnivale.grp) goto OmnivaleBuilt OmnivaleIsWorking: playfram 1 wait 1 playfram 2 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 playfram 7 wait 1 playfram 8 wait 1 playfram 9 wait 1 playfram 0x00 wait 1 goto OmnivaleIsWorking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1960 White Circle Instant (bullet\circle14.grp) .headerstart IsId 799 Type 2 Init WhiteCircleInstantInit Death WhiteCircleInstantDeath GndAttkInit WhiteCircleInstantDeath AirAttkInit [NONE] .headerend # ----------------------------------------------------------------------------- # WhiteCircleInstantInit: wait 1 sigorder 1 wait 1 WhiteCircleInstantDeath: playfram 0x00 wait 1 domissiledmg wait 1 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1002 Vespene Ridge (cm\neutral\vespene-ridge.grp) .headerstart IsId 669 Type 20 Init VespeneRidgeInit Death VespeneRidgeDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 VespeneRidgeSpecialState1 SpecialState2 [NONE] AlmostBuilt [NONE] Built VespeneRidgeBuilt Landing [NONE] LiftOff [NONE] IsWorking VespeneRidgeSpecialState1 WorkingToIdle VespeneRidgeSpecialState1 WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # VespeneRidgeInit: playframtile 0x00 imgul 1209 0 0 # Vespene Ridge Shadow VespeneRidgeBuilt: wait 14 VespeneRidgeSpecialState1: wait 1 creategasoverlays 0 waitrand 5 50 creategasoverlays 2 waitrand 5 50 waitrand 5 50 creategasoverlays 2 waitrand 5 50 creategasoverlays 0 waitrand 5 50 waitrand 5 50 creategasoverlays 2 waitrand 5 50 goto VespeneRidgeSpecialState1 VespeneRidgeDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1972 Vespene Ridge Underlay (cm\neutral\vespene-ridge.grp) .headerstart IsId 803 Type 20 Init VespeneRidgeUnderlayInit Death VespeneRidgeDeath GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking [NONE] WalkingToIdle [NONE] SpecialState1 SkryrokorLocal00 SpecialState2 SkryrokorLocal00 AlmostBuilt SkryrokorLocal00 Built SkryrokorLocal00 Landing [NONE] LiftOff [NONE] IsWorking SkryrokorLocal00 WorkingToIdle SkryrokorLocal00 WarpIn [NONE] .headerend # ----------------------------------------------------------------------------- # VespeneRidgeUnderlayInit: playframtile 0x00 imgul 1209 0 0 # Vespene Ridge Shadow (cm\neutral\vespene-ridge-shadow.grp) goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 115 Carrier Warp Flash (protoss\carrier.grp) # 121 Envoy Warp Flash (protoss\shuttle.grp) # 125 Dracadin Warp Flash (protoss\dragoon.grp) # 128 Cantavis Warp Flash (protoss\templar.grp) # 133 Didact Warp Flash (protoss\didact.grp) # 139 Scribe Warp Flash (protoss\probe.grp) # 143 Scout Warp Flash (protoss\scout.grp) # 146 Accantor Warp Flash (protoss\trilob.grp) # 150 Witness Warp Flash (protoss\witness.grp) # 154 Zealot Warp Flash (protoss\zealot.grp) # 156 Templar Archives Warp Flash (protoss\archives.grp) # 159 Aquifer Warp Flash (protoss\assim.grp) # 162 Observatory Warp Flash (protoss\beacon.grp) # 165 Citadel of Adun Warp Flash (protoss\citadel.grp) # 169 Forge Warp Flash (protoss\forge.grp) # 172 Gateway Warp Flash (protoss\gateway.grp) # 175 Cenotaph Warp Flash (protoss\gencore.grp) # 180 Nexus Warp Flash (protoss\nexus.grp) # 185 Warden Warp Flash (protoss\photon.grp) # 187 Didact Tribunal Warp Flash (protoss\prism.grp) # 190 Pylon Warp Flash (protoss\pylon.grp) # 193 Robotics Facility Warp Flash (protoss\robotic.grp) # 197 Shileld Battery Warp Flash (protoss\sbattery.grp) # 201 Stargate Warp Flash (protoss\stargate.grp) # 205 Robotics Support Bay Warp Flash (protoss\stasis.grp) # 209 Fleet Beacon Warp Flash (protoss\warp.grp) .headerstart IsId 192 Type 1 Init WarpFlashHeaderInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # WarpFlashHeaderInit: playfram 0x00 wait 1 followmaingraphic goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 210 Warp Texture (protoss\texture.grp) .headerstart IsId 193 Type 1 Init WarpTextureInit Death WarpTextureDeath .headerend # ----------------------------------------------------------------------------- # WarpTextureInit: warpoverlay 0x00 wait 1 warpoverlay 1 wait 1 warpoverlay 2 wait 1 warpoverlay 3 wait 1 warpoverlay 4 wait 1 warpoverlay 5 wait 1 warpoverlay 6 wait 1 warpoverlay 7 wait 1 warpoverlay 8 wait 1 warpoverlay 9 wait 1 warpoverlay 10 wait 1 warpoverlay 11 wait 1 warpoverlay 12 wait 1 warpoverlay 13 wait 1 warpoverlay 14 wait 1 warpoverlay 15 wait 1 warpoverlay 16 wait 1 warpoverlay 0x11 wait 1 warpoverlay 18 wait 1 warpoverlay 19 sigorder 1 wait 1 goto SkryrokorLocal00 WarpTextureDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 213 Explosion1 (Small) (thingy\tBangS.grp) # 332 Explosion2 (Small) (thingy\tBangS.grp) .headerstart IsId 142 Type 0 Init Explosion_Small_Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # Explosion_Small_Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 214 Explosion1 (Medium) (thingy\tBangL.grp) # 333 Explosion2 (Medium) (thingy\tBangL.grp) .headerstart IsId 143 Type 0 Init Explosion_Medium_Init Death [NONE] .headerend # ----------------------------------------------------------------------------- # Explosion_Medium_Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 215 Explosion (Large) (thingy\tBangX.grp) # 334 Building Explosion (Large) (thingy\tBangX.grp) .headerstart IsId 144 Type 26 Init Explosion_Large_Init Death Explosion_Large_Init GndAttkInit Explosion_Large_Init AirAttkInit Explosion_Large_Init Unused1 Explosion_Large_Init GndAttkRpt Explosion_Large_Init AirAttkRpt Explosion_Large_Init CastSpell Explosion_Large_Init GndAttkToIdle Explosion_Large_Init AirAttkToIdle Explosion_Large_Init Unused2 Explosion_Large_Init Walking Explosion_Large_Init WalkingToIdle Explosion_Large_Init SpecialState1 Explosion_Large_Init SpecialState2 Explosion_Large_Init AlmostBuilt Explosion_Large_Init Built Explosion_Large_Init Landing Explosion_Large_Init LiftOff Explosion_Large_Init IsWorking Explosion_Large_Init WorkingToIdle Explosion_Large_Init WarpIn Explosion_Large_Init Unused3 Explosion_Large_Init StarEditInit Explosion_Large_Init Disable Explosion_Large_Init Burrow Explosion_Large_Init .headerend # ----------------------------------------------------------------------------- # Explosion_Large_Init: playfram 0x00 wait 2 playfram 1 wait 2 playfram 2 wait 2 playfram 3 wait 2 playfram 4 wait 2 playfram 5 wait 2 playfram 6 wait 2 playfram 7 wait 2 playfram 8 wait 2 playfram 9 wait 2 playfram 10 wait 2 playfram 11 wait 2 playfram 12 wait 2 playfram 13 wait 2 end # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 586 Psi Field2 (Right Upper) (thingy\Juice01.grp) # 587 Psi Field2 (Right Lower) (thingy\Juice02.grp) # 840 Unknown840 (thingy\tileset\ice\HDRadr02.grp) # 842 6/1 Ice (thingy\tileset\ice\JGant1.grp) # 906 6/20 Desert (thingy\tileset\desert\HDMachn2.grp) .headerstart IsId 334 Type 1 Init PsiFieldType2Init Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # PsiFieldType2Init: playfram 0x00 setflipstate 1 goto SkryrokorLocal00 # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 1659 Durendal weaponfire (cm\terran\durendal-weaponfire.grp) .headerstart IsId 717 Type 1 Init DurendalWeaponfireInit Death Generic_Wait1End .headerend # ----------------------------------------------------------------------------- # DurendalWeaponfireInit: playfram 0x00 wait 1 playfram 3 wait 1 playfram 4 wait 1 playfram 5 wait 1 playfram 6 wait 1 goto Generic_Wait1End # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 952 Scantid (Desert) (neutral\Kcritter.grp) .headerstart IsId 375 Type 12 Init Scantid_DesertCritter_Init Death Scantid_DesertCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Scantid_DesertCritter_Walking WalkingToIdle Scantid_DesertCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Scantid_DesertCritter_Init: imgul 953 0 0 # Scantid (Desert) Shadow (neutral\nckShad.grp) Scantid_DesertCritter_WalkingToIdle: playfram 