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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Add more factional weapon SFX

This commit is contained in:
Pr0nogo 2026-10-03 14:10:10 -04:00
parent 4e87880c03
commit fd8c783ae9
27 changed files with 69 additions and 39 deletions

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@ -4454,31 +4454,31 @@ Tetcaerokor Weaponhit 02
Garvrokor Weaponhit 01 Garvrokor Weaponhit 01
Garvrokor Weaponhit 02 Garvrokor Weaponhit 02
Garvrokor Weaponhit 03 Garvrokor Weaponhit 03
Cyprian Weaponfire 01 Cyprian Hecaton Weaponfire 01
Cyprian Weaponfire 02 Cyprian Hecaton Weaponfire 02
Cyprian Weaponfire 03 Cyprian Hecaton Weaponfire 03
Cyprian Weaponfire 04 Cyprian Hecaton Weaponfire 04
Cyprian Weaponfire 05 Cyprian Hecaton Weaponfire 05
Extended Sound #1 Ifrit Tank Weaponfire 01
Extended Sound #1 Ifrit Tank Weaponfire 02
Extended Sound #1 Ifrit Tank Weaponfire 03
Extended Sound #1 Ifrit Tank Weaponfire 04
Extended Sound #1 Ifrit Tank Weaponfire 05
Extended Sound #1 Ifrit Tank Weaponfire 06
Extended Sound #1 Ifrit Siege Weaponfire 01
Extended Sound #1 Ifrit Siege Weaponfire 02
Extended Sound #1 Ifrit Siege Weaponfire 03
Extended Sound #1 Ifrit Siege Weaponfire 04
Extended Sound #1 Ifrit Siege Weaponfire 05
Extended Sound #1 Ifrit Siege Weaponfire 06
Extended Sound #1 Quadriga Weaponfire 01
Extended Sound #1 Quadriga Weaponfire 02
Extended Sound #1 Quadriga Weaponfire 03
Extended Sound #1 Shaman Upstart Weaponfire 01
Extended Sound #1 Shaman Upstart Weaponfire 02
Extended Sound #1 Arquebus Weaponfire 01
Extended Sound #1 Arquebus Weaponfire 02
Extended Sound #1 Arquebus Weaponfire 03
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1

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@ -4458,4 +4458,24 @@ cm\f-t\cyprian-hecaton\wf-01.wav
cm\f-t\cyprian-hecaton\wf-02.wav cm\f-t\cyprian-hecaton\wf-02.wav
cm\f-t\cyprian-hecaton\wf-03.wav cm\f-t\cyprian-hecaton\wf-03.wav
cm\f-t\cyprian-hecaton\wf-04.wav cm\f-t\cyprian-hecaton\wf-04.wav
cm\f-t\cyprian-hecaton\wf-05.wav cm\f-t\cyprian-hecaton\wf-05.wav
cm\f-t\ifrit\wf-a-01.wav
cm\f-t\ifrit\wf-a-02.wav
cm\f-t\ifrit\wf-a-03.wav
cm\f-t\ifrit\wf-a-04.wav
cm\f-t\ifrit\wf-a-05.wav
cm\f-t\ifrit\wf-a-06.wav
cm\f-t\ifrit\wf-b-01.wav
cm\f-t\ifrit\wf-b-02.wav
cm\f-t\ifrit\wf-b-03.wav
cm\f-t\ifrit\wf-b-04.wav
cm\f-t\ifrit\wf-b-05.wav
cm\f-t\ifrit\wf-b-06.wav
cm\f-t\quadriga\wf-01.wav
cm\f-t\quadriga\wf-02.wav
cm\f-t\quadriga\wf-03.wav
cm\f-t\shaman-upstart\wf-01.wav
cm\f-t\shaman-upstart\wf-02.wav
cm\f-t\arquebus\wf-01.wav
cm\f-t\arquebus\wf-02.wav
cm\f-t\arquebus\wf-03.wav

