diff --git a/mpq/datreq/Buttons.graft b/mpq/datreq/Buttons.graft index 97f2814a..246f1d48 100644 Binary files a/mpq/datreq/Buttons.graft and b/mpq/datreq/Buttons.graft differ diff --git a/mpq/sound/cm/desktop.ini b/mpq/sound/cm/desktop.ini new file mode 100644 index 00000000..7888d7b3 --- /dev/null +++ b/mpq/sound/cm/desktop.ini @@ -0,0 +1,4 @@ +[ViewState] +Mode= +Vid= +FolderType=Music diff --git a/mpq/sound/desktop.ini b/mpq/sound/desktop.ini new file mode 100644 index 00000000..7888d7b3 --- /dev/null +++ b/mpq/sound/desktop.ini @@ -0,0 +1,4 @@ +[ViewState] +Mode= +Vid= +FolderType=Music diff --git a/patchnotes.md b/patchnotes.md index f38b63dd..aa4c794d 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -18,8 +18,9 @@ Our goals for the next patch (8 March 2025) include: - Further reduced desync rate (a. DF) - Fixed a crash case related to rescuable units (r. & c. DF) - **Gameplay:** - - Movement speed calculations have been optimized, reducing performance cost of things like **Zoryusthaleth Swarming Omen** (c. DF) - **Futurist Cleric**s no longer provide **Nanoshield** (r. jakulangski) +- **Performance:** + - Movement speed calculations have been optimized, reducing performance cost of things like **Zoryusthaleth Swarming Omen** (c. DF) - **Audiovisuals:** - Power fields now display when selecting allied power generators (c. DF) - Power fields now consistently show in witness mode and replay mode (c. DF) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index b986bbcd..decfacd5 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