0x66 goto SkryrokorLocal00 Scantid_DesertCritter_Death: playsnd 975 # Misc\CRITTERS\ScDeath01.wav setfldirect 0 playfram 0xcc wait 2 playfram 205 wait 2 playfram 206 wait 2 playfram 207 wait 2 playfram 208 wait 2 playfram 209 wait 2 playfram 210 wait 2 playfram 211 wait 2 end Scantid_DesertCritter_Walking: move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 playfram 0x00 move 4 wait 1 playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 move 4 wait 1 playfram 0x77 move 4 wait 1 playfram 0x88 move 4 wait 1 playfram 0x99 move 4 wait 1 playfram 0xaa move 4 wait 1 playfram 0xbb goto Scantid_DesertCritter_Walking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 954 Kakaru (Twilight) (neutral\Scritter.grp) .headerstart IsId 376 Type 12 Init Kakaru_TwilightCritter_Init Death Kakaru_TwilightCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Kakaru_TwilightCritter_Walking WalkingToIdle Kakaru_TwilightCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Kakaru_TwilightCritter_Init: imgul 955 0 42 # Kakaru (Twilight) Shadow (neutral\Scritter.grp) Kakaru_TwilightCritter_WalkingToIdle: playfram 0x00 wait 2 playfram 0x11 wait 2 playfram 0x22 wait 2 playfram 0x33 wait 2 playfram 0x44 wait 2 playfram 0x55 wait 2 playfram 0x66 wait 2 playfram 0x77 wait 2 playfram 0x88 wait 2 playfram 0x99 wait 2 playfram 0xaa wait 2 playfram 0xbb wait 2 goto Kakaru_TwilightCritter_WalkingToIdle Kakaru_TwilightCritter_Death: playsnd 979 # Misc\CRITTERS\TerDeath01.wav setfldirect 0 playfram 0xcc wait 2 playfram 205 wait 2 playfram 206 wait 2 playfram 207 wait 2 playfram 208 wait 2 playfram 209 wait 2 playfram 210 wait 2 playfram 211 wait 2 playfram 212 wait 2 playfram 213 wait 2 end Kakaru_TwilightCritter_Walking: playfram 0x00 wait 1 playfram 0x11 wait 1 playfram 0x22 wait 1 playfram 0x33 wait 1 playfram 0x44 wait 1 playfram 0x55 wait 1 playfram 0x66 wait 1 playfram 0x77 wait 1 playfram 0x88 wait 1 playfram 0x99 wait 1 playfram 0xaa wait 1 playfram 0xbb wait 1 goto Kakaru_TwilightCritter_Walking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 956 Ursadon (Ice) (neutral\Icritter.grp) .headerstart IsId 377 Type 12 Init Ursadon_IceCritter_Init Death Ursadon_IceCritter_Death GndAttkInit [NONE] AirAttkInit [NONE] Unused1 [NONE] GndAttkRpt [NONE] AirAttkRpt [NONE] CastSpell [NONE] GndAttkToIdle [NONE] AirAttkToIdle [NONE] Unused2 [NONE] Walking Ursadon_IceCritter_Walking WalkingToIdle Ursadon_IceCritter_WalkingToIdle SpecialState1 [NONE] .headerend # ----------------------------------------------------------------------------- # Ursadon_IceCritter_Init: imgul 957 0 0 # Ursadon (Ice) Shadow (neutral\ncicShad.grp) Ursadon_IceCritter_WalkingToIdle: playfram 0x00 goto SkryrokorLocal00 Ursadon_IceCritter_Death: playsnd 971 # Misc\CRITTERS\PBDeath01.wav setfldirect 0 playfram 0x88 wait 2 playfram 137 wait 2 playfram 138 wait 2 playfram 139 wait 2 playfram 140 wait 50 playfram 141 wait 50 playfram 142 wait 50 playfram 143 wait 50 end Ursadon_IceCritter_Walking: move 4 wait 1 playfram 0x00 move 4 wait 1 playfram 0x11 move 4 wait 1 playfram 0x22 move 4 wait 1 playfram 0x33 move 4 wait 1 playfram 0x44 move 4 wait 1 playfram 0x55 move 4 wait 1 playfram 0x66 move 4 wait 1 playfram 0x77 goto Ursadon_IceCritter_Walking # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: # 393 Young Chrysalis (neutral\KerrEgg.grp) .headerstart IsId 220 Type 1 Init YoungChrysalisInit Death YoungChrysalisDeath .headerend # ----------------------------------------------------------------------------- # YoungChrysalisInit: playfram 0x00 pwrupcondjmp YoungChrysalisLocal00 imgul 415 0 0 # Young Chrysalis Shadow (Ground) (neutral\nkeShad.grp) goto SkryrokorLocal00 YoungChrysalisLocal00: wait 1 switchul 416 # Young Chrysalis Shadow (Carried) (neutral\nkeSha2.grp) goto SkryrokorLocal00 YoungChrysalisDeath: imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp) wait 3 end ## Next free IsId: 829