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@ -331,7 +331,7 @@ t<3><4>Inject Stimpack <1>(<3>T<1>)<10>Take a dangerous injection that deals 5 d
¤<3><4>Swarming Omen <2>(passive)<10>Hostiles afflicted by the this strain's attacks grant 125% movement speed to any of this strain's allies within 10 range.<0> ¤<3><4>Swarming Omen <2>(passive)<10>Hostiles afflicted by the this strain's attacks grant 125% movement speed to any of this strain's allies within 10 range.<0>
e<3><4>Plant Goremast <1>(<3>E<1>)<10>Places a Goremast at the target site. Goremasts damage and cripple targets that trip them.<0> e<3><4>Plant Goremast <1>(<3>E<1>)<10>Places a Goremast at the target site. Goremasts damage and cripple targets that trip them.<0>
d<3><4>Divine Discipline <1>(<3>D<1>)<10>Creates an alchemical field at the target location. Allies within the field gain 25% increased attack speed, while enemies within the field suffer 25% reduced attack speed.<0> d<3><4>Divine Discipline <1>(<3>D<1>)<10>Creates an alchemical field at the target location. Allies within the field gain 25% increased attack speed, while enemies within the field suffer 25% reduced attack speed.<0>
d<3><4>Rejoinder of Service <1>(<3>D<1>)<10>Augments the combatant for 5 seconds, empowering their attacks to ignore armor.<10>If a combatant dies while under this effect, all hostiles within its vision range are pulled towards it by 2 range.<0> r<3><4>Rejoinder of Service <1>(<3>R<1>)<10>Augments the combatant for 5 seconds, empowering their attacks to ignore armor.<10>If a combatant dies while under this effect, all hostiles within its vision range are pulled towards it by 2 range.<0>
t<3><4>Inject Stimpack <1>(<3>T<1>)<10>Take a dangerous injection that deals 10 damage. After a 1.5 second delay, gain 75% movement speed and 100% attack speed for 7.5 seconds.<0> t<3><4>Inject Stimpack <1>(<3>T<1>)<10>Take a dangerous injection that deals 10 damage. After a 1.5 second delay, gain 75% movement speed and 100% attack speed for 7.5 seconds.<0>
e<3><4>Lay Lobotomy Mines <1>(<3>E<1>)<10>Places a Lobotomy Mine at the target site. Lobotomy Mines stun and slow targets that trip them.<0> e<3><4>Lay Lobotomy Mines <1>(<3>E<1>)<10>Places a Lobotomy Mine at the target site. Lobotomy Mines stun and slow targets that trip them.<0>
e<3><4>Lay Tartarus Mines <1>(<3>E<1>)<10>Places a Tartarus Mine at the target site. Tartarus Mines incinerate and rend the armor of targets that trip them.<0> e<3><4>Lay Tartarus Mines <1>(<3>E<1>)<10>Places a Tartarus Mine at the target site. Tartarus Mines incinerate and rend the armor of targets that trip them.<0>

