local Basic = {} ---@param melee_ai MeleeAI ---@param town Town function Basic.build_expansion(melee_ai, town) town:build(1, UnitId.ProtossNexus, 120) town:wait_build(1, UnitId.ProtossNexus) town:build(town.max_workers, UnitId.ProtossScribe, 100) town:transfer_workers(8) town:wait_build(10, UnitId.ProtossScribe) end ---@param melee_ai MeleeAI ---@param town Town function Basic.build_anti_ground(melee_ai, town) for i = 1, 4 do town:build(i, UnitId.ProtossWarden, 70 - i * 5) wait(secs(25 + i * 5)) end end ---@param melee_ai MeleeAI ---@param town Town function Basic.build_anti_air(melee_ai, town) for i = 1, 3 do town:build(i, UnitId.ProtossMatrix, 80 - i * 5) wait(secs(25 + i * 5)) end end return Basic