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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-02 03:31:51 +00:00

Fix a few minor bugs; Add new config option for showing production queue in-game

This commit is contained in:
Pr0nogo 2024-07-15 14:28:20 -04:00
parent 0ab9150cd3
commit ef383dd885
8 changed files with 15 additions and 33 deletions

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@ -20243,35 +20243,6 @@ LakiziliskUnBurrow:
sigorder 4
goto LakiziliskWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 920 Lakizilisk Remnants (zerg\zLurker.grp)
.headerstart
IsId 356
Type 1
Init LakiziliskRemnantsInit
Death Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
LakiziliskRemnantsInit:
playfram 0x1fe
wait 255
wait 24
playfram 0x20f
wait 255
wait 24
playfram 0x220
wait 255
wait 24
playfram 0x231
wait 255
wait 24
playfram 0x242
wait 255
wait 24
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 915 Vithrilisk (zerg\devour.grp)

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@ -1,5 +1,5 @@
# XX July 2024
## 2nd patch
# 2X July 2024
## Year 2, month 7, patch 2
This patch will include bugfixes, audiovisual improvements, and balance adjustments.
@ -13,8 +13,19 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
Forthcoming.
## Internals
- **Config:**
- New option: `show_ingame_global_queue` (c. Veeq7)
- If enabled, displays the production queue from Witness and Replay modes for yourself and your allies
## Bugfixes
- Gameplay:
- Crushing Tide target cap of 3 has been restored (c. Veeq7, r. jakulangski)
- Worker wandering has been improved, allowing for easier saturation of Mineral Fields in the early-game, and removing bad edge cases at near-full saturation (c. Veeq7)
- **Crushing Tide**'s target cap of 3 has been restored (c. Veeq7, r. jakulangski)
- Lakizilisk corpses no longer expire faster than other corpses
- User Interface:
- Rally lines for Zerg units no longer preserve after birth (r. jakulangski)
- Rally lines for Zerg units no longer preserve after birth (r. jakulangski)
- Resolved mnemonic keyboard shortcut conflicts between Burrow and Okrimnilisk / Sovroleth morphs (r. lolrsk8s & jakulangski)
- Ultrokor death animation no longer prints an iscript error (r. jakulangski)
- Vengeance and Ascension buff timers are now displayed on the armor tooltip (r. lolrsk8s)
- Help tooltips have been updated (r. jakulangski)