# 19 September 2026 ## Year 4, month 9, patch 2 ## Patch goals - Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages! - [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! - Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com ## Core - **Triggers:** - New custom trigger subcommand for **set_unit_stat** - **transport_capacity** (b. Lucifirius) -- enables transporting via any unit, modifies transport capacity on any transport - **User-defined resource areas:** (c. DF) - Our methodology for user-defined resource areas has changed from the previous system! - **The location-based system has been removed.** - To use the new system: - Select the resource nodes you wish to assign to a specific resarea - Tick **burrowed** (bottom-left-most status flag) in the unit property panel - Set the **HP** field to the intended resarea id (a number between 1 and 255) ## Bugfixes - **Gameplay:** - Fixed **Arquebus** attempting to attack air units (r. Londier) - **Audiovisual:** - Resolved error printout when loading recently-repowered **Engram**s (r. Concealed Organic) - Corrected **Maverick (Golden)** weaponfire SFX (r. lolrsk8s) - **Triggers:** - Allowed **set_player_color** to apply to player 12 (r. 3crow, c. Veeq7)