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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Fix a few minor bugs; Add new config option for showing production queue in-game
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mpq/rez/tips.tbl
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mpq/rez/tips.tbl
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@ -20243,35 +20243,6 @@ LakiziliskUnBurrow:
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sigorder 4
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sigorder 4
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goto LakiziliskWalkingToIdle
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goto LakiziliskWalkingToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 920 Lakizilisk Remnants (zerg\zLurker.grp)
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.headerstart
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IsId 356
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Type 1
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Init LakiziliskRemnantsInit
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Death Generic_Wait1End
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.headerend
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# ----------------------------------------------------------------------------- #
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LakiziliskRemnantsInit:
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playfram 0x1fe
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wait 255
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wait 24
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playfram 0x20f
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wait 255
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wait 24
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playfram 0x220
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wait 255
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wait 24
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playfram 0x231
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wait 255
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wait 24
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playfram 0x242
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wait 255
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wait 24
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end
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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# 915 Vithrilisk (zerg\devour.grp)
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# 915 Vithrilisk (zerg\devour.grp)
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BIN
mpq/unit/cm/zerg/lakizilisk-death.grp
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mpq/unit/cm/zerg/lakizilisk-death.grp
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@ -1,5 +1,5 @@
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# XX July 2024
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# 2X July 2024
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## 2nd patch
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## Year 2, month 7, patch 2
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This patch will include bugfixes, audiovisual improvements, and balance adjustments.
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This patch will include bugfixes, audiovisual improvements, and balance adjustments.
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@ -13,8 +13,19 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
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Forthcoming.
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Forthcoming.
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## Internals
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- **Config:**
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- New option: `show_ingame_global_queue` (c. Veeq7)
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- If enabled, displays the production queue from Witness and Replay modes for yourself and your allies
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## Bugfixes
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## Bugfixes
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- Gameplay:
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- Gameplay:
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- Crushing Tide target cap of 3 has been restored (c. Veeq7, r. jakulangski)
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- Worker wandering has been improved, allowing for easier saturation of Mineral Fields in the early-game, and removing bad edge cases at near-full saturation (c. Veeq7)
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- **Crushing Tide**'s target cap of 3 has been restored (c. Veeq7, r. jakulangski)
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- Lakizilisk corpses no longer expire faster than other corpses
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- User Interface:
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- User Interface:
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- Rally lines for Zerg units no longer preserve after birth (r. jakulangski)
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- Rally lines for Zerg units no longer preserve after birth (r. jakulangski)
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- Resolved mnemonic keyboard shortcut conflicts between Burrow and Okrimnilisk / Sovroleth morphs (r. lolrsk8s & jakulangski)
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- Ultrokor death animation no longer prints an iscript error (r. jakulangski)
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- Vengeance and Ascension buff timers are now displayed on the armor tooltip (r. lolrsk8s)
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- Help tooltips have been updated (r. jakulangski)
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