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Clean patchnotes
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# 23 March 2024
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# 30 March 2024
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## Prospective patch notes
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This patch will include audiovisual improvements and mild balance adjustments.
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Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud Launcher 2.zip) for easier setup!
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Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud Launcher 2.zip) for easier setup and maintenance!
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## General
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- **Internals:**
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- CPU throttling is now disabled, as it offers no benefit to modern CPUs (c. Veeq7)
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- **Config:**
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- Changed default map path to better suit the new default installation environment
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## Game modes:
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- **Omnipresence:**
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- Now limited to two races, from three, based on player selection
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- Terran adds Protoss, Protoss adds Zerg, Zerg adds Terran
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- Can be overridden in scenarios using new crig action `set_omnipresence_state`
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- **The Turning:**
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- Fixed order limit being reached by zombies
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## Bugfixes
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- Stability:
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- Prospectively fixed a rare nullsprite crash (r. The Shambler)
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- Gameplay:
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- Analogue Empathy Core now properly takes into account actual damage dealt (e.g. splash, Clarion Phase Link) when reflecting projectiles
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- Removed detector flag from Axtoth Axis (r. TheBeaver99)
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- Audiovisual:
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- Savants now correctly play their weaponfire SFX when attacking while garrisoned
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- Losing a structure with an addon still attached no longer plays the "abandon addon" advisor event (r. TheBeaver99)
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- Fixed advisor events not playing for structure warp completion if your race was not Protoss, and addon completion if your race was not Terran (r. TheBeaver99)
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- Corrected Vagrant Shade portrait (r. TheBeaver99)
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## Audiovisuals
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- Revised graphics for:
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- Kalkalisk (c. Solstice; cocoon birth animation not yet implemented)
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- Added unit responses for:
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- Empress (c. [M](https://twitter.com/TheUnluckyM) & Chumbeque)
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- Added birth animations for:
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- Protathalor, Tethzorokor, Gorgrokor, Vilgorokor
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- Added SFX for:
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- Terran addon self-construction
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- Madcaps reaching full stacks of Cabeirus Feeders
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- Cikralisk weaponfire
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- Updated icons for:
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- Terran supreme construction; All Protoss constructions (c. TheBeaver99)
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## Terran
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- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
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- Time cost now 25, from 30
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- Weapon range now 9, from 8
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- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
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- Time cost now 30, from 35
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- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
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- Time cost now 25, from 30
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- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga):
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- Time cost now 25, from 30
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
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- Imperioso Missiles:
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- Weapon range now 8, from 7
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## Protoss
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- [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot):
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- Transport space cost now 3, from 2
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- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
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- Transport space cost now 3, from 2
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Transport space cost now 3, from 4
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- [Mind Tyrant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/mind-tyrant):
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- Transport space cost now 6, from 4
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- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
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- Transport space cost now 3, from 2
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- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
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- Transport space cost now 3, from 4
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- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
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- Transport space cost now 8, from 6
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- [Demiurge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/demiurge):
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- Transport space cost now 10, from 6
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## Zerg
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- [Hachirosk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hachirosk), [Caphrolosk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/caphrolosk), and [Gathtelosk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gathtelosk):
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- Collision size normalized with other town centers
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- *This is primarily to avoid poor resource returns that only impact some races, but also allows Zerg to potentially create walls where they couldn't previously.*
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We are still hunting for desyncs! Please submit your critical logs to cm-issues on [our Discord server](https://discord.com/invite/s5SKBmY).
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