diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index bbd963ff..295d194f 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/mpq/tileset/Jungle.vf4 b/mpq/tileset/Jungle.vf4 index 891abbd9..44c99876 100644 Binary files a/mpq/tileset/Jungle.vf4 and b/mpq/tileset/Jungle.vf4 differ diff --git a/mpq/tileset/platform.cv5 b/mpq/tileset/platform.cv5 index e61e671c..8621a801 100644 Binary files a/mpq/tileset/platform.cv5 and b/mpq/tileset/platform.cv5 differ diff --git a/mpq/tileset/platform.vf4 b/mpq/tileset/platform.vf4 index b3a226ff..1f32ad1d 100644 Binary files a/mpq/tileset/platform.vf4 and b/mpq/tileset/platform.vf4 differ diff --git a/mpq/tileset/platform.vr4 b/mpq/tileset/platform.vr4 index 11ecbd07..cc3aa900 100644 Binary files a/mpq/tileset/platform.vr4 and b/mpq/tileset/platform.vr4 differ diff --git a/mpq/tileset/platform.vx4ex b/mpq/tileset/platform.vx4ex index f96feb7a..67226580 100644 Binary files a/mpq/tileset/platform.vx4ex and b/mpq/tileset/platform.vx4ex differ diff --git a/patchnotes.md b/patchnotes.md index b24c35f8..0140bd70 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -11,8 +11,11 @@ We are still hunting for desyncs! Please submit your critical logs to cm-issues Forthcoming. ## Internals -- Cleaned up some sound randomization, which may have contributed to sync issues -- Prospectively fixed 'debug' being the default game mode on first run +- Cleaned up sound randomization, resolving some desyncs +- Prospectively fixed 'debug' being the default game mode on first run (c. DF) +- Overhauled trigger system for custom maps (c. Veeq7) + +## General - **Minimap**: - Minimap sizes are now scaled more granularly (c. DF) - Minimap camera now updates much more swiftly (c. DF) @@ -22,6 +25,10 @@ Forthcoming. - Set 'shuffle' to 'true' to randomly receive a color - Colors are only selected if available on a given tileset - In the event of preference conflicts between players, the lower player ID gets the color +- **Game modes**: + - **NEW:** Uprising (commisioned by Btyb) + - Neutral hostile camps appear at unoccupied expansions on map start. + - **Very WIP!** ## Computer AI - **Priorities**: @@ -50,6 +57,8 @@ Forthcoming. - Treasuries now leave behind rubble - Ezigrisant regression can no longer break gas node harvestability (r. TheBeaver99) - Ocsal Gosvileths no longer pass on Ocsal debuff to structures (r. TheBeaver99) +- **Tilesets:** + - Fixed height and pathing flags on Jungle World -> dirt cliff south ramps (r. The Shambler) - **Audiovisuals**: - Irradiate overlay is now properly inherited by regressing Zerg (r. TheBeaver99) - Olympian Mythical Might SFX no longer plays more often than intended (r. lolrsk8s) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index b7e08ef2..9d7b1484 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