huds: Neutral: # for replays image: game\nconsole.pcx hud_overlay: game\nconover.pcx progressbar_empty: game\tpbrempt.pcx progressbar_full: game\tpbrfull.pcx mineral_icon: 1 gas_icon: 1 supply_icon: 1 command_buttons: unit\cmdbtns\tcmdbtns.grp command_buttons_bin: rez\statbtnn.bin chat_textbox_bounds: [] # currently defined by a bin file Terran: image: game\tconsole.pcx hud_overlay: game\tconover.pcx progressbar_empty: game\tpbrempt.pcx progressbar_full: game\tpbrfull.pcx mineral_icon: 1 gas_icon: 1 supply_icon: 1 command_buttons: unit\cmdbtns\tcmdbtns.grp command_buttons_bin: rez\statbtnt.bin chat_textbox_bounds: [] # currently defined by a bin file Protoss: image: game\pconsole.pcx hud_overlay: game\pconover.pcx progressbar_empty: game\ppbrempt.pcx progressbar_full: game\ppbrfull.pcx mineral_icon: 2 gas_icon: 2 supply_icon: 2 command_buttons: unit\cmdbtns\pcmdbtns.grp command_buttons_bin: rez\statbtnp.bin chat_textbox_bounds: [] # currently defined by a bin file Zerg: image: game\zconsole.pcx hud_overlay: game\zconover.pcx progressbar_empty: game\zpbrempt.pcx progressbar_full: game\zpbrfull.pcx mineral_icon: 0 gas_icon: 0 supply_icon: 0 command_buttons: unit\cmdbtns\zcmdbtns.grp command_buttons_bin: rez\statbtnz.bin chat_textbox_bounds: [] # currently defined by a bin file Askosi: image: game\aconsole.pcx hud_overlay: game\aconover.pcx progressbar_empty: game\apbrempt.pcx progressbar_full: game\apbrfull.pcx mineral_icon: 3 gas_icon: 3 supply_icon: 3 command_buttons: unit\cmdbtns\acmdbtns.grp command_buttons_bin: rez\statbtna.bin chat_textbox_bounds: [] # currently defined by a bin file