# 25 January 2024 ## Year 3, month 1, patch 2 This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements. Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud%20Launcher%202.zip) for easier setup and maintenance! Version 2.2 and up now includes an automatic download of CrownLink, a networking alternative for Cosmonarchy! We are still hunting for desyncs! Please submit your `Critical` and `Sync Randoms` text files from the `logs` folder to the **cm-issues** "[Desync error megathread](https://discord.com/channels/139276012058968064/1251318131671175198)" on [our Discord server](https://discord.com/invite/s5SKBmY). ## Resources - **Vespene Geyser**s and **Vespene Ridge**s now have smaller collision profiles, slightly increasing the value of oversaturation ## AI - Updated aiscripts to properly use factional replacements in scenarios ## Editor - **NEW:** Units preplaced for 'user select' players are now created at map start (use responsibly...) - **NEW:** Units preplaced with the 'lifted' unit property are now only created for players if the unit's race matches the player's race - **NEW:** Volatile Egg unit (id 416) - when placed for P1-P8 and cloaked, any preplaced units for that player will be created, allowing players to select their race without spawning melee units ## Bugfixes - **Audiovisuals:** - Unit response randomization has been restored (c. DF) - Unit portraits now animate when playing unit responses in-game (c. DF) ## Terran - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - **Twin Autocannons**: - Weapon damage 1x4 » 1x5 ## Zerg - **Broodspawn**: - **Death Cycle**: - Ensnare timer 3 seconds » 0.5 seconds