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@ -20518,14 +20518,19 @@ QuadrigaDeath:
QuadrigaAirAttkInit: QuadrigaAirAttkInit:
wait 2 wait 2
nobrkcodestart nobrkcodestart
playsndbtwn 4473 4475 # Quadriga weaponfire 01, 02, 03
attackwith 2 attackwith 2
wait 6 wait 6
playsndbtwn 4473 4475 # Quadriga weaponfire 01, 02, 03
attackwith 2 attackwith 2
wait 6 wait 6
playsndbtwn 4473 4475 # Quadriga weaponfire 01, 02, 03
attackwith 2 attackwith 2
wait 6 wait 6
playsndbtwn 4473 4475 # Quadriga weaponfire 01, 02, 03
attackwith 2 attackwith 2
wait 6 wait 6
playsndbtwn 4473 4475 # Quadriga weaponfire 01, 02, 03
attackwith 2 attackwith 2
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
@ -21152,7 +21157,7 @@ ArquebusGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x220 playfram 0x220
playsndbtwn 2347 2350 # Arquebus weapon fire 01, 02, 03, 04 playsndbtwn 4478 4480 # Arquebus weapon fire 01, 02, 03
attackwith 1 attackwith 1
wait 1 wait 1
playfram 0x00 playfram 0x00
@ -21740,7 +21745,7 @@ ShamanUpstartSupportModeUnused1:
ShamanUpstartSupportGndAttkInit: ShamanUpstartSupportGndAttkInit:
wait 1 wait 1
playfram 0x20 playfram 0x20
playsndbtwn 2775 2776 # Cuirass weapon fire 01, 02 playsndbtwn 4476 4477 # Shaman (Upstart) weaponfire 01, 02
attack attack
wait 1 wait 1
playfram 0x00 playfram 0x00
@ -23007,19 +23012,19 @@ IfritGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x100 playfram 0x100
playsnd 68 # Bullet\TTaFir00.wav playsndbtwn 4461 4466 # Ifrit (Tank) weaponfire 01, 02, 03, 04, 05, 06
attack attack
wait 1 wait 1
playfram 0x00 playfram 0x00
wait 5 wait 5
playfram 0x100 playfram 0x100
playsnd 68 # Bullet\TTaFir00.wav playsndbtwn 4461 4466 # Ifrit (Tank) weaponfire 01, 02, 03, 04, 05, 06
attack attack
wait 1 wait 1
playfram 0x00 playfram 0x00
wait 5 wait 5
playfram 0x100 playfram 0x100
playsnd 68 # Bullet\TTaFir00.wav playsndbtwn 4461 4466 # Ifrit (Tank) weaponfire 01, 02, 03, 04, 05, 06
attack attack
wait 1 wait 1
playfram 0x00 playfram 0x00
@ -23137,22 +23142,22 @@ IfritSiegeModeGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x1A0 playfram 0x1A0
playsnd 96 # Bullet\TTaFi200.wav playsndbtwn 4467 4472 # Ifrit (Siege) weaponfire 01, 02, 03, 04, 05, 06
imgoluselo 537 2 0 # Siege Tank(Siege) Turret Attack Overlay (thingy\esiFire.grp) imgoluselo 537 2 0 # Phalanx (Siege) Turret Attack Overlay (thingy\esiFire.grp)
attack attack
wait 1 wait 1
playfram 0x180 playfram 0x180
wait 8 wait 8
playfram 0x1A0 playfram 0x1A0
playsnd 96 # Bullet\TTaFi200.wav playsndbtwn 4467 4472 # Ifrit (Siege) weaponfire 01, 02, 03, 04, 05, 06
imgoluselo 537 2 0 # Siege Tank(Siege) Turret Attack Overlay (thingy\esiFire.grp) imgoluselo 537 2 0 # Phalanx (Siege) Turret Attack Overlay (thingy\esiFire.grp)
attack attack
wait 1 wait 1
playfram 0x180 playfram 0x180
wait 8 wait 8
playfram 0x1A0 playfram 0x1A0
playsnd 96 # Bullet\TTaFi200.wav playsndbtwn 4467 4472 # Ifrit (Siege) weaponfire 01, 02, 03, 04, 05, 06
imgoluselo 537 2 0 # Siege Tank(Siege) Turret Attack Overlay (thingy\esiFire.grp) imgoluselo 537 2 0 # Phalanx (Siege) Turret Attack Overlay (thingy\esiFire.grp)
attack attack
wait 1 wait 1
playfram 0x180 playfram 0x180

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@ -52,9 +52,14 @@
- New selection responses for: - New selection responses for:
- Wellbore, Engram, Chokral Chazsal (c. jun3hong) - Wellbore, Engram, Chokral Chazsal (c. jun3hong)
- New weapon SFX for: - New weapon SFX for:
- Durendal, Cyprian (Hecaton), Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s) - Durendal, Cyprian (Hecaton), Shaman (Upstart), Arquebus, Quadriga, Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s)
- New unit responses for Gosvileth - New unit responses for Gosvileth
## Terran factions
- **NEW:** [Ifrit](https://cosmonarchy.com/terran/ifrit):
- Hecaton Coalition - Phalanx replacement. Incendiary artillery.
- Community milestone reward, thanks to TheNightFox!
## Protoss ## Protoss
- [Lattice](https://cosmonarchy.com/protoss/lattice/): - [Lattice](https://cosmonarchy.com/protoss/lattice/):
- Shields 300 » 350 - Shields 300 » 350

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