# 15 April 2023 - prospective patch notes ## Designer's Notes We will revise reclamation (and other corpse interactions), as well as Vulture mine-laying. We have increased worker training times as another means of testing a slower scaling for the early-game. It should also help to leave more room for "flow" inside early build orders, while increasing the value of parallel worker queues. A stat adjustment has occurred with the aim of creating a game state with higher time-to-kill than what has hitherto been seen within Cosmonarchy Brood War. We believe this shift will create a less-volatile game at all stages of all matchups, and allow for individual mistakes to be less about losing the game and more about ceding advantages to your opponent - which will, of course, eventually lose you the game! Just like every other large-scale change we have attempted recently, this will be tinkered with and evaluated over time, but we are excited to achieve a game state that allows for more measured play and less coin-flip interactions. Stay tuned! ## Gameplay - Zerg regression now applies to units as well as structures, and structures mutated by Droleths now regress into Droleths on death (c. Veeq7) - The melee weapons of the following units have had their ranges mildly adjusted, with the aim of improving responsivity: - Zealot, Cabalist, Pariah, Golem, Zethrokor, Vorvrokor, Nathrokor, Gorgrokor, Rilirokor, Ultrokor - During construction, Masons and Taloses now move in a predictable pattern (c. DarkenedFantasies) ## Bugfixes - Many wandering corner cases have been found and fixed (c. Veeq7) - Range changes now correctly apply to attacks which go to max range, and many max range corner cases have been found and fixed (c. Veeq7) - Ground workers now use ground distance when returning resources (c. Veeq7) - While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7) - Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies) - Taloses now correctly return to their initial construction position, just like Masons (c. DarkenedFantasies) - Crucible collision size has been updated, fixing issues where it would fail to build on the edges of the map - Treasuries can now claim orphaned addons (c. DarkenedFantasies) - Zoryusthaleth corpse is now interactable ## Audiovisuals - New sprite for: - Epigraph (main sprite adjustments, new thruster) - Ocsal Larva (recolor for visibility) - New weaponfire SFX for: - Cataphract ## UI - When allies are under attack, placeholder alerts are now played (c. Veeq7) - All "under attack" notifications are prefixed with a new racial audio cue (code c. Veeq7, audio c. Pr0nogo) - Terran lifted buildings now play the "base is under attack" notification - Replays are now auto-saved (c. Veeq7) - Team UI now has a config option for showing your own stats in the same style, defaulting to off (c. Veeq7) - A new emoji has been added to the font (c. DarkenedFantasies) ## Terran - [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason): - Time cost now 15, from 12 - [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick): - Armor penetration now 0, from 1 - Weapon cooldown now 0.666, from 0.583 - [Harakan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan): - HP now 80, from 60 - Armor now 1, from 3 - Weapon damage now 2x6, from 2x8 - Weapon cooldown now 0.833, from 0.916 - [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian): - Armor now 0, from 1 - Armor penetration now 2, from 3 - Weapon cooldown now 0.833, from 0.75 - [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric): - Armor now 1, from 2 - [Shaman](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/shaman): - Mineral cost now 125, from 100 - HP now 100, from 90 - Armor now 2, from 3 - Sight range now 8, from 9 - [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon): - HP now 60, from 50 - Weapon damage now 15, from 20 - Weapon range now 9, from 8 - [Savant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon): - Mineral and gas costs now 100/50, from 150/75 - HP now 95, from 90 - Armor now 1, from 2 - Sight range now 9, from 10 - Armor penetration now 2, from 3 - Weapon cooldown