diff --git a/mpq/scripts/iscript_askosi.bin b/mpq/scripts/iscript_askosi.bin index 338440fb..998bba87 100644 Binary files a/mpq/scripts/iscript_askosi.bin and b/mpq/scripts/iscript_askosi.bin differ diff --git a/mpq/scripts/iscript_askosi.txt b/mpq/scripts/iscript_askosi.txt index ea80f563..d26dd7e4 100644 --- a/mpq/scripts/iscript_askosi.txt +++ b/mpq/scripts/iscript_askosi.txt @@ -4488,9 +4488,9 @@ PhontisGndAttkToIdle: PhontisDeath: playsnd 533 # Protoss\Scout\PScDth00.WAV - imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp) + imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp) wait 2 - lowsprul 1065 0 0 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp) + lowsprul 1007 0 0 # Askosi Structure Rubble (Small) (cm\a\a-rubble-small.grp) wait 1 end diff --git a/patchnotes.md b/patchnotes.md index 88342e85..8b18c419 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -1,5 +1,5 @@ -# 11 July 2026 -## Year 4, month 7, patch 2 +# 18 July 2026 +## Year 4, month 7, patch 3 ## Patch goals - Continue technical improvements for the Throneroom stage! @@ -10,24 +10,9 @@ ## Bugfixes - **Stability:** - - Resolved all remaining floating point use cases, eliminating known causes of several desyncs (c. Veeq7, Pr0nogo, Jesse; b. Jesse, TheBeaver99, Neblime, BtyB, 3crow, Lucifirius, Doglived, IAMtheWHEATofGOD) - - *Not all desyncs have been eliminated, but you should see a significant reduction, especially in games not featuring Askosi!* - - *Many working systems may have been made buggy by this huge change. We need testing for that! Please help report crashes or buggy behavior.* - - *Huge shout-out to Veeq7 for being the primary workhorse of this change, and special thanks to Jesse who helped get the ball rolling. The donors are also greatly appreciated!* - - Prospectively fixed rare AI crash related to retreating some units (r. iliektoeatgrass, c. DarkenedFantasies) - - **Known issue:** Lakizilisk return spines behave improperly. -- **Gameplay:** - - Terran and Askosi workers can no longer increment construction attempts remotely (r. HonMonO & Kenoli) - - **Magister** Stellar Enforcement timer now refreshes on attack (r. Kenoli) - - **Cikralisk**s can now attack from garrisons (r. Kenoli) - - Askosi workers can no longer work on Terran structures (r. Kenoli) - - Askosi workers no longer ignore right-click commands on completed structures (r. Kenoli) + - Fixed an occasional issue with "go to max range" attacks, further resolving UB + - Properly fixed a rare CPU fleeing issue that caused crashes (r. iliektoeatgrass, c. DarkenedFantasies) ## Audiovisuals -- Launch screen splash art has been updated -- Adjusted sprite for: - - Cipher, Function, Gauntlet, Cosmoscope -- New almost-built frame for: - - Arch, Cipher, Function, Gauntlet, Cosmoscope, Lotiro -- New sound effect for: - - Domain passive proc \ No newline at end of file +- Adjusted death sequence for: + - Phontis \ No newline at end of file diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 3d106b69..b273d515 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