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Patch nullsprite crash
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@ -19,6 +19,7 @@ We are still hunting for desyncs! Please submit your critical logs to cm-issues
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- **Stability:**
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- Resolved a common desync case (with help from DF and Veeq7)
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- **Caveat:** At least one other desync case still exists; please keep the reports coming!
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- Protected against another nullsprite crash (r. Faktheking)
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- **Gameplay:**
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- Fixed tile walkability for Iceworld -> Higher Outpost
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