# 9 April 2023 - prospective patch notes ## Designer's Notes Continuing March Madness into April, tweaking the economic pacing some more, and improving AI - plus plenty of bugfixes and unit revisions! ## Resources - Harvest time now 4 seconds, from 4.8 - Worker movement speeds now 10% faster - Worker wandering now works more consistently - You can now return resources to an allied town center (note that your ally receives none of the returned resources) - You can now harvest vespene gas from an allied refinery ## Gameplay - Burrowed units are no longer forcibly unburrowed when attacked (c. DarkenedFantasies) - Masons (and Taloses) now return to the point where they began construction, to avoid Masons getting stuck behind capped Geysers and similar silliness (c. DarkenedFantasies) - During construction, Masons and Taloses now move in a predictable pattern* (c. DarkenedFantasies) - Sieged Phalanxes and burrowed Lakizilisks are no longer killed by landing structures ## Bugfixes - Maelstrom hits from dead Mind Tyrants no longer crash (c. Veeq7) - Cancelling Controlled Demolition no longer desyncs - Internal handling of many new abilities has been restructured to be less error-prone (c. Veeq7) - Basic workers should no longer freeze in place (c. DarkenedFantasies) - Attack-move no longer causes units to ignores enemies when initially attacking a structure - Weapons with Prolonged Arms now pierce targets far more consistently (c. Veeq7) - Zarcavrokor Bones of Reflection now correctly respects weapon range (c. Veeq7) - Star Sovereigns no longer turn wildly when trying to cast Grief of All Gods while accelerating (c. Veeq7) - Burrowed units are no longer displaced by Striga Fleeting Focus, Magnetar Law of Attraction (c. Pr0nogo), or Anthelion Gravity Well (c. Veeq7) - Player color randomization now ignores the colors of witness players (c. Veeq7) - Anthelion weapon fire SFX no longer occasionally fails to play - Madrigal weapon range is now displayed correctly when tempo is up (c. Veeq7) - Missile Silo stats display is no longer wucked while arming missiles (c. Veeq7) ## UI - Box selections are now sorted more consistently (c. Veeq7) - Centering onto control groups when members are far apart has been improved (c. Veeq7) - Minimap unit box update rate is now instant (c. DarkenedFantasies) - Witnesses are no longer shown in the score screen (c. DarkenedFantasies) - A new config option for hiding replay progress bars is now available (c. DarkenedFantasies) ## AI - Attack logic and mid-game production handling have been cleaned up to be more sensible with the current economic state - AI "drip-feed" attack waves less often - Zerg AI now request advanced defenses when at tier 2 and beyond ## Audiovisuals - New sprite for: - Cyprian Twin Railguns projectiles - Sentinel Cerberus Railgun projectile - Cabalist shadow - Zarcavrokor Bones of Reflection projectile - Modified sprite for: - Scribe (adjust back fins) ## Terran - [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian): - Weapon factor and damage now 2x5, from 1x10 - Weapon now travels to maximum range, and no longer splashes - Now benefits from Prolonged Arms, piercing all targets as it travels - [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles): - HP now 140, from 120 - Armor now 4, from 3 - Weapon damage now 2x14, from 2x10 - Armor penetration now 0, from 4 - Nemean Reactors removed - [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle): - Gas cost now 150, from 125 - Last Breath removed - [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury): - Time cost now 50, from 45 - [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel): - Mineral cost now 250, from 225 - Weapon can no longer target air units - [Ion Cannon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ion-cannon): - Mineral cost now 1000, from 800 - Weapon cooldown now 7, from 10 (revert of previous change) - Now fires a Hammerfall Beacon at target's initial position, before firing main gun at beacon position ## Protoss - [Cantavis](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cantavis): - Max energy now 150, from 200 - [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan): - Gas cost now 150, from 175 - [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton): - Splash type now ally-safe, from unsafe - [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus): - Acceleration and halt distance now match the Aurora ## Zerg - [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor): - Armor now 2, from 1