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22 July 2023 update
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@ -796,7 +796,7 @@
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 247, 23, 24, 6, 6, 340, 350 # Defensive Matrix, Spell Researched ([6] Defensive Matrix - Azazel), Use Technology ([6] Defensive Matrix - Azazel)
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7, 247, 23, 24, 6, 6, 340, 350 # Defensive Matrix, Spell Researched ([6] Defensive Matrix - Azazel), Use Technology ([6] Defensive Matrix - Azazel)
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8, 319, 23, 24, 40, 40, 1807, 1806 # Apial Sensors, Spell Researched ([40] Sublime Shepherd - Azazel), Use Technology ([40] Sublime Shepherd - Azazel)
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8, 319, 23, 57, 34, 0, 1807, 1806 # Apial Sensors, Spell Researched ([34] Healing - Cleric), Cancel (0)
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130: # unused
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130: # unused
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2, 229, 9, 10, 0, 0, 665, 0 # Stop, Attacking Building (0), Stop (0)
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2, 229, 9, 10, 0, 0, 665, 0 # Stop, Attacking Building (0), Stop (0)
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@ -324,9 +324,9 @@ building matravil_nest = 138
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building ultrok_cavern = 140
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building ultrok_cavern = 140
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building muthrok_spire = 141
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building muthrok_spire = 141
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building quazrok_pool = 142
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building quazrok_pool = 142
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building cagrant_colony = 143
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building cagrant_cesiant = 143
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building spraith_colony = 144
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building spraith_cesiant = 144
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building surkith_colony = 146
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building surkith_cesiant = 146
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building excisant = 149
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building excisant = 149
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# Zerg NGS buildings
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# Zerg NGS buildings
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@ -342,17 +342,17 @@ building zorkiz_shroud = 193
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building vithrath_haunt = 197
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building vithrath_haunt = 197
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building liivral_pond = 204
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building liivral_pond = 204
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building alkaj_chasm = 212
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building alkaj_chasm = 212
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building larvosk_colony = 216
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building larvosk_cesiant = 216
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building geszkath_grotto = 219
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building geszkath_grotto = 219
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building irol_iris = 224
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building irol_iris = 224
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building sibraelosk = 227
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building sibraelosk = 227
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building spirtith_colony = 292
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building spirtith_cesiant = 292
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building rakzogth_roost = 303
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building rakzogth_roost = 303
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building axtoth_axis = 328
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building axtoth_axis = 328
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building begrozith_barrow = 329
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building begrozith_barrow = 329
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building chokralgant_chazsal = 330
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building chokralgant_chazsal = 330
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building nephrilosk = 350
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building nephrilosk = 350
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building ocsal_colony = 354
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building ocsal_cesiant = 354
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# Misc units
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# Misc units
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military goliath_turret = 4
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military goliath_turret = 4
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@ -1,31 +1,10 @@
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# 22 July 2023 - prospective patch notes
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# 29 July 2023
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## Designer's Notes
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## Designer's Notes
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TBD.
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TBD
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## Latest content
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## Latest content
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- [Pr0totype 15 - Warp Field Stabilized](https://youtu.be/6I8qGYDUo-A)
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TBD
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- Castovers:
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- [Btyb88 vs Alekxhandr](https://youtu.be/DIxu_oTdqbQ) by Pr0nogo
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## Gameplay
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- Apollyoid Adhesive now divides the number of attacks hit by 2 in order to get the final stacks, to avoid most instances of the effect stacking multiple times from a single attack (r. fagguto)
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- Caveat: this means you need to hit with at least two parts of a single attack in order to get one stack!
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## Audiovisuals
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- Improved sprites for:
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- Cyprian (lighting and proportions, c. Solstice)
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- Cyclops, Blackjack, Madrigal (lighting, c. Solstice)
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- Madcap, Cataphract (lighting and animations, c. Solstice)
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## Bugfixes
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- Stability:
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- Fixed another nullsprite crash (r. The Shambler/Alexhandr)
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- Audiovisuals:
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- Sublime Shepherd now shows an aura radius, and now renders like a passive
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## Terran
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- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
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- Mineral cost now 150, from 100
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