now 0.833, from 0.75 - Entropy Gauntlets: - Now always drains 10 energy per attack - Weapon now benefits from Prolonged Arms while active - No longer increases damage - Power Siphon: - Now steals 5% attack speed per stack from victims, expiring after 2 seconds of not being refreshed - [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap): - HP now 80, from 70 - Armor now 1, from 2 - Weapon cooldown now 0.708, from 0.625 - [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles): - Gas cost now 0, from 25 - HP now 150, from 140 - Armor now 3, from 2 - Weapon damage now 2x8, from 2x14 - Weapon range now 2, from 3 - [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle): - HP now 90, from 95 - Sight range now 8, from 10 - Weapon damage now 10, from 12 - Armor penetration now 0, from 2 - Weapon range now 5, from 6 - [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren): - HP now 120, from 100 - Armor now 2, from 3 - Now moves ~10% slower - Weapon cooldown now 0.75. from 0.666 - Weapon range now 4, from 6 - Weapon now benefits from Prolonged Arms and goes to max range - Discovered Attacks: - Now fires 5 projectiles in a shotgun pattern - Old behavior removed - [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga): - Mineral and gas costs now 150/25, from 200/0 - Armor now 4, from 3 - Armor penetration now 0, from 4 - [Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture): - HP now 90, from 85 - Armor now 0, from 1 - Armor penetration now 0, from 1 - Weapon cooldown now 1.5, from 1.25 - Weapon range now 5, from 6 - [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops): - Weapon damage now 6, from 5 - Armor penetration now 1, from 2 - Fragmentary Shells damage now 4, from 5 - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - HP now 200, from 180 - Armor now 2, from 3 - Twin Autocannons: - Weapon damage now 10, from 12 - Armor penetration now 2, from 4 - Contender Missiles: - Armor penetration now 0, from 6 - [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack): - Armor now 0, from 1 - Sight range now 7, from 8 - Weapon damage now 8, from 10 - [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador): - HP now 120, from 100 - Armor now 2, from 3 - Sight range now 7, from 8 - Weapon rework: - Now uses a flamethrower attack which applies Apollyoid Adhesive - No longer attacks air units - Automedicus removed - [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx): - HP now 180, from 150 - Now moves 10% slower - Now turns ~23% slower - Arclite Shock Cannon: - Now fires a projectile without following the target - Babylon Plating now gives 4 armor to Tank Mode and 0 armor to Siege Mode - [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx): - Armor now 1, from 2 - Furia Missiles: - Armor penetration now 0, from 1 - Cooldown now 1 second, from 0.916 - [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses): - Mineral cost now 200, from 225 - HP now 100, from 120 - Armor now 1, from 2 - Armor penetration now 2, from 4 - Weapon cooldown now 0.916, from 0.833 - Weapon now benefits from Prolonged Arms - Weapon no longer splashes - [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal): - HP now 200, from 180 - Armor now 3, from 4 - Weapon rework (primary): - Now uses a flamethrower attack which applies Apollyoid Adhesive - [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract): - HP now 300, from 200 - Armor now 3, from 4 - Armor penetration now 1, from 2 - Weapon range now 8, from 9 - [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith): - Mineral cost now 75, from 100 - HP now 100, from 90 - Armor now 0, from 1 - Armor penetration now 0, from 2 - Weapon cooldown now 0.833, from 0.916 - Weapon range now 4, from 5 - [Ancile](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ancile): - Mineral cost now 75, from 100 - [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan): - HP now 125, from 150 - [Gorgon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/gorgon): - Now moves ~12.5% slower - Armor penetration now 2, from 4 - Weapon range now 5, from 6 - [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern): - HP