# 6 September 2025 ## Year 3, month 9, patch 1 ## Patch goals - Continue balancing for all races - Continue Askosi development - Further improve audiovisuals and AI - [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! ## Bugfixes - **Stability:** - Improved floating point safety to further reduce desyncs (c. Veeq7) - Prospective fix for a Zerg AI freeze (r. Solstice & others). - Fixed rare crash when **Cohort**s self-revive at the unit limit (r. sharktemplar) - Fixed rare crash when **Matraleth**-spawned **Vilgoleth**s were attempted to be made at the unit limit - **Gameplay:** - Resolved issues with **Swarming Omen** not correctly applying to flingy units, and incorrectly applying to FFA hostiles (r. GreenEggs'NSpam) - **Audiovisual:** - Fixed wonky birth and mutation animations for the Izirokor (c. Solstice) - Fixed bad requirement strings for Tarasque and Luminary - Corrected Matrix selection circle - Fixed bad death animation for Konvilisk - Added **Miasma** passive icons & tooltips to **Kagralisk** and **Cherbrathalor** (r. Raenarill) - Fixed **Swarming Omen** speed boost not always appearing on the armor tooltip (r. GreenEggs'NSpam) - Fixed **Golden Republic Blackjack** build icon missing before Scrapyard completion (r. SgzzZ) - Added **Brontes Payload** icon to **Futurist Cyclops** (r. Raenarill) - **AI:** - Improved Zerg structure mutation and Hachirosk priorities, resolving some build order bugs ## Audiovisuals - New models for: - **Matador** (c. Solstice) - Modified models for: - **Madrigal** (material updates) - **Legionnaire** and **Izirokor** (slight size increases, c. Solstice) - New portrait for: - **Izirokor** (c. Solstice) - New wireframe for: - **Izirokor** (c. jun3hong) - New icons for: (c. Raenarill) - **Burst Lasers** (Wraith) - **Perpetual Wind** (Axitrilisk), **Reconstitution** (Vilgorokor), Screaming Venom (Keskathalor) ## Terran - [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon): - HP 65 » 70 - **Coroner Rifle:** - Now fires a fast projectile to indicate directionality - Weapon cooldown 1.2 » 1 - Weapon windup 0 » 0.66 - [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador): - **NEW: Fore Castle** - While in Tank Mode, now gains +2 armor when facing attackers. - [Cestus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cestus): - Vision range 9 » 11 - **NEW:** [Hecaton Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture-hecaton): - Factional variant that lays [Tartarus Mines](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tartarus-mine) instead of Lobotomy Mines - **NEW:** [Hecaton Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal-hecaton): - Factional variant that **Incinerate**s ground and air units while in **Imperioso Mode** ## Protoss - [Bulwark](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/bulwark): - Vision range 9 » 11 ## Zerg - [Cagrant Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/cagrant-cesiant), [Surkith Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/surkith-cesiant), and [Skortrith Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skortrith-cesiant: - Vision range 10 » 9 - [Kazitrith Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/surkith-cesiant): - Vision range 10 » 11 - [Ocsal Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ocsal-cesiant): - Vision range 9 » 8