# XX July 2025 ## Year 3, month 7, patch 1 ## Patch goals - Make tweaks and bugfixes for Acropolis #3's post-patch - Continue under-the-hood changes for Askosi implementation - Add and improve some audiovisuals ## Features - Group wireframes now display approximate energy amounts (c. DF) - Reinstated critters, powerups, and beacons for UMS / campaign use (b. 3crow) - Added "critter" option to "set_unit_behavior" crig action, to toggle the emulation of critter wandering for non-critter units ## Bugfixes - **Stability:** - Fixed certain edge cases where disabling units could result in tooltip crashes (r. 3crow) - Resolved several iscript errors that could have contributed towards game instability - **Gameplay:** - Fix Larva and Egg replication in Brotherhood mode (r. HitEmUp) - **Audiovisual:** - Implemented unique shadow for Skibact Scab - Added shadow for Stasis Cell - Lardfix: Corrected unit responses for Ultrokor (r. DF) **Audiovisuals:** - New fidget animations for tank mode Phalanx (c. DF) - Modified weaponfire SFX for Orkoti Hydralisk (c. lolrsk8s) ## Terran - **NEW:** [Blackguard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackguard): - Futurist Federation; long-range penetrating infantry; replaces Madcap - **NEW:** [Arhaun](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/arhaun): - Hecaton Coalition; anti-ground strike walker; replaces Goliath