now 200, from 175 - Weapon cooldown now 1.5, from 1.25 - Now moves ~22% faster - [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie): - HP now 180, from 200 - Armor now 2, from 4 - Weapon damage now 2x8, from 2x10 - Weapon cooldown now 1, from 0.916 - Weapon range now 6, from 8 - [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog): - Armor now 1, from 2 - Armor penetration now 0, from 2 - [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander): - Armor now 2, from 3 - Now moves ~8% slower - Armor penetration now 0, from 3 - Weapon range now 6, from 7 - [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel): - Armor now 2, from 3 - [Seraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/seraph): - HP now 250, from 225 - Armor now 2, from 4 - Now moves ~17% slower - [Watchdog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/watchdog): - Armor penetration now 0, from 2 - [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel): - Armor penetration now 0, from 4 ## Protoss - [Scribe](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/scribe): - Time cost now 15, from 12 - [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy): - Time cost now 30, from 28 - HP now 100, from 80 - Armor now 1, from 2 - Transport capacity now 8, from 10 - [Witness](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/witness): - Mineral cost now 50, from 75 - Movement speed now ~22% faster - Zealot: - Shields now 60, from 50 - Armor now 1, from 0 - Dracadin: - HP now 120, from 100 - Shields now 40, from 50 - Armor now 2, from 3 - Armor penetration now 0, from 2 - Weapon cooldown now 1.083, from 1 - Ecclesiast: - Mineral cost now 75, from 100 - HP now 70, from 60 - Armor now 0, from 1 - Armor penetration now 1, from 3 - Legionnaire: - Shields now 60, from 40 - Armor now 0, from 2 - Armor penetration now 1, from 2 - Hierophant: - HP now 120, from 100 - Shields now 70, from 80 - Armor now 1, from 2 - Weapon damage now 8, from 10 - Amaranth: - HP now 120, from 100 - Shields now 40, from 50 - Weapon damage now 2x8, from 2x10 - Armor penetration now 1, from 3 - Weapon cooldown now 1, from 0.916 - Herald: - Mineral cost now 150, from 200 - Shields now 40, from 60 - Armor now 3, from 4 - Now moves ~17% faster - Armor penetration now 3, from 4 - Atreus: - HP now 140, from 120 - Weapon damage now 10, from 20 - Armor penetration now 2, from 4 - Weapon cooldown now 0.75, from 1.25 - Weapon range now 8, from 7 - Cabalist: - HP now 90, from 80 - Armor now 1, from 2 - Weapon cooldown now 1.416, from 1.333 - Barghest: - Armor penetration now 0, from 1 - Weapon cooldown now 1, from 0.916 - Simulacrum: - No longer 2 per requisition - Mineral and time costs now 75/15, from 125/22 - HP now 70, from 60 - Shields now 15, from 10 - Armor now 0, from 1 - Armor penetration now 0, from 1 - Weapon cooldown now 0.75, from 0.666 - Manifold: - HP now 80, from 60 - Armor now 0, from 1 - Weapon damage now 9, from 12 - Armor penetration now 1, from 3 - Weapon cooldown now 0.916, from 0.833 - Vassal: - No longer 2 per requisition - Mineral and time costs now 50/10, from 75/18 - Shields now 35, from 20 - Weapon cooldown now 0.75, from 0.791 - Golem: - HP now 120, from 150 - Shields now 80, from 60 - Weapon damage now 2x6, from 2x10 - Armor penetration now 0, from 3 - Weapon cooldown now 1, from 1.125 - Weapon now splashes in 0.25/0.5/0.75 range radii - Deathless Procession removed - Idol: - HP now 100, from 60 - Armor now 1, from 2 - Armor penetration now 2, from 1 - Weapon cooldown now 1, from 0.916 - Servitor: - No longer 2 per requisition - Mineral and time costs now 100/20, from 200/25 - HP now 80, from 60 - Armor now 1, from 2 - Armor penetration now 3, from 5 - Positron: - HP now 120, from 90 - Shields now 40, from 50 - Armor now 2, from 3 - Armor penetration now 0, from 2 - Architect: - HP now 180, from 200 - Armor now 3, from 4 - Now moves ~12.5% faster - Armor penetration now 0, from 5 - Weapon range now 10, from 8 - Aurora: - Shields now 50, from 30 - Armor now 0, from 1 - Armor penetration now 0, from 2 - Weapon cooldown now 0.833, from 1 - Lanifect: - Armor now 1, from 