Fix Salvage bugs; Add Proscenium almostbuilt frame

This commit is contained in:
Pr0nogo 2026-07-17 17:59:12 -04:00
parent 1de9d92f04
commit f42b2c40d8
6 changed files with 46 additions and 28 deletions

View File

@ -193,10 +193,10 @@ Pylon Shadow
Lattice
Lattice Warp Flash
Lattice Shadow
Shield Battery
Shield Battery Overlay
Shield Battery Warp Flash
Shield Battery Shadow
Bulwark
Bulwark Overlay
Bulwark Warp Flash
Bulwark Shadow
Stargate
Stargate Overlay
Stargate Warp Flash

View File

@ -2484,7 +2484,7 @@ ProsceniumSpecialState1:
goto SkryrokorLocal00
ProsceniumAlmostBuilt:
playfram 0
playfram 2
goto SkryrokorLocal00
ProsceniumBuilt:

Binary file not shown.

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@ -2487,7 +2487,7 @@ NexusWarpIn:
# 181 Nexus Overlay (protoss\pneGlow.grp)
.headerstart
IsId 178
Type 24
Type 27
Init NexusOverlayInit
Death Generic_Wait1End
GndAttkInit [NONE]
@ -2514,6 +2514,8 @@ Unused3 [NONE]
StarEditInit [NONE]
Disable Generic_Wait1End
Burrow [NONE]
UnBurrow [NONE]
Enable SkryrokorLocal00
.headerend
# ----------------------------------------------------------------------------- #
@ -2613,7 +2615,7 @@ WardenWarpIn:
# 189 Pylon (protoss\pylon.grp)
.headerstart
IsId 181
Type 21
Type 27
Init PylonInit
Death PylonDeath
GndAttkInit [NONE]
@ -2636,6 +2638,12 @@ LiftOff [NONE]
IsWorking SkryrokorLocal00
WorkingToIdle SkryrokorLocal00
WarpIn PylonWarpIn
Unused3 [NONE]
StarEditInit [NONE]
Disable Generic_Wait1End
Burrow [NONE]
UnBurrow [NONE]
Enable SkryrokorLocal00
.headerend
# ----------------------------------------------------------------------------- #
@ -2769,12 +2777,12 @@ RoboticsFacilityEnable:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 195 Shield Battery (protoss\sbattery.grp)
# 195 Bulwark (protoss\sbattery.grp)
.headerstart
IsId 183
Type 27
Init ShieldBatteryInit
Death ShieldBatteryDeath
Init BulwarkInit
Death BulwarkDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
@ -2789,47 +2797,47 @@ WalkingToIdle [NONE]
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built ShieldBatteryBuilt
Built BulwarkBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking SkryrokorLocal00
WorkingToIdle SkryrokorLocal00
WarpIn ShieldBatteryWarpIn
WarpIn BulwarkWarpIn
Unused3 [NONE]
StarEditInit [NONE]
Disable SkryrokorLocal00
Burrow [NONE]
UnBurrow [NONE]
Enable ShieldBatteryBuilt
Enable BulwarkBuilt
.headerend
# ----------------------------------------------------------------------------- #
ShieldBatteryInit:
imgul 198 0 0 # Shield Battery Shadow (protoss\pbaShad.grp)
BulwarkInit:
imgul 198 0 0 # Bulwark Shadow (protoss\pbaShad.grp)
playfram 0x00 # Frame set 0
goto SkryrokorLocal00
ShieldBatteryDeath:
BulwarkDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp)
wait 3
end
ShieldBatteryBuilt:
imgol 196 0 0 # Shield Battery Overlay (protoss\pbaGlow.grp)
BulwarkBuilt:
imgol 196 0 0 # Bulwark Overlay (protoss\pbaGlow.grp)
goto SkryrokorLocal00
ShieldBatteryWarpIn:
BulwarkWarpIn:
imgol 197 0 0 # Shileld Battery Warp Flash (protoss\sbattery.grp)
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 196 Shield Battery Overlay (protoss\pbaGlow.grp)
# 196 Bulwark Overlay (protoss\pbaGlow.grp)
.headerstart
IsId 184
Type 24
Init ShieldBatteryOverlayInit
Type 27
Init BulwarkOverlayInit
Death Generic_Wait1End
GndAttkInit [NONE]
AirAttkInit [NONE]
@ -2848,21 +2856,23 @@ AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking ShieldBatteryOverlayIsWorking
WorkingToIdle ShieldBatteryOverlayInit
IsWorking BulwarkOverlayIsWorking
WorkingToIdle BulwarkOverlayInit
WarpIn SkryrokorLocal00
Unused3 [NONE]
StarEditInit [NONE]
Disable Generic_Wait1End
Burrow [NONE]
UnBurrow [NONE]
Enable SkryrokorLocal00
.headerend
# ----------------------------------------------------------------------------- #
ShieldBatteryOverlayInit:
BulwarkOverlayInit:
playfram 0x00
goto SkryrokorLocal00
ShieldBatteryOverlayIsWorking:
BulwarkOverlayIsWorking:
playsnd 481 # Protoss\Bldg\PbaAct00.wav
playfram 1
wait 2
@ -2880,7 +2890,7 @@ ShieldBatteryOverlayIsWorking:
wait 2
playfram 2
wait 2
goto ShieldBatteryOverlayIsWorking
goto BulwarkOverlayIsWorking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:

View File

@ -8,6 +8,10 @@
# Core changes
## Misc
- Window name is now set to `Cosmonarchy` (c. Jesse)
- Window icon now uses Cosmonarchy's logo (c. Jesse)
## Main menu
- An options menu has been added to the main menu, courtesy of Jesse!
- This menu currently allows modifying many config options.
@ -17,11 +21,15 @@
- **Stability:**
- Fixed an occasional issue with "go to max range" attacks, further resolving UB
- Properly fixed a rare CPU fleeing issue that caused crashes (r. iliektoeatgrass, c. DarkenedFantasies)
- **Gameplay:**
- **Bulwark**s can no longer proc Astral Splendor while being salvaged
- **Audiovisuals:**
- Fixed error printouts when salvaging on **Nexus**, **Pylon**, and **Bulwark** with the **Dyad** (r. Slav)
## Audiovisuals
- Adjusted death sequence for:
- Phontis
- Added almost-built frame for:
- Bounty, Dorminge, Domain
- Bounty, Dorminge, Proscenium, Domain
- Updated construction frames for:
- Bounty, Dorminge

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