# X November 2023 ## Designer's Notes Patch goals include: - Continue to address unintended mid-game air dominance - Improve weak units and compositions with balance tweaks and ability revisions - Significantly improve audiovisuals with new unit responses, combat SFX, sprites, and more ## Latest content - [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6) ## Patch summary (so far...) - Cut top speeds of several air units across all races and tiers - Refocus mid-game Terran mech towards a slower, more durable direction - Boost mobility of Terran bio to better deviate from Terran mech - Revise key units to remove undesired, overly-binary interactions ## General - Improved fog of war reveal on cliffs, from low ground (c. DF) - Shuffled Protoss structure buttons in construction submenus to improve organization - Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them! ## AI - Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development. - See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info. ## Bugfixes - Gameplay: - Fixed burrowed units not transforming/regressing properly (c. DF) - Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean - Fixed Sentinel and Sevenstop dealing double damage when not piercing - Improved consistency of Kinetic Penetration attacks with Ancile Providence - Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7) - Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards - Audiovisual: - Multiselecting Terran workers now correctly hides the building submenus - Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF) - Added an additional sanity check to prevent displaying passive icons in mixed selections - Witness and replay modes now show Nydus Cesiant connections - Fix 1-frame delay in Phalanx deployment animation (r. DF) - Corrected group wireframe for Hydrith Den (r. Enozlliks) ## Audiovisuals - Replaced sprite for: - Dracadin (c. Baelethal) - Added unit responses for: - Ancile, Vagrant, Vagrant Shade - Updated unit responses for: - Blackjack (c. TheBeaver99) - Updated visuals for: - Goliath (overlay offset cleanup) - Scribe (materials and attack animation) - Aurora (extended attack animation) - Quazilisk, Nathrokor (new dual-birth animations) - Added unique remnants for: - Lanifect (c. Baelethal) - Added weapon SFX for: - Star Sovereign (Intervention Missiles) - Added icon and tooltip for: - Terran Reclamation (Apostle, Autocrat, Anticthon, Aion) - Updated wireframes for: - Charlatan, Anticthon (c. jun3hong) ## Terran - [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick): - Now moves 10% faster - [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric): - Now moves 10% faster - [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap): - Now moves 10% faster - [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap): - Now moves ~9% faster - [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap): - Now moves 8% faster - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - Contender Missiles armor penetration now 2, from 0 - *Further cement the Goliath as a longlasting anti-air option.* - [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal): - Armor now 2, from 1 - Furia Missiles: - Cooldown now 0.75, from 0.92 - Weapon range now 8, from 6 - Now have a minor delay between each missile, and only goes on cooldown after a salvo is completed (c. Veeq7) - *This is a revision we wanted to make for ages! Thanks to Veeq7's contributions, it is now implemented.* - [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses): - Armor now 2, from 1 - Now moves ~11% slower - Weapon cooldown now 1, from 0.92 - Armor penetration now 3, from 2 - [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal): - HP now 225, from 200 - Abaddon Flamethrowers weapon range now 2, from 1 - Now moves ~10% slower - [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore): - Gas and time costs now 100/45, from 200/50 ## Protoss - [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan): - Weapon no longer bounces - Weapon splash radii now 8/16/24, from 0/0/0 - Now has Interception - [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton): - Time cost now 50, from 45 - Now moves ~22% slower - [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch): - Time cost now 45, from 50 - [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius): - Mineral and gas cost now 200/125, from 250/100 - HP now 100, from 110 - Shields now 80, from 90 - Armor now 2, from 1 - [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar): - Gas cost now 150, from 125 - Shields now 80, from 100 - Splash radii now 8/16/24, from 12/24/36 - [Solarion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/solarion): - Mineral cost now 600, from 500 - Armor now 6, from 5 - Now moves ~10% slower - Steward launch range now 6, from 8 - Steward leash range now 8, from 10 - *Pushing the Solarion into a more committal role, and making it more durable as a result.* - [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward): - Time cost now 10, from 5 - Armor penetration now 2, from 5 - [Aquifer](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aquifer): - Mineral and gas costs now 400/0, from 300/125 - [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram): - Gas cost now 150, from 125 - [Stargate](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/stargate): - Gas cost now 175, from 150 - [Argosy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/argosy): - Gas cost now 350, from 300 ## Zerg - [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth): - Armor now 2, from 3 - [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor): - Time cost now 28, from 25 - Now moves 10% slower - [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk): - Armor now 1, from 2 - Now moves 10% slower - Armor penetration now 0, from 2 - [Ghitorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ghitorokor): - Now moves ~10% slower - [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk): - Now moves ~10% slower - [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk): - Mineral cost now 200, from 250 - HP now 250, from 260 - [Konvilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/konvilisk): - Now benefits from Crushing Tide - Weapon no longer splashes - [Tetcaerokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tetcaerokor): - Now moves ~15% slower - [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant): - Mineral, gas, and time costs now 400/100/40, from 300/300/45