2 - Armor penetration now 1, from 2 - Weapon no longer splashes units up to 3 range away from the target - Panoptus: - HP now 150, from 120 - Shields now 60, from 80 - Weapon damage now 2x12, from 2x14 - Armor penetration now 0, from 4 - Weapon cooldown now 1.166, from 1 - Magister: - HP now 180, from 200 - Armor now 2, from 3 - Weapon damage now 15, from 18 - Armor penetration now 0, from 4 - Weapon cooldown now 1, from 0.75 - Weapon range now 6, from 7 - Epigraph: - Armor now 3, from 4 - Now moves ~18% slower - Armor penetration now 2, from 4 - Weapon range now 8, from 9 - Didact: - Shields now 60, from 100 - Weapon removed - Gladius: - HP now 110, from 120 - Shields now 90, from 70 - Armor now 1, from 2 - Weapon cooldown now 1.416, from 1.333 - Exemplar: - Armor now 3, from 4 - Now moves ~10% slower - Armor penetration now 0, from 6 - Weapon cooldown now 1.083, from 0.916 - [Warden](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/warden): - Armor penetration now 0, from 2 ## Zerg - [Larva](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larva): - Spawn rate now ~12 seconds, from ~10 seconds - [Droleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/droleth): - Time cost now 12, from 10 - Zethrokor: - Weapon damage now 4, from 5 - Weapon cooldown now 0.25, from 0.333 - Adrenal Glands removed - Quazilisk: - Mineral and time costs now 50/18, from 75/15 - HP now 50, from 60 - Now moves ~16% slower - Weapon damage now 5, from 6 - Armor penetration now 0, from 1 - Weapon cooldown now 0.583, from 0.5 - Nathrokor: - Armor now 0, from 1 - Armor penetration now 1, from 2 - Weapon cooldown now 0.583, from 0.5 - Liiralisk: - Armor penetration now 0, from 2 - Kalkalisk: - HP now 90, from 85 - Armor now 1, from 3 - Armor penetration now 2, from 4 - Weapon range now 6, from 7 - Cikralisk: - HP now 75, from 65 - Armor now 0, from 1 - Armor penetration now 1, from 2 - Protathalor: - Armor now 2, from 3 - Weapon cooldown now 1.25, from 1.166 - Mutalisk: - Now 2 per requisition - Mineral and time costs now 200/25, from 100/20 - Armor now 1, from 2 - Armor penetration now 2, from 3 - Hydralisk: - HP now 90, from 80 - Armor now 1, from 2 - Armor penetration now 2, from 4 - Weapon cooldown now 0.708, from 0.625 - Izirokor: - Armor now 1, from 2 - Armor penetration now 1, from 3 - Weapon cooldown now 1, from 0.833 - Skithrokor: - HP now 120, from 100 - Weapon cooldown now 0.75, from 0.54 - Weapon range now 2, from 3 - Bactalisk: - Mineral cost now 75, from 50 - HP now 120, from 100 - Tethzorokor: - Armor now 3, from 4 - Armor penetration now 3, from 4 - Weapon cooldown now 0.75, from 0.666 - Vithrilisk: - Mineral cost now 150, from 125 - Armor now 2, from 3 - Armor penetration now 0, from 5 - Weapon range now 5, from 7 - Kagralisk: - HP now 110, from 100 - Weapon cooldown now 1.333, from 1.25 - Evigrilisk: - HP now 260, from 240 - Armor now 3, from 4 - Armor penetration now 2, from 4 - Weapon range now 4, from 5 - Almaksalisk: - Armor now 1, from 2 - Armor penetration now 3, from 6 - Weapon cooldown now 0.75, from 0.708 - Zoryusthaleth: - HP now 240, from 200 - Armor now 2, from 4 - Armor penetration now 0, from 3 - Lakizilisk: - Mineral and gas costs now 125/75, from 100/100 - HP now 140, from 150 - Armor now 1, from 2 - Armor penetration now 0, from 4 - Gorgrokor: - Armor now 2, from 3 - Armor penetration now 1, from 4 - Weapon cooldown now 0.416, from 0.375 - Konvilisk: - HP now 160, from 150 - Armor now 2, from 3 - Now moves ~10% slower - Armor penetration now 0, from 3 - Weapon cooldown now 1.25, from 0.5 - Weapon range now 6, from 7 - Weapon now splashes in 0.5/0.75/1 range radii - Vilgorokor: - Armor now 3, from 4 - Armor penetration now 0, from 5 - Matraleth: - Armor now 1, from 2 - Rililisk: - Armor penetration now 0, from 2 - Surkith Colony: - Weapon cooldown now 0.708, from 0.666 - Skortrith Colony: - Weapon cooldown now 1, from 0.75 - Izkag Iteth: - Now requires Irol Iris - Matravil Nest: - Now requires Irol Iris - Geszkath Grotto: - Now requires Othstol Oviform - Elthisth Mound: - Now requires Othstol Oviform - Irulent Ivoa and Orboth Omlia: - Removed