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Pr0nogo 2023-06-11 17:00:33 -04:00
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Much of this update is targeted at bringing AI back up to snuff, to complement the latest campaign mission developments. Bugfixes and stability improvements are also featured, with the hope of achieving sufficient stability for a 1v1 tournament later this month!
## Bugfixes
- More nullsprite crashes have been protected against
- Many more nullsprite crashes, along with other assorted instabilities, have been protected against
- Spamming orders on Paladins during their attack sequence is no longer unstable, nor does it spam the target lock sound effect
- Dual birth units created by Ocsal Larvae no longer regress into base strains
- Units with Offset: Linear can no longer fail to update their line target
- Units created by the custom "spawn" trigger command no longer move anywhere if %move_pos is not defined
- Konvilisks and Akistrokors now correctly play order acknowledgement unit responses
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- New model for:
- Southpaw
- Gladius (c. Solstice)
- Adjusted visuals for:
- Cyprian (shadow moved up visually)
- New effect for:
- Madrigal (Imperioso weaponhit)
- Aion (weaponhit)

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